[SPM] update spoiler

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theelk801 2025-09-03 09:56:53 -04:00
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@ -59853,6 +59853,7 @@ Web Up|Marvel's Spider-Man|21|C|{2}{W}|Enchantment|||When this enchantment enter
Wild Pack Squad|Marvel's Spider-Man|23|C|{2}{W}|Creature - Human Mercenary|2|3|At the beginning of combat on your turn, up to one target creature gains first strike and vigilance until end of turn.| Wild Pack Squad|Marvel's Spider-Man|23|C|{2}{W}|Creature - Human Mercenary|2|3|At the beginning of combat on your turn, up to one target creature gains first strike and vigilance until end of turn.|
With Great Power...|Marvel's Spider-Man|24|R|{3}{W}|Enchantment - Aura|||Enchant creature you control$Enchanted creature gets +2/+2 for each Aura and Equipment attached to it.$All damage that would be dealt to you is dealt to enchanted creature instead.| With Great Power...|Marvel's Spider-Man|24|R|{3}{W}|Enchantment - Aura|||Enchant creature you control$Enchanted creature gets +2/+2 for each Aura and Equipment attached to it.$All damage that would be dealt to you is dealt to enchanted creature instead.|
Beetle, Legacy Criminal|Marvel's Spider-Man|26|C|{3}{U}|Legendary Creature - Human Rogue Villain|3|3|Flying${1}{U}, Exile this card from your graveyard: Put a +1/+1 counter on target creature. It gains flying until end of turn. Activate only as a sorcery.| Beetle, Legacy Criminal|Marvel's Spider-Man|26|C|{3}{U}|Legendary Creature - Human Rogue Villain|3|3|Flying${1}{U}, Exile this card from your graveyard: Put a +1/+1 counter on target creature. It gains flying until end of turn. Activate only as a sorcery.|
Chameleon, Master of Disguise|Marvel's Spider-Man|27|U|{3}{U}|Legendary Creature - Human Shapeshifter Villain|2|3|You may have Chameleon enter as a copy of a creature you control, except his name is Chameleon, Master of Disguise.$Mayhem {2}{U}|
The Clone Saga|Marvel's Spider-Man|28|R|{3}{U}|Enchantment - Saga|||(As this Saga enters step, add a lore counter. Sacrifice after III.)$I -- Surveil 3.$II -- When you next cast a creature spell this turn, copy it, except the copy isn't legendary.$III -- Choose a card name. Whenever a creature with the chosen name deals combat damage to a player this turn, draw a card.| The Clone Saga|Marvel's Spider-Man|28|R|{3}{U}|Enchantment - Saga|||(As this Saga enters step, add a lore counter. Sacrifice after III.)$I -- Surveil 3.$II -- When you next cast a creature spell this turn, copy it, except the copy isn't legendary.$III -- Choose a card name. Whenever a creature with the chosen name deals combat damage to a player this turn, draw a card.|
Doc Ock, Sinister Scientist|Marvel's Spider-Man|29|C|{4}{U}|Legendary Creature - Human Scientist Villain|4|5|As long as there are eight or more cards in your graveyard, Doc Ock has base power and toughness 8/8.$As long as you control another Villain, Doc Ock has hexproof.| Doc Ock, Sinister Scientist|Marvel's Spider-Man|29|C|{4}{U}|Legendary Creature - Human Scientist Villain|4|5|As long as there are eight or more cards in your graveyard, Doc Ock has base power and toughness 8/8.$As long as you control another Villain, Doc Ock has hexproof.|
Doc Ock's Henchmen|Marvel's Spider-Man|30|C|{2}{U}|Creature - Human Villain|2|1|Flash$Whenever this creature attacks, it connives.| Doc Ock's Henchmen|Marvel's Spider-Man|30|C|{2}{U}|Creature - Human Villain|2|1|Flash$Whenever this creature attacks, it connives.|
@ -59871,6 +59872,8 @@ Eddie Brock|Marvel's Spider-Man|55|M|{2}{B}|Legendary Creature - Human Hero Vill
