forked from External/mage
Ready for Review: Implementing Battles (#10156)
* add types and subtypes * add startingDefense attribute * [MOM] Implement Invasion of Ravnica / Guildpact Paragon * fix two small errors * refactor various instances of "any target" * fully implement defense counters * battles can now be attacked * [MOM] Implement Invasion of Dominaria / Serra Faithkeeper * [MOM] Implement Invasion of Innistrad / Deluge of the Dead * [MOM] Implement Invasion of Kaladesh / Aetherwing, Golden-Scale Flagship * [MOM] Implement Invasion of Kamigawa / Rooftop Saboteurs * [MOM] Implement Invasion of Karsus / Refraction Elemental * [MOM] Implement Invasion of Tolvada / The Broken Sky * simplify battle info ability * fix verify failure * some more fixes for attacking battles * [MOM] Implement Invasion of Kaldheim / Pyre of the World Tree * [MOM] Implement Invasion of Lorwyn / Winnowing Forces * [MOM] Implement Invasion of Moag / Bloomwielder Dryads * [MOM] Implement Invasion of Shandalar / Leyline Surge * [MOM] Implement Invasion of Belenon / Belenon War Anthem * [MOM] Implement Invasion of Pyrulea / Gargantuan Slabhorn * [MOM] Implement Invasion of Vryn / Overloaded Mage-Ring * [MOM] Implement Marshal of Zhalfir * [MOM] Implement Sunfall * implement protectors for sieges * partially implement siege defeated trigger * fix verify failure * some updates to blocking * [MOM] Implement Invasion of Mercadia / Kyren Flamewright * [MOM] Implement Invasion of Theros / Ephara, Ever-Sheltering * [MOM] Implement Invasion of Ulgrotha / Grandmother Ravi Sengir * [MOM] Implement Invasion of Xerex / Vertex Paladin * add initial battle test * fix verify failure * [MOM] Implement Invasion of Amonkhet / Lazotep Convert * [MOM] update spoiler * update how protectors are chosen * update text * battles can't block * add control change test * rename battle test for duel * add multiplayer test * [MOM] Implement Invasion of Alara / Awaken the Maelstrom * [MOM] Implement Invasion of Eldraine * [MOM] Implement Invasion of Ergamon / Truga Cliffhanger * [MOM] Implement Invasion of Ixalan / Belligerent Regisaur * battles now cast transformed (this is super hacky but we need to refactor TDFCs anyway) * add TODO * add ignore for randomly failing test * a few small fixes * add defense to MtgJsonCard (unused like loyalty) * implement ProtectorIdPredicate * small fixes
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129 changed files with 4057 additions and 1087 deletions
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@ -282,9 +282,9 @@ public class ComputerPlayer extends PlayerImpl implements Player {
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List<Permanent> targets;
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TargetAnyTarget origTarget = (TargetAnyTarget) target.getOriginalTarget();
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if (outcome.isGood()) {
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targets = threats(abilityControllerId, source, ((FilterCreaturePlayerOrPlaneswalker) origTarget.getFilter()).getPermanentFilter(), game, target.getTargets());
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targets = threats(abilityControllerId, source, ((FilterAnyTarget) origTarget.getFilter()).getPermanentFilter(), game, target.getTargets());
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} else {
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targets = threats(randomOpponentId, source, ((FilterCreaturePlayerOrPlaneswalker) origTarget.getFilter()).getPermanentFilter(), game, target.getTargets());
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targets = threats(randomOpponentId, source, ((FilterAnyTarget) origTarget.getFilter()).getPermanentFilter(), game, target.getTargets());
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}
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for (Permanent permanent : targets) {
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List<UUID> alreadyTargetted = target.getTargets();
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@ -749,9 +749,9 @@ public class ComputerPlayer extends PlayerImpl implements Player {
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List<Permanent> targets;
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TargetAnyTarget origTarget = ((TargetAnyTarget) target.getOriginalTarget());
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if (outcome.isGood()) {
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targets = threats(abilityControllerId, source, ((FilterCreaturePlayerOrPlaneswalker) origTarget.getFilter()).getPermanentFilter(), game, target.getTargets());
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targets = threats(abilityControllerId, source, ((FilterAnyTarget) origTarget.getFilter()).getPermanentFilter(), game, target.getTargets());
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} else {
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targets = threats(randomOpponentId, source, ((FilterCreaturePlayerOrPlaneswalker) origTarget.getFilter()).getPermanentFilter(), game, target.getTargets());
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targets = threats(randomOpponentId, source, ((FilterAnyTarget) origTarget.getFilter()).getPermanentFilter(), game, target.getTargets());
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}
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if (targets.isEmpty()) {
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@ -765,7 +765,7 @@ public class ComputerPlayer extends PlayerImpl implements Player {
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}
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if (targets.isEmpty() && required) {
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targets = game.getBattlefield().getActivePermanents(((FilterCreaturePlayerOrPlaneswalker) origTarget.getFilter()).getPermanentFilter(), playerId, game);
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targets = game.getBattlefield().getActivePermanents(((FilterAnyTarget) origTarget.getFilter()).getPermanentFilter(), playerId, game);
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}
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for (Permanent permanent : targets) {
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List<UUID> alreadyTargeted = target.getTargets();
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