forked from External/mage
Fixed redrawing during limited construction in deck editor (card didn't disappear).
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6 changed files with 27 additions and 0 deletions
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@ -46,4 +46,5 @@ public interface ICardGrid {
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void addCardEventListener(Listener<Event> listener);
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void drawCards(Constants.SortBy sortBy, boolean piles);
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void loadCards(CardsView showCards, Constants.SortBy sortBy, boolean piles, BigCard bigCard, UUID gameId);
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void refresh();
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}
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