Venom, Lethal Protector|Marvel's Spider-Man|55|M|{3}{B}{R}{G}|Legendary Creature - Symbiote Hero Villain|5|5|Menace, trample, haste$Whenever Venom attacks, you may sacrifice another creature. If you do, draw X cards, then you may put a permanent card with mana value X or less from your hand onto the battlefield, where X is the sacrificed creature's mana value.| Venom, Lethal Protector|Marvel's Spider-Man|55|M|{3}{B}{R}{G}|Legendary Creature - Symbiote Hero Villain|5|5|Menace, trample, haste$Whenever Venom attacks, you may sacrifice another creature. If you do, draw X cards, then you may put a permanent card with mana value X or less from your hand onto the battlefield, where X is the sacrificed creature's mana value.|
Gwenom, Remorseless|Marvel's Spider-Man|56|M|{3}{B}{B}|Legendary Creature - Symbiote Spider Hero|4|4|Deathtouch, lifelink$Whenever Gwenom attacks, until end of turn you may look at the top card of your library any time and you may play cards from the top of your library. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost.| Gwenom, Remorseless|Marvel's Spider-Man|56|M|{3}{B}{B}|Legendary Creature - Symbiote Spider Hero|4|4|Deathtouch, lifelink$Whenever Gwenom attacks, until end of turn you may look at the top card of your library any time and you may play cards from the top of your library. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost.|
Merciless Enforcers|Marvel's Spider-Man|58|C|{1}{B}|Creature - Human Mercenary Villain|2|1|Lifelink${3}{B}: This creature deals 1 damage to each opponent.| Merciless Enforcers|Marvel's Spider-Man|58|C|{1}{B}|Creature - Human Mercenary Villain|2|1|Lifelink${3}{B}: This creature deals 1 damage to each opponent.|
Parker Luck|Marvel's Spider-Man|60|R|{2}{B}|Enchantment|||At the beginning of your end step, two target players each reveal the top card of their library. They each lose life equal to the mana value of the card revealed by the other player. Then they each put the card they revealed into their hand.|
Prison Break|Marvel's Spider-Man|61|U|{4}{B}|Sorcery|||Return target creature card from your graveyard to the battlefield with a +1/+1 counter on it.$Mayhem {3}{B}|
Risky Research|Marvel's Spider-Man|62|C|{2}{B}|Sorcery|||Surveil 2, then draw two cards. You lose 2 life.| Risky Research|Marvel's Spider-Man|62|C|{2}{B}|Sorcery|||Surveil 2, then draw two cards. You lose 2 life.|
Scorpion, Seething Striker|Marvel's Spider-Man|64|U|{3}{B}|Legendary Creature - Scorpion Human Villain|3|3|Deathtouch$At the beginning of your end step, if a creature died this turn, target creature you control connives.| Scorpion, Seething Striker|Marvel's Spider-Man|64|U|{3}{B}|Legendary Creature - Scorpion Human Villain|3|3|Deathtouch$At the beginning of your end step, if a creature died this turn, target creature you control connives.|
Scorpion's Sting|Marvel's Spider-Man|65|C|{1}{B}|Instant|||Target creature gets -3/-3 until end of turn.| Scorpion's Sting|Marvel's Spider-Man|65|C|{1}{B}|Instant|||Target creature gets -3/-3 until end of turn.|
@ -59893,6 +59896,7 @@ Shocker, Unshakable|Marvel's Spider-Man|89|U|{4}{R}{R}|Legendary Creature - Huma
Spider-Gwen, Free Spirit|Marvel's Spider-Man|90|C|{2}{R}|Legendary Creature - Spider Human Hero|2|3|Reach$Whenever Spider-Gwen becomes tapped, you may discard a card. If you do, draw a card.| Spider-Gwen, Free Spirit|Marvel's Spider-Man|90|C|{2}{R}|Legendary Creature - Spider Human Hero|2|3|Reach$Whenever Spider-Gwen becomes tapped, you may discard a card. If you do, draw a card.|
Spider-Islanders|Marvel's Spider-Man|91|C|{3}{R}|Creature - Spider Horror Citizen|4|3|Mayhem {1}{R}| Spider-Islanders|Marvel's Spider-Man|91|C|{3}{R}|Creature - Spider Horror Citizen|4|3|Mayhem {1}{R}|
Spider-Punk|Marvel's Spider-Man|92|R|{1}{R}|Legendary Creature - Spider Human Hero|2|1|Riot$Other Spiders you control have riot.$Spells and abilities can't be countered.$Damage can't be prevented.| Spider-Punk|Marvel's Spider-Man|92|R|{1}{R}|Legendary Creature - Spider Human Hero|2|1|Riot$Other Spiders you control have riot.$Spells and abilities can't be countered.$Damage can't be prevented.|
