forked from External/mage
Fixed miss code for reversed turn order (see Aeon Engine, #8804)
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parent
182f9ae2c7
commit
94dc91d8e1
2 changed files with 14 additions and 8 deletions
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@ -200,6 +200,7 @@ public class GameState implements Serializable, Copyable<GameState> {
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this.commandersToStay.addAll(state.commandersToStay);
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this.hasDayNight = state.hasDayNight;
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this.isDaytime = state.isDaytime;
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this.reverseTurnOrder = state.reverseTurnOrder;
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}
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public void clearOnGameRestart() {
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@ -290,6 +291,7 @@ public class GameState implements Serializable, Copyable<GameState> {
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this.commandersToStay = state.commandersToStay;
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this.hasDayNight = state.hasDayNight;
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this.isDaytime = state.isDaytime;
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this.reverseTurnOrder = state.reverseTurnOrder;
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}
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@Override
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