Added BloodFeud, Chalice of Life and Chalice of Death.

This commit is contained in:
intimidatingant 2012-03-06 09:06:43 -08:00
parent 631308a5df
commit 9843e37958
3 changed files with 236 additions and 0 deletions

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.darkascension;
import java.util.UUID;
import mage.Constants.CardType;
import mage.Constants.Rarity;
import mage.abilities.effects.common.FightTargetsEffect;
import mage.cards.CardImpl;
import mage.target.common.TargetCreaturePermanent;
/**
*
* @author intimidatingant
*/
public class BloodFeud extends CardImpl<BloodFeud> {
public BloodFeud(UUID ownerId) {
super(ownerId, 83, "Blood Feud", Rarity.UNCOMMON, new CardType[]{CardType.SORCERY}, "{4}{R}{R}");
this.expansionSetCode = "DKA";
this.color.setRed(true);
// Target creature fights another target creature.
this.getSpellAbility().addEffect(new FightTargetsEffect());
this.getSpellAbility().addTarget(new TargetCreaturePermanent());
this.getSpellAbility().addTarget(new TargetCreaturePermanent());
}
public BloodFeud(final BloodFeud card) {
super(card);
}
@Override
public BloodFeud copy() {
return new BloodFeud(this);
}
}

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.darkascension;
import java.util.UUID;
import mage.Constants;
import mage.Constants.CardType;
import mage.Constants.Rarity;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.effects.common.LoseLifeTargetEffect;
import mage.cards.CardImpl;
import mage.target.TargetPlayer;
/**
*
* @author intimidatingant
*/
public class ChaliceOfDeath extends CardImpl<ChaliceOfDeath> {
public ChaliceOfDeath(UUID ownerId) {
super(ownerId, 146, "Chalice of Death", Rarity.UNCOMMON, new CardType[]{CardType.ARTIFACT}, "");
this.expansionSetCode = "DKA";
// this card is the second face of double-faced card
this.nightCard = true;
this.canTransform = true;
// {tap}: Target player loses 5 life.
Ability ability = new SimpleActivatedAbility(Constants.Zone.BATTLEFIELD, new LoseLifeTargetEffect(5), new TapSourceCost());
ability.addTarget(new TargetPlayer());
this.addAbility(ability);
}
public ChaliceOfDeath(final ChaliceOfDeath card) {
super(card);
}
@Override
public ChaliceOfDeath copy() {
return new ChaliceOfDeath(this);
}
}

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.darkascension;
import java.util.UUID;
import mage.Constants;
import mage.Constants.CardType;
import mage.Constants.Rarity;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.keyword.TransformAbility;
import mage.cards.CardImpl;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
/**
*
* @author intimidatingant
*/
public class ChaliceOfLife extends CardImpl<ChaliceOfLife> {
public ChaliceOfLife(UUID ownerId) {
super(ownerId, 146, "Chalice of Life", Rarity.UNCOMMON, new CardType[]{CardType.ARTIFACT}, "{3}");
this.expansionSetCode = "DKA";
this.canTransform = true;
this.secondSideCard = new ChaliceOfDeath(ownerId);
this.addAbility(new TransformAbility());
// {tap}: You gain 1 life. Then if you have at least 10 life more than your starting life total, transform Chalice of Life.
this.addAbility(new SimpleActivatedAbility(Constants.Zone.BATTLEFIELD, new ChaliceOfLifeEffect(), new TapSourceCost()));
}
public ChaliceOfLife(final ChaliceOfLife card) {
super(card);
}
@Override
public ChaliceOfLife copy() {
return new ChaliceOfLife(this);
}
}
class ChaliceOfLifeEffect extends OneShotEffect<ChaliceOfLifeEffect> {
public ChaliceOfLifeEffect() {
super(Constants.Outcome.BecomeCreature);
staticText = "unattach {this}, then transform it";
}
public ChaliceOfLifeEffect(final ChaliceOfLifeEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent permanent = game.getPermanent(source.getSourceId());
if (permanent != null) {
Player player = game.getPlayer(source.getControllerId());
//gain 1 life
player.gainLife(1, game);
// if you have at least 10 life more than your starting life total, transform Chalice of Life.
if (player.getLife() >= game.getLife() + 10) {
permanent.transform(game);
}
}
return false;
}
@Override
public ChaliceOfLifeEffect copy() {
return new ChaliceOfLifeEffect(this);
}
}