Spinneret and Spiderling|Marvel's Spider-Man|94|R|{R}|Legendary Creature - Spider Human Hero|1|2|Whenever you attack with two or more Spiders, put a +1/+1 counter on Spinneret and Spiderling.$Whenever Spinneret and Spiderling deals 4 or more damage, exile the top card of your library. Until the end of your next turn, you may play that card.|
Stegron the Dinosaur Man|Marvel's Spider-Man|95|C|{4}{R}|Legendary Creature - Dinosaur Villain|5|4|Menace$Dinosaur Formula -- {1}{R}, Discard this card: Until end of turn, target creature you control gets +3/+1 and becomes a Dinosaur in addition to its other types.| Stegron the Dinosaur Man|Marvel's Spider-Man|95|C|{4}{R}|Legendary Creature - Dinosaur Villain|5|4|Menace$Dinosaur Formula -- {1}{R}, Discard this card: Until end of turn, target creature you control gets +3/+1 and becomes a Dinosaur in addition to its other types.|
Taxi Driver|Marvel's Spider-Man|97|C|{1}{R}|Creature - Human Pilot|3|1|{1}, {T}: Target creature gains haste until end of turn.| Taxi Driver|Marvel's Spider-Man|97|C|{1}{R}|Creature - Human Pilot|3|1|{1}, {T}: Target creature gains haste until end of turn.|
Ezekiel Sims, Spider-Totem|Marvel's Spider-Man|100|U|{4}{G}|Legendary Creature - Spider Human Advisor|3|5|Reach$At the beginning of combat on your turn, target Spider you control gets +2/+2 until end of turn.| Ezekiel Sims, Spider-Totem|Marvel's Spider-Man|100|U|{4}{G}|Legendary Creature - Spider Human Advisor|3|5|Reach$At the beginning of combat on your turn, target Spider you control gets +2/+2 until end of turn.|
@ -59913,12 +59917,18 @@ Spider-Man, Brooklyn Visionary|Marvel's Spider-Man|115|C|{4}{G}|Legendary Creatu
Spider-Rex, Daring Dino|Marvel's Spider-Man|116|C|{4}{G}{G}|Legendary Creature - Spider Dinosaur Hero|6|6|Reach, trample$Ward {2}| Spider-Rex, Daring Dino|Marvel's Spider-Man|116|C|{4}{G}{G}|Legendary Creature - Spider Dinosaur Hero|6|6|Reach, trample$Ward {2}|
Spiders-Man, Heroic Horde|Marvel's Spider-Man|117|U|{1}{G}|Legendary Creature - Spider Hero|2|3|Web-slinging {4}{G}{G}$When Spiders-Man enters, if they were cast using web-slinging, you gain 3 life and create two 2/1 green Spider creature tokens with reach.| Spiders-Man, Heroic Horde|Marvel's Spider-Man|117|U|{1}{G}|Legendary Creature - Spider Hero|2|3|Web-slinging {4}{G}{G}$When Spiders-Man enters, if they were cast using web-slinging, you gain 3 life and create two 2/1 green Spider creature tokens with reach.|
Web of Life and Destiny|Marvel's Spider-Man|122|M|{6}{G}{G}|Enchantment|||Convoke$At the beginning of combat on your turn, look at the top five cards of your library. You may put a creature card from among them onto the battlefield. Put the rest on the bottom of your library in a random order.| Web of Life and Destiny|Marvel's Spider-Man|122|M|{6}{G}{G}|Enchantment|||Convoke$At the beginning of combat on your turn, look at the top five cards of your library. You may put a creature card from among them onto the battlefield. Put the rest on the bottom of your library in a random order.|
Arana, Heart of the Spider|Marvel's Spider-Man|123|R|{1}{R}{W}|Legendary Creature - Spider Human Hero|3|3|Whenever you attack, put a +1/+1 counter on target attacking creature.$Whenever a modified creature you control deals combat damage to a player, exile the top card of your library. You may play that card this turn.|
Carnage, Crimson Chaos|Marvel's Spider-Man|125|R|{2}{B}{R}|Legendary Creature - Symbiote Villain|4|3|Trample$When Carnage enters, return target creature card with mana value 3 or less from your graveyard to the battlefield. It gains "This creature attacks each combat if able" and "When this creature deals combat damage to a player, sacrifice it."$Mayhem {B}{R}| Carnage, Crimson Chaos|Marvel's Spider-Man|125|R|{2}{B}{R}|Legendary Creature - Symbiote Villain|4|3|Trample$When Carnage enters, return target creature card with mana value 3 or less from your graveyard to the battlefield. It gains "This creature attacks each combat if able" and "When this creature deals combat damage to a player, sacrifice it."$Mayhem {B}{R}|
