forked from External/mage
replaced StaticValue with singletons
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318 changed files with 440 additions and 435 deletions
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@ -29,7 +29,7 @@ public class TargetAnyTargetAmount extends TargetPermanentOrPlayerAmount {
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// any positive number or zero, unless something (such as damage or counters) is being divided
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// or distributed among “any number” of players and/or objects. In that case, a nonzero number
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// of players and/or objects must be chosen if possible.
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this(new StaticValue(amount), maxNumberOfTargets);
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this(StaticValue.get(amount), maxNumberOfTargets);
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this.minNumberOfTargets = 1;
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}
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