talk to interfaces rather than implementations

This commit is contained in:
igoudt 2017-07-16 11:04:20 +02:00
parent 0c80172c2d
commit 905829561e
32 changed files with 259 additions and 299 deletions

View file

@ -27,13 +27,15 @@
*/
package mage.abilities.condition.common;
import java.util.ArrayList;
import mage.abilities.Ability;
import mage.abilities.condition.Condition;
import mage.abilities.keyword.SurgeAbility;
import mage.constants.AbilityType;
import mage.game.Game;
import java.util.ArrayList;
import java.util.List;
/**
*
* @author LevelX2
@ -46,7 +48,7 @@ public enum SurgedCondition implements Condition {
public boolean apply(Game game, Ability source) {
if (source.getAbilityType() == AbilityType.TRIGGERED) {
@SuppressWarnings("unchecked")
ArrayList<Integer> surgeActivations = (ArrayList) game.getState().getValue(SurgeAbility.SURGE_ACTIVATION_VALUE_KEY + source.getSourceId());
List<Integer> surgeActivations = (ArrayList) game.getState().getValue(SurgeAbility.SURGE_ACTIVATION_VALUE_KEY + source.getSourceId());
if (surgeActivations != null) {
return surgeActivations.contains(game.getState().getZoneChangeCounter(source.getSourceId()) - 1);
}