Cosmic Spider-Man|Marvel's Spider-Man|127|M|{W}{U}{B}{R}{G}|Legendary Creature - Spider Human Hero|5|5|Flying, first strike, trample, lifelink, haste$At the beginning of combat on your turn, other Spiders you control gain flying, first strike, trample, lifelink, and haste until end of turn.|
Doctor Octopus, Master Planner|Marvel's Spider-Man|128|M|{5}{U}{B}|Legendary Creature - Human Scientist Villain|4|8|Other Villains you control get +2/+2.$Your maximum hand size is eight.$At the beginning of your end step, if you have fewer than eight cards in hand, draw cards equal to the difference.| Doctor Octopus, Master Planner|Marvel's Spider-Man|128|M|{5}{U}{B}|Legendary Creature - Human Scientist Villain|4|8|Other Villains you control get +2/+2.$Your maximum hand size is eight.$At the beginning of your end step, if you have fewer than eight cards in hand, draw cards equal to the difference.|
Green Goblin, Revenant|Marvel's Spider-Man|130|U|{3}{B}{R}|Legendary Creature - Goblin Human Villain|3|3|Flying, deathtouch$Whenever Green Goblin attacks, discard a card. Then draw a card for each card you've discarded this turn.| Green Goblin, Revenant|Marvel's Spider-Man|130|U|{3}{B}{R}|Legendary Creature - Goblin Human Villain|3|3|Flying, deathtouch$Whenever Green Goblin attacks, discard a card. Then draw a card for each card you've discarded this turn.|
Kraven the Hunter|Marvel's Spider-Man|133|R|{1}{B}{G}|Legendary Creature - Human Warrior Villain|4|3|Trample$Whenever a creature an opponent controls with the greatest power among creatures that player controls dies, draw a card and put a +1/+1 counter on Kraven the Hunter.| Kraven the Hunter|Marvel's Spider-Man|133|R|{1}{B}{G}|Legendary Creature - Human Warrior Villain|4|3|Trample$Whenever a creature an opponent controls with the greatest power among creatures that player controls dies, draw a card and put a +1/+1 counter on Kraven the Hunter.|
Prowler, Clawed Thief|Marvel's Spider-Man|138|U|{1}{U}{B}|Legendary Creature - Human Rogue Villain|2|3|Menace$Whenever another Villain you control enters, Prowler connives.| Prowler, Clawed Thief|Marvel's Spider-Man|138|U|{1}{U}{B}|Legendary Creature - Human Rogue Villain|2|3|Menace$Whenever another Villain you control enters, Prowler connives.|
Pumpkin Bombardment|Marvel's Spider-Man|139|C|{B/R}|Sorcery|||As an additional cost to cast this spell, discard a card or pay {2}.$Pumpkin Bombardment deals 3 damage to target creature.|
Rhino, Barreling Brute|Marvel's Spider-Man|140|U|{3}{R}{R}{G}{G}|Legendary Creature - Human Villain|6|7|Vigilance, trample, haste$Whenever Rhino attacks, if you've cast a spell with mana value 4 or greater this turn, draw a card.| Rhino, Barreling Brute|Marvel's Spider-Man|140|U|{3}{R}{R}{G}{G}|Legendary Creature - Human Villain|6|7|Vigilance, trample, haste$Whenever Rhino attacks, if you've cast a spell with mana value 4 or greater this turn, draw a card.|
Scarlet Spider, Ben Reilly|Marvel's Spider-Man|142|R|{1}{R}{G}|Legendary Creature - Spider Human Hero|4|3|Web-slinging {R}{G}$Trample$Sensational Save -- If Scarlet Spider was cast using web-slinging, he enters with X +1/+1 counters on him, where X is the mana value of the returned creature.|
Scarlet Spider, Kaine|Marvel's Spider-Man|143|U|{B}{R}|Legendary Creature - Spider Human Hero|2|1|Menace$When Scarlet Spider enters, you may discard a card. If you do, put a +1/+1 counter on him.$Mayhem {B/R}|
Skyward Spider|Marvel's Spider-Man|146|C|{W/U}{W/U}|Creature - Spider Human Hero|2|2|Ward {2}$This creature has flying as long as it's modified.|
