forked from External/mage
[BLB] update spoiler
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1 changed files with 9 additions and 4 deletions
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@ -53091,6 +53091,7 @@ Parting Gust|Bloomburrow|24|U|{W}{W}|Instant|||Gift a tapped Fish$Exile target n
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Repel Calamity|Bloomburrow|27|U|{1}{W}|Instant|||Destroy target creature with power or toughness 4 or greater.|
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Salvation Swan|Bloomburrow|28|R|{3}{W}|Creature - Bird Cleric|3|3|Flash$Flying$Whenever Salvation Swan or another Bird you control enters, exile up to one target creature you control without flying. Return it to the battlefield under its owner's control with a flying counter on it at the beginning of the next end step.|
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Season of the Burrow|Bloomburrow|29|M|{3}{W}{W}|Sorcery|||Choose up to five {P} worth of modes. You may choose the same mode more than once.${P} -- Create a 1/1 white Rabbit creature token.${P}{P} -- Exile target nonland permanent. Its controller draws a card.${P}{P}{P} -- Return target permanent card with mana value 3 or less from your graveyard to the battlefield with an indestructible counter on it.|
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Seasoned Warrenguard|Bloomburrow|30|U|{W}|Creature - Rabbit Warrior|1|2|Whenever Seasoned Warrenguard attacks while you control a token, Seasoned Warrenguard gets +2/+0 until end of turn.|
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Shrike Force|Bloomburrow|31|U|{2}{W}|Creature - Bird Knight|1|3|Flying, double strike, vigilance|
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Star Charter|Bloomburrow|33|U|{3}{W}|Creature - Bat Cleric|3|1|Flying$At the beginning of your end step, if you gained or lost life this turn, look at the top four cards of your library. You may reveal a creature card with power 3 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order.|
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Starfall Invocation|Bloomburrow|34|R|{3}{W}{W}|Sorcery|||Gift a card$Destroy all creatures. If the gift was promised, return a creature card put into your graveyard this way to the battlefield under your control.|
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@ -53101,9 +53102,9 @@ Wax-Wane Witness|Bloomburrow|39|C|{3}{W}|Creature - Bat Cleric|2|4|Flying, vigil
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Whiskervale Forerunner|Bloomburrow|40|R|{3}{W}|Creature - Mouse Bard|3|4|Valiant -- Whenever Whiskervale Forerunner becomes the target of a spell or ability you control for the first time each turn, look at the top five cards of your library. You may reveal a creature card with mana value 3 or less from among them. You may put it onto the battlefield if it's your turn. If you don't put it onto the battlefield, put it into your hand. Put the rest on the bottom of your library in a random order.|
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Daring Waverider|Bloomburrow|44|U|{4}{U}{U}|Creature - Otter Wizard|4|4|When Daring Waverider enters, you may cast target instant or sorcery card with mana value 4 or less from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.|
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Finch Formation|Bloomburrow|50|C|{2}{U}|Creature - Bird Scout|2|2|Offspring {3}$Flying$When this creature enters, target creature you control gains flying until end of turn.|
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Gossip's Talent|Bloomburrow|51|U|{1}{U}|Enchantment|||(Gain the next level as a sorcery to add its ability.)$Whenever a creature you control enters, surveil 1.${1}{U}: Level 2$Whenever you attack, target attacking creature with power 3 or less can't be blocked this turn.${3}{U}: Level 3$Whenever a creature you control deals combat damage to a player, you may exile it, then return it to the battlefield under its owner's control.|
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Gossip's Talent|Bloomburrow|51|U|{1}{U}|Enchantment - Class|||(Gain the next level as a sorcery to add its ability.)$Whenever a creature you control enters, surveil 1.${1}{U}: Level 2$Whenever you attack, target attacking creature with power 3 or less can't be blocked this turn.${3}{U}: Level 3$Whenever a creature you control deals combat damage to a player, you may exile it, then return it to the battlefield under its owner's control.|
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Into the Flood Maw|Bloomburrow|52|U|{U}|Instant|||Gift a tapped Fish$Return target creature an opponent controls to its owner's hand. If the gift was promise, instead return target nonland permanent an opponent controls to its owner's hand.|
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Kitnap|Bloomburrow|53|R|{2}{U}{U}|Enchantment|||Gift a card$Enchant creature$When Kitnap enters, tap enchanted creature. If the gift wasn't promised, put three stun counters on it.$You control enchanted creature.|
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Kitnap|Bloomburrow|53|R|{2}{U}{U}|Enchantment - Aura|||Gift a card$Enchant creature$When Kitnap enters, tap enchanted creature. If the gift wasn't promised, put three stun counters on it.$You control enchanted creature.|
