forked from External/mage
Fix a bug with clones of Adaptive Automaton and Metallic Mimic
Copies of Adaptive Automaton and Metallic Mimic don't get to choose a creature type.
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e1fc060755
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9705f7228c
2 changed files with 2 additions and 2 deletions
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@ -38,7 +38,7 @@ public final class AdaptiveAutomaton extends CardImpl {
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// As Adaptive Automaton enters the battlefield, choose a creature type.
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// Adaptive Automaton is the chosen type in addition to its other types.
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AsEntersBattlefieldAbility ability = new AsEntersBattlefieldAbility(new ChooseCreatureTypeEffect(Outcome.BoostCreature), null, EnterEventType.SELF);
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AsEntersBattlefieldAbility ability = new AsEntersBattlefieldAbility(new ChooseCreatureTypeEffect(Outcome.BoostCreature));
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ability.addEffect(new EnterAttributeAddChosenSubtypeEffect());
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this.addAbility(ability);
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@ -32,7 +32,7 @@ public final class MetallicMimic extends CardImpl {
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this.toughness = new MageInt(1);
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// As Metallic Mimic enters the battlefield, choose a creature type.
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AsEntersBattlefieldAbility ability = new AsEntersBattlefieldAbility(new ChooseCreatureTypeEffect(Outcome.BoostCreature), null, EnterEventType.SELF);
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AsEntersBattlefieldAbility ability = new AsEntersBattlefieldAbility(new ChooseCreatureTypeEffect(Outcome.BoostCreature));
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// Metallic Mimic is the chosen type in addition to its other types.
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ability.addEffect(new EnterAttributeAddChosenSubtypeEffect());
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this.addAbility(ability);
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