forked from External/mage
simplified and condensed various effects which discard variable amounts of cards
This commit is contained in:
parent
6c54dde7d2
commit
97af948932
15 changed files with 163 additions and 364 deletions
|
|
@ -497,6 +497,8 @@ public interface Player extends MageItem, Copyable<Player> {
|
|||
|
||||
Cards discard(int amount, boolean random, boolean payForCost, Ability source, Game game);
|
||||
|
||||
Cards discard(int minAmount, int maxAmount, boolean payForCost, Ability source, Game game);
|
||||
|
||||
Cards discard(Cards cards, boolean payForCost, Ability source, Game game);
|
||||
|
||||
void discardToMax(Game game);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue