forked from External/mage
[SPM] Implement Multiversal Passage
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125
Mage.Sets/src/mage/cards/m/MultiversalPassage.java
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125
Mage.Sets/src/mage/cards/m/MultiversalPassage.java
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package mage.cards.m;
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import mage.abilities.Ability;
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import mage.abilities.common.AsEntersBattlefieldAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.costs.common.PayLifeCost;
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import mage.abilities.effects.ContinuousEffectImpl;
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import mage.abilities.effects.common.ChooseBasicLandTypeEffect;
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import mage.abilities.effects.common.TapSourceUnlessPaysEffect;
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import mage.abilities.mana.*;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.*;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import java.util.UUID;
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/**
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*
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* @author Jmlundeen
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*/
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public final class MultiversalPassage extends CardImpl {
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public MultiversalPassage(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.LAND}, "");
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// As this land enters, choose a basic land type. Then you may pay 2 life. If you don't, it enters tapped.
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Ability ability = new AsEntersBattlefieldAbility(new ChooseBasicLandTypeEffect(Outcome.Benefit));
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ability.addEffect(new TapSourceUnlessPaysEffect(new PayLifeCost(2)));
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this.addAbility(ability);
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// This land is the chosen type.
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this.addAbility(new SimpleStaticAbility(new MultiversalPassagePassageEffect()));
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}
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private MultiversalPassage(final MultiversalPassage card) {
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super(card);
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}
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@Override
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public MultiversalPassage copy() {
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return new MultiversalPassage(this);
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}
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}
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class MultiversalPassagePassageEffect extends ContinuousEffectImpl {
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MultiversalPassagePassageEffect() {
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super(Duration.WhileOnBattlefield, Layer.TypeChangingEffects_4, SubLayer.NA, Outcome.Neutral);
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staticText = "This land is the chosen type.";
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}
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private MultiversalPassagePassageEffect(final MultiversalPassagePassageEffect effect) {
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super(effect);
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}
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@Override
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public MultiversalPassagePassageEffect copy() {
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return new MultiversalPassagePassageEffect(this);
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}
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@Override
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public void init(Ability source, Game game) {
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super.init(source, game);
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SubType choice = SubType.byDescription((String) game.getState().getValue(source.getSourceId().toString() + ChooseBasicLandTypeEffect.VALUE_KEY));
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if (choice == null) {
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discard();
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return;
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}
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switch (choice) {
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case PLAINS:
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dependencyTypes.add(DependencyType.BecomePlains);
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break;
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case ISLAND:
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dependencyTypes.add(DependencyType.BecomeIsland);
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break;
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case SWAMP:
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dependencyTypes.add(DependencyType.BecomeSwamp);
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break;
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case MOUNTAIN:
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dependencyTypes.add(DependencyType.BecomeMountain);
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break;
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case FOREST:
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dependencyTypes.add(DependencyType.BecomeForest);
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break;
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}
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}
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@Override
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public boolean apply(Game game, Ability source) {
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SubType choice = SubType.byDescription((String) game.getState().getValue(source.getSourceId().toString() + ChooseBasicLandTypeEffect.VALUE_KEY));
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if (choice == null) {
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return false;
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}
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Ability ability;
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switch (choice) {
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case PLAINS:
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ability = new WhiteManaAbility();
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break;
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case ISLAND:
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ability = new BlueManaAbility();
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break;
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case SWAMP:
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ability = new BlackManaAbility();
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break;
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case MOUNTAIN:
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ability = new RedManaAbility();
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break;
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case FOREST:
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ability = new GreenManaAbility();
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break;
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default:
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ability = null;
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}
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Permanent land = game.getPermanent(source.getSourceId());
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if (land == null || land.hasSubtype(choice, game)) {
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return false;
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}
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land.addSubType(game, choice);
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land.addAbility(ability, source.getSourceId(), game);
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return true;
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}
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}
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@ -54,6 +54,8 @@ public final class MarvelsSpiderMan extends ExpansionSet {
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cards.add(new SetCardInfo("Merciless Enforcers", 58, Rarity.COMMON, mage.cards.m.MercilessEnforcers.class));
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cards.add(new SetCardInfo("Merciless Enforcers", 58, Rarity.COMMON, mage.cards.m.MercilessEnforcers.class));
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cards.add(new SetCardInfo("Mountain", 192, Rarity.LAND, mage.cards.basiclands.Mountain.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Mountain", 192, Rarity.LAND, mage.cards.basiclands.Mountain.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Mountain", 197, Rarity.LAND, mage.cards.basiclands.Mountain.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Mountain", 197, Rarity.LAND, mage.cards.basiclands.Mountain.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Multiversal Passage", 180, Rarity.RARE, mage.cards.m.MultiversalPassage.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Multiversal Passage", 206, Rarity.RARE, mage.cards.m.MultiversalPassage.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Origin of Spider-Man", 218, Rarity.RARE, mage.cards.o.OriginOfSpiderMan.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Origin of Spider-Man", 218, Rarity.RARE, mage.cards.o.OriginOfSpiderMan.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Origin of Spider-Man", 9, Rarity.RARE, mage.cards.o.OriginOfSpiderMan.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Origin of Spider-Man", 9, Rarity.RARE, mage.cards.o.OriginOfSpiderMan.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Oscorp Research Team", 40, Rarity.COMMON, mage.cards.o.OscorpResearchTeam.class));
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cards.add(new SetCardInfo("Oscorp Research Team", 40, Rarity.COMMON, mage.cards.o.OscorpResearchTeam.class));
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@ -0,0 +1,40 @@
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package org.mage.test.cards.single.spm;
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import mage.constants.PhaseStep;
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import mage.constants.SubType;
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import mage.constants.Zone;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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/**
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*
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* @author Jmlundeen
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*/
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public class MultiversalPassageTest extends CardTestPlayerBase {
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/*
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Multiversal Passage
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Land
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As this land enters, choose a basic land type. Then you may pay 2 life. If you don't, it enters tapped.
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This land is the chosen type.
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*/
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private static final String multiversalPassage = "Multiversal Passage";
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@Test
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public void testMultiversalPassage() {
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setStrictChooseMode(true);
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addCard(Zone.HAND, playerA, multiversalPassage);
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playLand(1, PhaseStep.PRECOMBAT_MAIN, playerA, multiversalPassage);
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setChoice(playerA, "Swamp");
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setChoice(playerA, true); // untapped
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setStopAt(1, PhaseStep.BEGIN_COMBAT);
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execute();
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assertSubtype(multiversalPassage, SubType.SWAMP);
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assertLife(playerA, 20 - 2);
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}
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}
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