Fixed redrawing during limited construction in deck editor (card didn't disappear).

This commit is contained in:
magenoxx 2011-08-16 21:42:39 +04:00
parent 251be500aa
commit 9a458ae9f2
6 changed files with 27 additions and 0 deletions

View file

@ -46,4 +46,5 @@ public interface ICardGrid {
void addCardEventListener(Listener<Event> listener);
void drawCards(Constants.SortBy sortBy, boolean piles);
void loadCards(CardsView showCards, Constants.SortBy sortBy, boolean piles, BigCard bigCard, UUID gameId);
void refresh();
}