forked from External/mage
Ready for Review: Implementing Battles (#10156)
* add types and subtypes * add startingDefense attribute * [MOM] Implement Invasion of Ravnica / Guildpact Paragon * fix two small errors * refactor various instances of "any target" * fully implement defense counters * battles can now be attacked * [MOM] Implement Invasion of Dominaria / Serra Faithkeeper * [MOM] Implement Invasion of Innistrad / Deluge of the Dead * [MOM] Implement Invasion of Kaladesh / Aetherwing, Golden-Scale Flagship * [MOM] Implement Invasion of Kamigawa / Rooftop Saboteurs * [MOM] Implement Invasion of Karsus / Refraction Elemental * [MOM] Implement Invasion of Tolvada / The Broken Sky * simplify battle info ability * fix verify failure * some more fixes for attacking battles * [MOM] Implement Invasion of Kaldheim / Pyre of the World Tree * [MOM] Implement Invasion of Lorwyn / Winnowing Forces * [MOM] Implement Invasion of Moag / Bloomwielder Dryads * [MOM] Implement Invasion of Shandalar / Leyline Surge * [MOM] Implement Invasion of Belenon / Belenon War Anthem * [MOM] Implement Invasion of Pyrulea / Gargantuan Slabhorn * [MOM] Implement Invasion of Vryn / Overloaded Mage-Ring * [MOM] Implement Marshal of Zhalfir * [MOM] Implement Sunfall * implement protectors for sieges * partially implement siege defeated trigger * fix verify failure * some updates to blocking * [MOM] Implement Invasion of Mercadia / Kyren Flamewright * [MOM] Implement Invasion of Theros / Ephara, Ever-Sheltering * [MOM] Implement Invasion of Ulgrotha / Grandmother Ravi Sengir * [MOM] Implement Invasion of Xerex / Vertex Paladin * add initial battle test * fix verify failure * [MOM] Implement Invasion of Amonkhet / Lazotep Convert * [MOM] update spoiler * update how protectors are chosen * update text * battles can't block * add control change test * rename battle test for duel * add multiplayer test * [MOM] Implement Invasion of Alara / Awaken the Maelstrom * [MOM] Implement Invasion of Eldraine * [MOM] Implement Invasion of Ergamon / Truga Cliffhanger * [MOM] Implement Invasion of Ixalan / Belligerent Regisaur * battles now cast transformed (this is super hacky but we need to refactor TDFCs anyway) * add TODO * add ignore for randomly failing test * a few small fixes * add defense to MtgJsonCard (unused like loyalty) * implement ProtectorIdPredicate * small fixes
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parent
edf1cff8a8
commit
947351932b
129 changed files with 4057 additions and 1087 deletions
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@ -1,210 +1,25 @@
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package mage.target.common;
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import mage.MageObject;
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import mage.abilities.Ability;
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import mage.constants.Zone;
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import mage.filter.Filter;
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import mage.filter.StaticFilters;
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import mage.filter.common.FilterPlaneswalkerOrPlayer;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.TargetImpl;
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import mage.filter.common.FilterDefender;
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import java.util.HashSet;
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import java.util.Set;
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import java.util.UUID;
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/**
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* @author BetaSteward_at_googlemail.com
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*/
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public class TargetDefender extends TargetImpl {
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public class TargetDefender extends TargetPermanentOrPlayer {
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protected final FilterPlaneswalkerOrPlayer filter;
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protected final UUID attackerId;
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public TargetDefender(Set<UUID> defenders, UUID attackerId) {
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this(1, 1, defenders, attackerId);
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public TargetDefender(Set<UUID> defenders) {
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super(1, 1, new FilterDefender(defenders), true);
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}
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public TargetDefender(int numTargets, Set<UUID> defenders, UUID attackerId) {
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this(numTargets, numTargets, defenders, attackerId);
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}
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public TargetDefender(int minNumTargets, int maxNumTargets, Set<UUID> defenders, UUID attackerId) {
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this.minNumberOfTargets = minNumTargets;
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this.maxNumberOfTargets = maxNumTargets;
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this.zone = Zone.ALL;
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this.filter = new FilterPlaneswalkerOrPlayer(defenders);
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this.targetName = filter.getMessage();
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this.attackerId = attackerId;
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this.notTarget = true;
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}
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public TargetDefender(final TargetDefender target) {
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private TargetDefender(final TargetDefender target) {
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super(target);
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this.filter = target.filter.copy();
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this.attackerId = target.attackerId;
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}
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@Override
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public Filter getFilter() {
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return this.filter;
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}
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@Override
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public boolean canChoose(UUID sourceControllerId, Ability source, Game game) {
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int count = 0;
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MageObject targetSource = game.getObject(source);
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for (UUID playerId : game.getState().getPlayersInRange(sourceControllerId, game)) {
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Player player = game.getPlayer(playerId);
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if (player != null
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&& (notTarget || player.canBeTargetedBy(targetSource, sourceControllerId, game))
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&& filter.match(player, game)) {
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count++;
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if (count >= this.minNumberOfTargets) {
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return true;
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}
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}
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}
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for (Permanent permanent : game.getBattlefield().getActivePermanents(StaticFilters.FILTER_PERMANENT_PLANESWALKER, sourceControllerId, game)) {
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if ((notTarget
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|| permanent.canBeTargetedBy(targetSource, sourceControllerId, game))
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&& filter.match(permanent, game)) {
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count++;
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if (count >= this.minNumberOfTargets) {
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return true;
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}
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}
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}
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return false;
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}
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@Override
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public boolean canChoose(UUID sourceControllerId, Game game) {
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int count = 0;
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for (UUID playerId : game.getState().getPlayersInRange(sourceControllerId, game)) {
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Player player = game.getPlayer(playerId);
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if (player != null
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&& filter.match(player, game)) {
