forked from External/mage
Added BloodFeud, Chalice of Life and Chalice of Death.
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63
Mage.Sets/src/mage/sets/darkascension/BloodFeud.java
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63
Mage.Sets/src/mage/sets/darkascension/BloodFeud.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.darkascension;
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import java.util.UUID;
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import mage.Constants.CardType;
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import mage.Constants.Rarity;
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import mage.abilities.effects.common.FightTargetsEffect;
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import mage.cards.CardImpl;
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import mage.target.common.TargetCreaturePermanent;
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/**
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*
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* @author intimidatingant
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*/
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public class BloodFeud extends CardImpl<BloodFeud> {
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public BloodFeud(UUID ownerId) {
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super(ownerId, 83, "Blood Feud", Rarity.UNCOMMON, new CardType[]{CardType.SORCERY}, "{4}{R}{R}");
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this.expansionSetCode = "DKA";
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this.color.setRed(true);
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// Target creature fights another target creature.
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this.getSpellAbility().addEffect(new FightTargetsEffect());
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this.getSpellAbility().addTarget(new TargetCreaturePermanent());
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this.getSpellAbility().addTarget(new TargetCreaturePermanent());
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}
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public BloodFeud(final BloodFeud card) {
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super(card);
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}
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@Override
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public BloodFeud copy() {
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return new BloodFeud(this);
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}
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}
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69
Mage.Sets/src/mage/sets/darkascension/ChaliceOfDeath.java
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69
Mage.Sets/src/mage/sets/darkascension/ChaliceOfDeath.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.darkascension;
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import java.util.UUID;
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import mage.Constants;
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import mage.Constants.CardType;
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import mage.Constants.Rarity;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.costs.common.TapSourceCost;
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import mage.abilities.effects.common.LoseLifeTargetEffect;
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import mage.cards.CardImpl;
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import mage.target.TargetPlayer;
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/**
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*
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* @author intimidatingant
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*/
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public class ChaliceOfDeath extends CardImpl<ChaliceOfDeath> {
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public ChaliceOfDeath(UUID ownerId) {
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super(ownerId, 146, "Chalice of Death", Rarity.UNCOMMON, new CardType[]{CardType.ARTIFACT}, "");
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this.expansionSetCode = "DKA";
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// this card is the second face of double-faced card
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this.nightCard = true;
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this.canTransform = true;
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// {tap}: Target player loses 5 life.
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Ability ability = new SimpleActivatedAbility(Constants.Zone.BATTLEFIELD, new LoseLifeTargetEffect(5), new TapSourceCost());
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ability.addTarget(new TargetPlayer());
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this.addAbility(ability);
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}
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public ChaliceOfDeath(final ChaliceOfDeath card) {
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super(card);
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}
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@Override
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public ChaliceOfDeath copy() {
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return new ChaliceOfDeath(this);
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}
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}
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104
Mage.Sets/src/mage/sets/darkascension/ChaliceOfLife.java
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104
Mage.Sets/src/mage/sets/darkascension/ChaliceOfLife.java
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@ -0,0 +1,104 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.darkascension;
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import java.util.UUID;
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import mage.Constants;
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import mage.Constants.CardType;
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import mage.Constants.Rarity;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.costs.common.TapSourceCost;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.keyword.TransformAbility;
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import mage.cards.CardImpl;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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/**
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*
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* @author intimidatingant
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*/
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public class ChaliceOfLife extends CardImpl<ChaliceOfLife> {
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public ChaliceOfLife(UUID ownerId) {
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super(ownerId, 146, "Chalice of Life", Rarity.UNCOMMON, new CardType[]{CardType.ARTIFACT}, "{3}");
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this.expansionSetCode = "DKA";
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this.canTransform = true;
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this.secondSideCard = new ChaliceOfDeath(ownerId);
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this.addAbility(new TransformAbility());
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// {tap}: You gain 1 life. Then if you have at least 10 life more than your starting life total, transform Chalice of Life.
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this.addAbility(new SimpleActivatedAbility(Constants.Zone.BATTLEFIELD, new ChaliceOfLifeEffect(), new TapSourceCost()));
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}
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public ChaliceOfLife(final ChaliceOfLife card) {
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super(card);
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}
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@Override
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public ChaliceOfLife copy() {
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return new ChaliceOfLife(this);
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}
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}
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class ChaliceOfLifeEffect extends OneShotEffect<ChaliceOfLifeEffect> {
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public ChaliceOfLifeEffect() {
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super(Constants.Outcome.BecomeCreature);
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staticText = "unattach {this}, then transform it";
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}
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public ChaliceOfLifeEffect(final ChaliceOfLifeEffect effect) {
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super(effect);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Permanent permanent = game.getPermanent(source.getSourceId());
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if (permanent != null) {
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Player player = game.getPlayer(source.getControllerId());
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//gain 1 life
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player.gainLife(1, game);
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// if you have at least 10 life more than your starting life total, transform Chalice of Life.
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if (player.getLife() >= game.getLife() + 10) {
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permanent.transform(game);
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}
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}
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return false;
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}
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@Override
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public ChaliceOfLifeEffect copy() {
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return new ChaliceOfLifeEffect(this);
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}
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}
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