forked from External/mage
simplified and condensed various effects which discard variable amounts of cards
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6c54dde7d2
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15 changed files with 163 additions and 364 deletions
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package mage.abilities.effects.common.discard;
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import mage.abilities.Ability;
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import mage.abilities.effects.OneShotEffect;
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import mage.constants.Outcome;
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import mage.game.Game;
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import mage.players.Player;
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import mage.util.CardUtil;
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/**
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* @author TheElk801
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*/
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public class DiscardAndDrawThatManyEffect extends OneShotEffect {
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private final int amount;
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public DiscardAndDrawThatManyEffect(int amount) {
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super(Outcome.DrawCard);
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this.amount = amount;
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staticText = "discard "
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+ (amount == Integer.MAX_VALUE ? "any number of" : "up to" + CardUtil.numberToText(amount))
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+ " cards, then draw that many cards";
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}
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private DiscardAndDrawThatManyEffect(final DiscardAndDrawThatManyEffect effect) {
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super(effect);
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this.amount = effect.amount;
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}
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@Override
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public DiscardAndDrawThatManyEffect copy() {
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return new DiscardAndDrawThatManyEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(source.getControllerId());
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if (player == null) {
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return false;
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}
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player.drawCards(player.discard(0, amount, false, source, game).size(), source, game);
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return true;
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}
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}
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