* Added early event type check for replacement effects to speed up game execution (not all effects already implement the new check).

This commit is contained in:
LevelX2 2014-12-26 17:28:13 +01:00
parent ba57478149
commit 9039eef0f9
40 changed files with 283 additions and 144 deletions

View file

@ -68,9 +68,13 @@ public class SkipDrawStepEffect extends ReplacementEffectImpl {
return true;
}
@Override
public boolean checksEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.DRAW_STEP;
}
@Override
public boolean applies(GameEvent event, Ability source, Game game) {
return event.getType() == GameEvent.EventType.DRAW_STEP
&& (event.getPlayerId().equals(source.getControllerId()));
return event.getPlayerId().equals(source.getControllerId());
}
}