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Knightfisher|Bloomburrow|55|U|{3}{U}{U}|Creature - Bird Knight|4|5|Flying$Whenever another nontoken Bird you control enters, create a 1/1 blue Fish creature token.|
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Lightshell Duo|Bloomburrow|56|C|{3}{U}|Creature - Rat Otter|3|4|Prowess$When Lightshell Duo enters, surveil 2.|
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Long River Lurker|Bloomburrow|57|U|{2}{U}|Creature - Frog Scout|2|3|Ward {1}$Other Frogs you control have ward {1}.$When Long River Lurker enters, target creature you control can't be blocked this turn. Whenever that creature deals combat damage this turn, you may exile it. If you do, return it to the battlefield under its owner's control.|
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@ -53134,14 +53135,17 @@ Maha, Its Feathers Night|Bloomburrow|100|M|{3}{B}{B}|Legendary Creature - Elemen
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Moonstone Harbinger|Bloomburrow|101|U|{2}{B}|Creature - Bat Warrior|1|3|Flying, deathtouch$Whenever you gain or lose life during your turn, Bats you control get +1/+0 and gain deathtouch until end of turn. This ability triggers only once each turn.|
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Osteomancer Adept|Bloomburrow|103|R|{1}{B}|Creature - Squirrel Warlock|2|2|Deathtouch${T}: Until end of turn, you may cast creature spells from your graveyard by foraging in addition to paying their other costs. If you cast a spell this way, that creature enters with a finality counter on it.|
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Persistent Marshstalker|Bloomburrow|104|U|{1}{B}|Creature - Rat Berserker|3|1|Persistent Marshstalker gets +1/+0 for each other Rat you control.$Threshold -- Whenever you attack with one or more Rats, if seven or more cards are in your graveyard, you may pay 2. If you do, return Persistent Marshstalker from your graveyard to the battlefield tapped and attacking.|
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Rottenmouth Viper|Bloomburrow|107|M|{5}{B}|Creature - Elemental Snake|6|6|As an additional cost to cast this spell, you may sacrifice any number of nonland permanents. This spell costs {1} less to cast for each permanent sacrificed this way.$Whenever Rottenmouth Viper enters or attacks, put a blight counter on it. Then for each blight counter on it, each opponent loses 4 life unless that player sacrifices a nonland permanent or discards a card.|
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Ruthless Negotiation|Bloomburrow|108|U|{B}|Sorcery|||Target opponent exiles a card from their hand. If this spell was cast from a graveyard, draw a card.$Flashback {4}{B}|
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Scales of Shale|Bloomburrow|110|C|{2}{B}|Instant|||This spell costs {1} less to cast for each Lizard you control.$Target creature gets +2/+0 and gains lifelink and indestructible until end of turn.|
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Season of Loss|Bloomburrow|112|M|{3}{B}{B}|Sorcery|||Choose up to five {P} worth of modes. You may choose the same mode more than once.${P} -- Each player sacrifices a creature.${P}{P} -- Draw a card for each creature you controlled that died this turn.${P}{P}{P} -- Each opponent loses X life, where X is the number of creature cards in your graveyard.|
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Sinister Monolith|Bloomburrow|113|U|{3}{B}|Artifact|||At the beginning of combat on your turn, each opponent loses 1 life and you gain 1 life.${T}, Pay 2 life, Sacrifice Sinister Monolith: Draw two cards. Activate only as a sorcery.|
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Stargaze|Bloomburrow|114|U|{X}{B}{B}|Sorcery|||Look at twice X cards from the top of your library. Put X cards from among them into your hand and the rest into your graveyard. You lose X life.|
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Starlit Soothsayer|Bloomburrow|115|C|{2}{B}|Creature - Bat Cleric|2|2|Flying$At the beginning of your end step, if you gained or lost life this turn, surveil 1.|
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Thought-Stalker Warlock|Bloomburrow|118|U|{2}{B}|Creature - Lizard Warlock|2|2|Menace$When Thought-Stalker Warlock enters, choose target opponent. If they lost life this turn, they reveal their hand, you choose a nonland card from it, and they discard that card. Otherwise, they discard a card.|
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Valley Rotcaller|Bloomburrow|119|R|{1}{B}|Creature - Squirrel Warlock|1|3|Menace$Whenever Valley Rotcaller attacks, each opponent loses X life and you gain X life, where X is the number of other Squirrels, Bats, Lizards, and Rats you control.|
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Wick, the Whorled Mind|Bloomburrow|120|R|{3}{B}|Legendary Creature - Rat Warlock|2|4|Whenever Wick or another Rat you control enters, create a 1/1 black Snail creature token if you don't control a Snail. Otherwise, put a +1/+1 counter on a Snail you control.${U}{B}{R}, Sacrifice a Snail: Wick deals damage equal to the sacrificed creature's power to each opponent. Then draw cards equal to the sacrificed creature's power.|
