Remove redundant InvertCondition and used instead UnlessCondition.

This commit is contained in:
LevelX2 2013-07-22 13:11:09 +02:00
parent 1ab6b72e8a
commit 937c757d58
4 changed files with 6 additions and 65 deletions

View file

@ -34,7 +34,7 @@ import mage.abilities.TriggeredAbility;
import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.condition.Condition;
import mage.abilities.condition.common.InvertCondition;
import mage.abilities.condition.common.UnlessCondition;
import mage.abilities.decorator.ConditionalTriggeredAbility;
import mage.abilities.effects.common.DestroyTargetEffect;
import mage.abilities.effects.common.SacrificeTargetEffect;
@ -88,7 +88,7 @@ public class ShadowbornDemon extends CardImpl<ShadowbornDemon> {
triggeredAbility.addTarget(target);
this.addAbility(new ConditionalTriggeredAbility(
triggeredAbility,
new InvertCondition(new CreatureCardsInControllerGraveCondition(6)),
new UnlessCondition(new CreatureCardsInControllerGraveCondition(6)),
"At the beginning of your upkeep, if there are fewer than six creature cards in your graveyard, sacrifice a creature"));
}