forked from External/mage
add GameEvent.EventType.EXPLORE
add tests for explore multiple times
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5 changed files with 68 additions and 7 deletions
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@ -75,7 +75,7 @@ public class GameEvent implements Serializable {
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ZONE_CHANGE_GROUP,
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DRAW_CARDS, // event calls for multi draws only (if player draws 2+ cards at once)
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DRAW_CARD, DREW_CARD,
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EXPLORED,
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EXPLORE, EXPLORED, // targetId is exploring permanent
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ECHO_PAID,
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MIRACLE_CARD_REVEALED,
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/* MADNESS_CARD_EXILED,
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