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Wick's Patrol|Bloomburrow|121|U|{4}{B}{B}|Creature - Rat Warlock|5|3|hen Wick's Patrol enters, mill three cards. When you do, target creature an opponent controls gets -X/-X until end of turn, where X is the greatest mana value among cards in your graveyard.|
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Wick's Patrol|Bloomburrow|121|U|{4}{B}{B}|Creature - Rat Warlock|5|3|When Wick's Patrol enters, mill three cards. When you do, target creature an opponent controls gets -X/-X until end of turn, where X is the greatest mana value among cards in your graveyard.|
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Artist's Talent|Bloomburrow|124|R|{1}{R}|Enchantment - Class|||(Gain the next level as a sorcery to add its ability.)$Whenever you cast a noncreature spell, you may discard a card. If you do, draw a card.${2}{R}: Level 2$Noncreature spells you cast cost {1} less to cast.${2}{R}: Level 3$If a source you control would deal noncombat damage to an opponent or a permanent an opponent controls, it deals that much damage plus 2 instead.|
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Brambleguard Captain|Bloomburrow|127|U|{3}{R}|Creature - Mouse Soldier|2|3|At the beginning of combat on your turn, target creature you control gets +X/+0 until end of turn, where X is Brambleguard Captain's power.|
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Brazen Collector|Bloomburrow|128|U|{1}{R}|Creature - Raccoon Rogue|2|1|First strike$Whenever Brazen Collector attacks, add {R}. Until end of turn, you don't lose this mana as steps and phases end.|
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@ -53169,9 +53173,10 @@ Clifftop Lookout|Bloomburrow|168|U|{2}{G}|Creature - Frog Scout|1|2|Reach$When C
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Curious Forager|Bloomburrow|169|U|{2}{G}|Creature - Squirrel Druid|3|2|When Curious Forager enters, you may forage. When you do, return target permanent card from your graveyard to your hand.|
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For the Common Good|Bloomburrow|172|R|{X}{X}{G}|Sorcery|||Create X tokens that are copies of target token you control. Then tokens you control gain indestructible until your next turn. You gain 1 life for each token you control.|
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Galewind Moose|Bloomburrow|173|U|{4}{G}{G}|Creature - Elemental Elk|6|6|Flash$Vigilance, reach, trample|
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Hazardroot Herbalist|Bloomburrow|174|U|{2}{G}|Creature - Rabbit Druid|1|4|Whenever you attack, target creature you control gets +1/+0 until end of turn. If that creature is a token, it also gains deathtouch until end of turn.|
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Hivespine Wolverine|Bloomburrow|177|U|{3}{G}{G}|Creature - Elemental Wolverine|5|4|When Hivespine Wolverine enters, choose one --$* Put a +1/+1 counter on target creature you control.$* Hivespine Wolverine fights target creature token.$* Destroy target artifact or enchantment.|
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Hunter's Talent|Bloomburrow|179|U|{1}{G}|Enchantment - Class|||(Gain the next level as a sorcery to add its ability.)$When Hunter's Talent enters, target creature you control deals damage equal to its power to target creature you don't control.${1}{G}: Level 2$Whenever you attack, target attacking creature gets +1/+0 and gains trample until end of turn.${3}{G}: Level 3$At the beginning of your end step, if you control a creature with power 4 or greater, draw a card.|
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Innkeeper's Talent|Bloomburrow|180|R|{1}{G}|Enchantment|||(Gain the next level as a sorcery to add its ability.)$At the beginning of combat on your turn, put a +1/+1 counter on target creature you control.${G}: Level 2$Permanents you control with counters on them have ward {1}.${3}{G}: Level 3$If you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead.|
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Innkeeper's Talent|Bloomburrow|180|R|{1}{G}|Enchantment - Class|||(Gain the next level as a sorcery to add its ability.)$At the beginning of combat on your turn, put a +1/+1 counter on target creature you control.${G}: Level 2$Permanents you control with counters on them have ward {1}.${3}{G}: Level 3$If you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead.|
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Longstalk Brawl|Bloomburrow|182|C|{G}|Sorcery|||Gift a tapped Fish$Choose target creature you control and target creature you don't control. Put a +1/+1 counter on the creature you control if the gift was promised. Then those creatures fight each other.|
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Lumra, Bellow of the Woods|Bloomburrow|183|M|{4}{G}{G}|Legendary Creature - Elemental Bear|*|*|Vigilance, reach$Lumra, Bellow of the Woods's power and toughness are each equal to the number of lands you control.$When Lumra enters, mill four cards. Then return all land cards from your graveyard to the battlefield tapped.|
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Mistbreath Elder|Bloomburrow|184|R|{G}|Creature - Frog Warrior|2|2|At the beginning of your upkeep, return another creature you control to its owner's hand. If you do, put a +1/+1 counter on Mistbreath Elder. Otherwise, you may return Mistbreath Elder to its owner's hand.|
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