Geode Golem - improved work with multiple commanders and lands;

This commit is contained in:
Oleg Agafonov 2019-05-27 19:31:26 +04:00
parent 8ca5a3ec2e
commit 970ce4733f

View file

@ -3,26 +3,28 @@ package mage.cards.g;
import mage.MageInt;
import mage.MageObjectReference;
import mage.abilities.Ability;
import mage.abilities.SpellAbility;
import mage.abilities.common.DealsCombatDamageToAPlayerTriggeredAbility;
import mage.abilities.costs.Cost;
import mage.abilities.costs.mana.GenericManaCost;
import mage.abilities.costs.mana.ManaCost;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.keyword.TrampleAbility;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.cards.*;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.SubType;
import mage.constants.Zone;
import mage.filter.FilterCard;
import mage.game.Game;
import mage.players.Player;
import mage.target.TargetCard;
import mage.watchers.common.CommanderPlaysCountWatcher;
import java.util.HashSet;
import java.util.Set;
import java.util.UUID;
/**
* @author spjspj
* @author spjspj, JayDi85
*/
public final class GeodeGolem extends CardImpl {
@ -65,36 +67,53 @@ class GeodeGolemEffect extends OneShotEffect {
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
for (UUID commanderId : controller.getCommandersIds()) {
if (game.getState().getZone(commanderId) == Zone.COMMAND) {
Card commander = game.getCard(commanderId);
if (commander != null && game.getState().getZone(commanderId) == Zone.COMMAND) {
SpellAbility ability = commander.getSpellAbility();
SpellAbility newAbility = commander.getSpellAbility().copy();
newAbility.getCosts().clear();
UUID selectedCommanderId = null;
Set<UUID> possibleCommanders = new HashSet<>();
for (UUID id : game.getCommandersIds(controller)) {
if (game.getState().getZone(id) == Zone.COMMAND) {
possibleCommanders.add(id);
}
}
Integer castCount = (Integer) game.getState().getValue(commander.getId() + "_castCount");
Cost cost = null;
if (castCount > 0) {
cost = new GenericManaCost(castCount * 2);
}
if (possibleCommanders.size() == 0) {
return false;
}
if ((castCount == 0 || castCount > 0 && cost.pay(source, game, source.getSourceId(), controller.getId(), false, null))
&& controller.cast(newAbility, game, true, new MageObjectReference(source.getSourceObject(game), game))) {
// save amount of times commander was cast
if (castCount == null) {
castCount = 1;
} else {
castCount++;
}
game.getState().setValue(commander.getId() + "_castCount", castCount);
return true;
}
// select from commanders
if (possibleCommanders.size() == 1) {
selectedCommanderId = possibleCommanders.iterator().next();
} else {
TargetCard target = new TargetCard(Zone.COMMAND, new FilterCard("commander to cast without mana cost"));
Cards cards = new CardsImpl(possibleCommanders);
target.setNotTarget(true);
if (controller.canRespond() && controller.choose(Outcome.Benefit, cards, target, game)) {
if (target.getFirstTarget() != null) {
selectedCommanderId = target.getFirstTarget();
}
}
}
return true;
Card commander = game.getCard(selectedCommanderId);
if (commander == null) {
return false;
}
// PAY
ManaCost cost = null;
CommanderPlaysCountWatcher watcher = game.getState().getWatcher(CommanderPlaysCountWatcher.class);
int castCount = watcher.getPlaysCount(commander.getId());
if (castCount > 0) {
cost = new GenericManaCost(castCount * 2);
}
// CAST: as spell or as land
if (cost == null || cost.pay(source, game, source.getSourceId(), controller.getId(), false, null)) {
if (commander.getSpellAbility() != null) {
return controller.cast(commander.getSpellAbility().copy(), game, true, new MageObjectReference(source.getSourceObject(game), game));
} else {
return controller.playLand(commander, game, true);
}
}
}
return false;
}