diff --git a/Mage.Server/config/config.xml b/Mage.Server/config/config.xml
index e66b98593c1..31bc6c7a302 100644
--- a/Mage.Server/config/config.xml
+++ b/Mage.Server/config/config.xml
@@ -7,7 +7,7 @@
-
+
diff --git a/Mage.Server/plugins/mage-player-ai-ma.jar b/Mage.Server/plugins/mage-player-ai-ma.jar
index 1b616701480..69ae3994e2f 100644
Binary files a/Mage.Server/plugins/mage-player-ai-ma.jar and b/Mage.Server/plugins/mage-player-ai-ma.jar differ
diff --git a/Mage.Tests/plugins/mage-player-ai-ma.jar b/Mage.Tests/plugins/mage-player-ai-ma.jar
index 1b616701480..69ae3994e2f 100644
Binary files a/Mage.Tests/plugins/mage-player-ai-ma.jar and b/Mage.Tests/plugins/mage-player-ai-ma.jar differ
diff --git a/Mage.Tests/scenario5.txt b/Mage.Tests/scenario5.txt
new file mode 100644
index 00000000000..e00fa182141
--- /dev/null
+++ b/Mage.Tests/scenario5.txt
@@ -0,0 +1,30 @@
+# Test playing Earthquake that kills opponent but not AI
+
+### ComputerA ###
+# Battlefield
+battlefield:ComputerA:Island:2
+battlefield:ComputerA:Mountain:1
+battlefield:ComputerA:Dragonskull Summit:1
+battlefield:ComputerA:Lavaclaw Reaches:1
+# Hand
+hand:ComputerA:Mountain:0
+hand:ComputerA:Earthquake:1
+# Library
+# from down to top
+library:ComputerA:clear:0
+library:ComputerA:Mountain:15
+# Life
+player:ComputerA:life:5
+
+### ComputerB ###
+# Battlefield
+battlefield:ComputerB:Plains:1
+# Hand
+hand:ComputerB:Plains:2
+# Library
+# from down to top
+library:ComputerB:clear:0
+library:ComputerB:Plains:10
+# Life
+player:ComputerB:life:4
+
diff --git a/Mage.Tests/src/test/java/org/mage/test/serverside/PlayGameTest.java b/Mage.Tests/src/test/java/org/mage/test/serverside/PlayGameTest.java
index 5bfdf576898..d9918778a9c 100644
--- a/Mage.Tests/src/test/java/org/mage/test/serverside/PlayGameTest.java
+++ b/Mage.Tests/src/test/java/org/mage/test/serverside/PlayGameTest.java
@@ -56,7 +56,7 @@ public class PlayGameTest extends MageTestBase {
game.addPlayer(computerB, deck2);
game.loadCards(deck2.getCards(), computerB.getId());
- //parseScenario("scenario4.txt");
+ parseScenario("scenario5.txt");
game.cheat(computerA.getId(), commandsA);
game.cheat(computerA.getId(), libraryCardsA, handCardsA, battlefieldCardsA, graveyardCardsA);
game.cheat(computerB.getId(), commandsB);