From 98fef0db107eeba76ffde69af2882917f7467bfe Mon Sep 17 00:00:00 2001 From: jimga150 Date: Mon, 26 Feb 2024 00:12:47 -0500 Subject: [PATCH] [MKC] adjust outcome on Redemption Arc (#11855) --- Mage.Sets/src/mage/cards/r/RedemptionArc.java | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/Mage.Sets/src/mage/cards/r/RedemptionArc.java b/Mage.Sets/src/mage/cards/r/RedemptionArc.java index cccdde6d0d8..845c59ddf80 100644 --- a/Mage.Sets/src/mage/cards/r/RedemptionArc.java +++ b/Mage.Sets/src/mage/cards/r/RedemptionArc.java @@ -39,13 +39,12 @@ public final class RedemptionArc extends CardImpl { // Enchanted creature has indestructible and is goaded. Effect effect = new GainAbilityAttachedEffect(IndestructibleAbility.getInstance(), AttachmentType.AURA, Duration.WhileOnBattlefield); - effect.setOutcome(Outcome.Benefit); Effect effect2 = new GoadAttachedEffect(); - effect2.setOutcome(Outcome.Benefit); Ability ability = new SimpleStaticAbility(Zone.BATTLEFIELD, effect); ability.addEffect(effect2); + ability.addCustomOutcome(Outcome.Protect); this.addAbility(ability); // {1}{W}: Exile enchanted creature.