SP//dr, Piloted by Peni|Marvel's Spider-Man|147|U|{3}{W}{U}|Legendary Artifact Creature - Spider Hero|4|4|Vigilance$When SP//dr enters, put a +1/+1 counter on target creature.$Whenever a modified creature you control deals combat damage to a player, draw a card.| SP//dr, Piloted by Peni|Marvel's Spider-Man|147|U|{3}{W}{U}|Legendary Artifact Creature - Spider Hero|4|4|Vigilance$When SP//dr enters, put a +1/+1 counter on target creature.$Whenever a modified creature you control deals combat damage to a player, draw a card.|
Spider-Man 2099|Marvel's Spider-Man|150|R|{U}{R}|Legendary Creature - Spider Human Hero|2|3|From the Future -- You can't cast Spider-Man 2099 during your first, second, or third turns of the game.$Double strike, vigilance$At the beginning of your end step, if you've played a land or cast a spell this turn from anywhere other than your hand, Spider-Man 2099 deals damage equal to his power to any target.| Spider-Man 2099|Marvel's Spider-Man|150|R|{U}{R}|Legendary Creature - Spider Human Hero|2|3|From the Future -- You can't cast Spider-Man 2099 during your first, second, or third turns of the game.$Double strike, vigilance$At the beginning of your end step, if you've played a land or cast a spell this turn from anywhere other than your hand, Spider-Man 2099 deals damage equal to his power to any target.|
Spider-Man India|Marvel's Spider-Man|151|U|{3}{G}{W}|Legendary Creature - Spider Human Hero|4|4|Web-slinging {1}{G}{W}$Pavitr's Seva -- Whenever you cast a creature spell, put a +1/+1 counter on target creature you control. It gains flying until end of turn.| Spider-Man India|Marvel's Spider-Man|151|U|{3}{G}{W}|Legendary Creature - Spider Human Hero|4|4|Web-slinging {1}{G}{W}$Pavitr's Seva -- Whenever you cast a creature spell, put a +1/+1 counter on target creature you control. It gains flying until end of turn.|
@ -59931,12 +59941,14 @@ Interdimensional Web Watch|Marvel's Spider-Man|165|R|{4}|Artifact|||When this ar
Iron Spider, Stark Upgrade|Marvel's Spider-Man|166|R|{3}|Legendary Artifact Creature - Spider Hero|2|3|Vigilance${T}: Put a +1/+1 counter on each artifact creature and/or Vehicle you control.${2}, Remove two +1/+1 counters from among artifacts you control: Draw a card.| Iron Spider, Stark Upgrade|Marvel's Spider-Man|166|R|{3}|Legendary Artifact Creature - Spider Hero|2|3|Vigilance${T}: Put a +1/+1 counter on each artifact creature and/or Vehicle you control.${2}, Remove two +1/+1 counters from among artifacts you control: Draw a card.|
Mechanical Mobster|Marvel's Spider-Man|168|C|{3}|Artifact Creature - Human Robot Villain|2|1|When this creature enters, exile up to one target card from a graveyard. Target creature you control connives.| Mechanical Mobster|Marvel's Spider-Man|168|C|{3}|Artifact Creature - Human Robot Villain|2|1|When this creature enters, exile up to one target card from a graveyard. Target creature you control connives.|
Peter Parker's Camera|Marvel's Spider-Man|171|R|{1}|Artifact|||This artifact enters with three film counters on it.${2}, {T}, Remove a film counter from this artifact: Copy target activated or triggered ability you control. You may choose new targets for the copy.| Peter Parker's Camera|Marvel's Spider-Man|171|R|{1}|Artifact|||This artifact enters with three film counters on it.${2}, {T}, Remove a film counter from this artifact: Copy target activated or triggered ability you control. You may choose new targets for the copy.|
Rocket-Powered Goblin Glider|Marvel's Spider-Man|172|R|{3}|Artifact - Equipment|||When this Equipment enters, if it was cast from your graveyard, attach it to target creature you control.$Equipped creature gets +2/+0 and has flying and haste.$Equip {2}$Mayhem {2}|