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count++;
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if (count >= this.minNumberOfTargets) {
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return true;
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}
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}
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}
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for (Permanent permanent : game.getBattlefield().getActivePermanents(StaticFilters.FILTER_PERMANENT_PLANESWALKER, sourceControllerId, game)) {
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if (filter.match(permanent, game)) {
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count++;
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if (count >= this.minNumberOfTargets) {
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return true;
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}
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}
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}
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return false;
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}
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@Override
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public Set<UUID> possibleTargets(UUID sourceControllerId, Ability source, Game game) {
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if (source == null) {
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return possibleTargets(sourceControllerId, game);
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}
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Set<UUID> possibleTargets = new HashSet<>();
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MageObject targetSource = game.getObject(source);
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for (UUID playerId : game.getState().getPlayersInRange(sourceControllerId, game)) {
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Player player = game.getPlayer(playerId);
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if (player != null
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&& (notTarget
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|| player.canBeTargetedBy(targetSource, sourceControllerId, game))
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&& filter.match(player, game)) {
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possibleTargets.add(playerId);
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}
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}
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for (Permanent permanent : game.getBattlefield().getActivePermanents(StaticFilters.FILTER_PERMANENT_PLANESWALKER, sourceControllerId, game)) {
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if ((notTarget
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|| permanent.canBeTargetedBy(targetSource, sourceControllerId, game))
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&& filter.match(permanent, game)) {
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possibleTargets.add(permanent.getId());
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}
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}
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return possibleTargets;
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}
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@Override
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public Set<UUID> possibleTargets(UUID sourceControllerId, Game game) {
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Set<UUID> possibleTargets = new HashSet<>();
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for (UUID playerId : game.getState().getPlayersInRange(sourceControllerId, game)) {
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Player player = game.getPlayer(playerId);
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if (player != null
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&& filter.match(player, game)) {
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possibleTargets.add(playerId);
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}
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}
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for (Permanent permanent : game.getBattlefield().getActivePermanents(StaticFilters.FILTER_PERMANENT_PLANESWALKER, sourceControllerId, game)) {
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if (filter.match(permanent, game)) {
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possibleTargets.add(permanent.getId());
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}
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}
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return possibleTargets;
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}
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@Override
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public String getTargetedName(Game game) {
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StringBuilder sb = new StringBuilder();
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for (UUID targetId : getTargets()) {
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Permanent permanent = game.getPermanent(targetId);
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if (permanent != null) {
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sb.append(permanent.getName()).append(' ');
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} else {
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Player player = game.getPlayer(targetId);
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sb.append(player.getLogName()).append(' ');
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}
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}
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return sb.toString().trim();
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}
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@Override
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public boolean canTarget(UUID id, Game game) {
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Player player = game.getPlayer(id);
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if (player != null) {
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return filter.match(player, game);
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}
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Permanent permanent = game.getPermanent(id);
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return permanent != null
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&& filter.match(permanent, game);
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}
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@Override
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public boolean canTarget(UUID id, Ability source, Game game) {
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Player player = game.getPlayer(id);
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MageObject targetSource = game.getObject(attackerId);
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if (player != null) {
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return (notTarget
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|| player.canBeTargetedBy(targetSource, (source == null ? null : source.getControllerId()), game))
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&& filter.match(player, game);
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}
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Permanent permanent = game.getPermanent(id); // planeswalker
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if (permanent != null) {
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//Could be targeting due to combat decision to attack a player or planeswalker.
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UUID controllerId = null;
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if (source != null) {
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controllerId = source.getControllerId();
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}
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return (notTarget
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|| permanent.canBeTargetedBy(targetSource, controllerId, game))
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&& filter.match(permanent, game);
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}
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return false;
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}
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@Override
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public boolean canTarget(UUID playerId, UUID id, Ability source, Game game) {
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return canTarget(id, source, game);
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}
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@Override
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public TargetDefender copy() {
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return new TargetDefender(this);
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}
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}
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