forked from External/mage
[BLB] Implement Sunspine Lynx
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97
Mage.Sets/src/mage/cards/s/SunspineLynx.java
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97
Mage.Sets/src/mage/cards/s/SunspineLynx.java
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package mage.cards.s;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.continuous.CantGainLifeAllEffect;
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import mage.abilities.effects.common.continuous.DamageCantBePreventedEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.SubType;
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import mage.filter.StaticFilters;
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import mage.game.Controllable;
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import mage.game.Game;
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import mage.players.Player;
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import java.util.Map;
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import java.util.UUID;
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import java.util.stream.Collectors;
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/**
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* @author TheElk801
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*/
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public final class SunspineLynx extends CardImpl {
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public SunspineLynx(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{R}{R}");
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this.subtype.add(SubType.ELEMENTAL);
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this.subtype.add(SubType.CAT);
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this.power = new MageInt(5);
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this.toughness = new MageInt(4);
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// Players can't gain life.
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this.addAbility(new SimpleStaticAbility(new CantGainLifeAllEffect()));
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// Damage can't be prevented.
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this.addAbility(new SimpleStaticAbility(new DamageCantBePreventedEffect(Duration.WhileOnBattlefield)));
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// When Sunspine Lynx enters, it deals damage to each player equal to the number of nonbasic lands that player controls.
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this.addAbility(new EntersBattlefieldTriggeredAbility(new SunspineLynxEffect()));
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}
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private SunspineLynx(final SunspineLynx card) {
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super(card);
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}
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@Override
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public SunspineLynx copy() {
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return new SunspineLynx(this);
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}
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}
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class SunspineLynxEffect extends OneShotEffect {
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SunspineLynxEffect() {
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super(Outcome.Benefit);
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staticText = "it deals damage to each player equal to the number of nonbasic lands that player controls";
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}
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private SunspineLynxEffect(final SunspineLynxEffect effect) {
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super(effect);
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}
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@Override
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public SunspineLynxEffect copy() {
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return new SunspineLynxEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Map<UUID, Integer> map = game
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.getBattlefield()
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.getActivePermanents(
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StaticFilters.FILTER_LANDS_NONBASIC,
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source.getSourceId(), source, game
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)
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.stream()
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.collect(Collectors.toMap(
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Controllable::getControllerId,
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x -> 1,
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Integer::sum
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));
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for (UUID playerId : game.getState().getPlayersInRange(source.getControllerId(), game)) {
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Player player = game.getPlayer(playerId);
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int amount = map.getOrDefault(playerId, 0);
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if (player != null && amount > 0) {
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player.damage(amount, source, game);
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}
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}
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return true;
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}
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}
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@ -75,6 +75,7 @@ public final class Bloomburrow extends ExpansionSet {
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cards.add(new SetCardInfo("Shrike Force", 31, Rarity.UNCOMMON, mage.cards.s.ShrikeForce.class));
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cards.add(new SetCardInfo("Stormcatch Mentor", 234, Rarity.UNCOMMON, mage.cards.s.StormcatchMentor.class));
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cards.add(new SetCardInfo("Sunshower Druid", 195, Rarity.COMMON, mage.cards.s.SunshowerDruid.class));
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cards.add(new SetCardInfo("Sunspine Lynx", 155, Rarity.RARE, mage.cards.s.SunspineLynx.class));
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cards.add(new SetCardInfo("Swamp", 270, Rarity.LAND, mage.cards.basiclands.Swamp.class, FULL_ART_BFZ_VARIOUS));
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cards.add(new SetCardInfo("Tempest Angler", 235, Rarity.COMMON, mage.cards.t.TempestAngler.class));
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cards.add(new SetCardInfo("Tender Wildguide", 196, Rarity.RARE, mage.cards.t.TenderWildguide.class));
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