Spider-Bot|Marvel's Spider-Man|173|C|{2}|Artifact Creature - Spider Robot Scout|2|1|Reach$When this creature enters, you may search your library for a basic land card, reveal it, then shuffle and put that card on top.| Spider-Bot|Marvel's Spider-Man|173|C|{2}|Artifact Creature - Spider Robot Scout|2|1|Reach$When this creature enters, you may search your library for a basic land card, reveal it, then shuffle and put that card on top.|
Spider-Suit|Marvel's Spider-Man|176|U|{1}|Artifact - Equipment|||Equipped creature gets +2/+2 and is a Spider Hero in addition to its other types.$Equip {3}| Spider-Suit|Marvel's Spider-Man|176|U|{1}|Artifact - Equipment|||Equipped creature gets +2/+2 and is a Spider Hero in addition to its other types.$Equip {3}|
Steel Wrecking Ball|Marvel's Spider-Man|177|C|{5}|Artifact|||When this artifact enters, it deals 5 damage to target creature.${1}{R}, Discard this card: Destroy target artifact.| Steel Wrecking Ball|Marvel's Spider-Man|177|C|{5}|Artifact|||When this artifact enters, it deals 5 damage to target creature.${1}{R}, Discard this card: Destroy target artifact.|
Daily Bugle Building|Marvel's Spider-Man|179|U||Land|||{T}: Add {C}.${1}, {T}: Add one mana of any color.$Smear Campaign -- {1}, {T}: Target legendary creature gains menace until end of turn. Activate only as a sorcery.| Daily Bugle Building|Marvel's Spider-Man|179|U||Land|||{T}: Add {C}.${1}, {T}: Add one mana of any color.$Smear Campaign -- {1}, {T}: Target legendary creature gains menace until end of turn. Activate only as a sorcery.|
Multiversal Passage|Marvel's Spider-Man|180|R||Land|||As this land enters, choose a basic land type. Then you may pay 2 life. If you don't, it enters tapped.$This land is the chosen type.| Multiversal Passage|Marvel's Spider-Man|180|R||Land|||As this land enters, choose a basic land type. Then you may pay 2 life. If you don't, it enters tapped.$This land is the chosen type.|
Ominous Asylum|Marvel's Spider-Man|181|C||Land|||This land enters tapped.${T}: Add {B} or {R}.${4}, {T}: Surveil 1.| Ominous Asylum|Marvel's Spider-Man|181|C||Land|||This land enters tapped.${T}: Add {B} or {R}.${4}, {T}: Surveil 1.|
Oscorp Industries|Marvel's Spider-Man|182|R||Land|||This land enters tapped.$When this land enters from a graveyard, you lose 2 life.${T}: Add {U}, {B}, or {R}.$Mayhem|
Plains|Marvel's Spider-Man|189|C||Basic Land - Plains|||({T}: Add {W}.)| Plains|Marvel's Spider-Man|189|C||Basic Land - Plains|||({T}: Add {W}.)|
Island|Marvel's Spider-Man|190|C||Basic Land - Island|||({T}: Add {U}.)| Island|Marvel's Spider-Man|190|C||Basic Land - Island|||({T}: Add {U}.)|
Swamp|Marvel's Spider-Man|191|C||Basic Land - Swamp|||({T}: Add {B}.)| Swamp|Marvel's Spider-Man|191|C||Basic Land - Swamp|||({T}: Add {B}.)|
@ -59965,6 +59977,8 @@ Spider-Punk|Marvel's Spider-Man|210|R|{1}{R}|Legendary Creature - Spider Human H
Miles Morales|Marvel's Spider-Man|211|M|{1}{G}|Legendary Creature - Human Citizen Hero|1|2|When Miles Morales enters, put a +1/+1 counter on each of up to two target creatures.${3}{R}{G}{W}: Transform Miles Morales. Activate only as a sorcery.| Miles Morales|Marvel's Spider-Man|211|M|{1}{G}|Legendary Creature - Human Citizen Hero|1|2|When Miles Morales enters, put a +1/+1 counter on each of up to two target creatures.${3}{R}{G}{W}: Transform Miles Morales. Activate only as a sorcery.|
Ultimate Spider-Man|Marvel's Spider-Man|211|M|{3}{R}{G}{W}|Legendary Creature - Spider Human Hero|4|3|First strike, haste$Camouflage -- {2}: Put a +1/+1 counter on Ultimate Spider-Man. He gains hexproof and becomes colorless until end of turn.$Whenever you attack, double the number of each kind of counter on each Spider and legendary creature you control.| Ultimate Spider-Man|Marvel's Spider-Man|211|M|{3}{R}{G}{W}|Legendary Creature - Spider Human Hero|4|3|First strike, haste$Camouflage -- {2}: Put a +1/+1 counter on Ultimate Spider-Man. He gains hexproof and becomes colorless until end of turn.$Whenever you attack, double the number of each kind of counter on each Spider and legendary creature you control.|
Radioactive Spider|Marvel's Spider-Man|212|R|{G}|Creature - Spider|1|1|Reach, deathtouch$Fateful Bite -- {2}, Sacrifice this creature: Search your library for a Spider Hero card, reveal it, put it into your hand, then shuffle. Activate only as a sorcery.| Radioactive Spider|Marvel's Spider-Man|212|R|{G}|Creature - Spider|1|1|Reach, deathtouch$Fateful Bite -- {2}, Sacrifice this creature: Search your library for a Spider Hero card, reveal it, put it into your hand, then shuffle. Activate only as a sorcery.|
Arana, Heart of the Spider|Marvel's Spider-Man|213|R|{1}{R}{W}|Legendary Creature - Spider Human Hero|3|3|Whenever you attack, put a +1/+1 counter on target attacking creature.$Whenever a modified creature you control deals combat damage to a player, exile the top card of your library. You may play that card this turn.|
Scarlet Spider, Ben Reilly|Marvel's Spider-Man|214|R|{1}{R}{G}|Legendary Creature - Spider Human Hero|4|3|Web-slinging {R}{G}$Trample$Sensational Save -- If Scarlet Spider was cast using web-slinging, he enters with X +1/+1 counters on him, where X is the mana value of the returned creature.|
Spider-Man 2099|Marvel's Spider-Man|216|R|{U}{R}|Legendary Creature - Spider Human Hero|2|3|From the Future -- You can't cast Spider-Man 2099 during your first, second, or third turns of the game.$Double strike, vigilance$At the beginning of your end step, if you've played a land or cast a spell this turn from anywhere other than your hand, Spider-Man 2099 deals damage equal to his power to any target.| Spider-Man 2099|Marvel's Spider-Man|216|R|{U}{R}|Legendary Creature - Spider Human Hero|2|3|From the Future -- You can't cast Spider-Man 2099 during your first, second, or third turns of the game.$Double strike, vigilance$At the beginning of your end step, if you've played a land or cast a spell this turn from anywhere other than your hand, Spider-Man 2099 deals damage equal to his power to any target.|
Symbiote Spider-Man|Marvel's Spider-Man|217|R|{2}{U/B}|Legendary Creature - Symbiote Spider Hero|2|4|Whenever this creature deals combat damage to a player, look at that many cards from the top of your library. Put one of them into your hand and the rest into your graveyard.$Find New Host -- {2}{U/B}, Exile this card from your graveyard: Put a +1/+1 counter on target creature you control. It gains this card's other abilities. Activate only as a sorcery.| Symbiote Spider-Man|Marvel's Spider-Man|217|R|{2}{U/B}|Legendary Creature - Symbiote Spider Hero|2|4|Whenever this creature deals combat damage to a player, look at that many cards from the top of your library. Put one of them into your hand and the rest into your graveyard.$Find New Host -- {2}{U/B}, Exile this card from your graveyard: Put a +1/+1 counter on target creature you control. It gains this card's other abilities. Activate only as a sorcery.|
Origin of Spider-Man|Marvel's Spider-Man|218|R|{1}{W}|Enchantment - Saga|||(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)$I -- Create a 2/1 green Spider creature token with reach.$II -- Put a +1/+1 counter on target creature you control. It becomes a legendary Spider Hero in addition to its other types.$III -- Target creature you control gains double strike until end of turn.| Origin of Spider-Man|Marvel's Spider-Man|218|R|{1}{W}|Enchantment - Saga|||(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)$I -- Create a 2/1 green Spider creature token with reach.$II -- Put a +1/+1 counter on target creature you control. It becomes a legendary Spider Hero in addition to its other types.$III -- Target creature you control gains double strike until end of turn.|