forked from External/mage
[SPM] Implement The Clone Saga
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108
Mage.Sets/src/mage/cards/t/TheCloneSaga.java
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108
Mage.Sets/src/mage/cards/t/TheCloneSaga.java
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package mage.cards.t;
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import mage.abilities.DelayedTriggeredAbility;
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import mage.abilities.common.SagaAbility;
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import mage.abilities.common.delayed.CopyNextSpellDelayedTriggeredAbility;
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import mage.abilities.effects.common.ChooseACardNameEffect;
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import mage.abilities.effects.common.CopyTargetStackObjectEffect;
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import mage.abilities.effects.common.CreateDelayedTriggeredAbilityEffect;
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import mage.abilities.effects.common.DrawCardSourceControllerEffect;
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import mage.abilities.effects.keyword.SurveilEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.*;
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import mage.filter.FilterPermanent;
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import mage.filter.StaticFilters;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.mageobject.ChosenNamePredicate;
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import mage.game.Game;
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import mage.game.events.DamagedPlayerEvent;
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import mage.game.events.GameEvent;
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import mage.game.permanent.Permanent;
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import mage.util.functions.RemoveTypeCopyApplier;
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import java.util.UUID;
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/**
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*
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* @author Jmlundeen
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*/
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public final class TheCloneSaga extends CardImpl {
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public TheCloneSaga(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{3}{U}");
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this.subtype.add(SubType.SAGA);
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// (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
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SagaAbility sagaAbility = new SagaAbility(this);
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// I -- Surveil 3.
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sagaAbility.addChapterEffect(this, SagaChapter.CHAPTER_I, new SurveilEffect(3));
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// II -- When you next cast a creature spell this turn, copy it, except the copy isn't legendary.
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DelayedTriggeredAbility ability = new CopyNextSpellDelayedTriggeredAbility(
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StaticFilters.FILTER_SPELL_A_CREATURE,
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new CopyTargetStackObjectEffect(false, false, false, 1, new RemoveTypeCopyApplier(SuperType.LEGENDARY)),
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"When you next cast a creature spell this turn, copy it, except the copy isn't legendary"
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);
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sagaAbility.addChapterEffect(this, SagaChapter.CHAPTER_II, new CreateDelayedTriggeredAbilityEffect(ability));
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// III -- Choose a card name. Whenever a creature with the chosen name deals combat damage to a player this turn, draw a card.
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sagaAbility.addChapterEffect(this, SagaChapter.CHAPTER_III, new ChooseACardNameEffect(ChooseACardNameEffect.TypeOfName.ALL),
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new CreateDelayedTriggeredAbilityEffect(new TheCloneSagaDelayedTrigger()));
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this.addAbility(sagaAbility);
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}
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private TheCloneSaga(final TheCloneSaga card) {
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super(card);
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}
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@Override
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public TheCloneSaga copy() {
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return new TheCloneSaga(this);
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}
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}
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class TheCloneSagaDelayedTrigger extends DelayedTriggeredAbility {
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private static final FilterPermanent filter = new FilterCreaturePermanent("creature with the chosen name");
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static {
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filter.add(ChosenNamePredicate.instance);
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}
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TheCloneSagaDelayedTrigger() {
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super(new DrawCardSourceControllerEffect(1), Duration.EndOfTurn, false);
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}
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private TheCloneSagaDelayedTrigger(final TheCloneSagaDelayedTrigger ability) {
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super(ability);
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}
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@Override
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public TheCloneSagaDelayedTrigger copy() {
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return new TheCloneSagaDelayedTrigger(this);
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}
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@Override
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public boolean checkEventType(GameEvent event, Game game) {
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return event.getType() == GameEvent.EventType.DAMAGED_PLAYER;
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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if (((DamagedPlayerEvent) event).isCombatDamage()) {
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Permanent creature = game.getPermanent(event.getSourceId());
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return creature != null && filter.match(creature, getControllerId(), this, game);
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}
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return false;
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}
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@Override
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public String getRule() {
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return "Whenever a creature with the chosen name deals combat damage to a player this turn, draw a card.";
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}
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}
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@ -142,6 +142,8 @@ public final class MarvelsSpiderMan extends ExpansionSet {
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cards.add(new SetCardInfo("Symbiote Spider-Man", 156, Rarity.RARE, mage.cards.s.SymbioteSpiderMan.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Symbiote Spider-Man", 217, Rarity.RARE, mage.cards.s.SymbioteSpiderMan.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Taxi Driver", 97, Rarity.COMMON, mage.cards.t.TaxiDriver.class));
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cards.add(new SetCardInfo("The Clone Saga", 219, Rarity.RARE, mage.cards.t.TheCloneSaga.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("The Clone Saga", 28, Rarity.RARE, mage.cards.t.TheCloneSaga.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Thwip!", 20, Rarity.COMMON, mage.cards.t.Thwip.class));
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cards.add(new SetCardInfo("Tombstone, Career Criminal", 70, Rarity.UNCOMMON, mage.cards.t.TombstoneCareerCriminal.class));
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cards.add(new SetCardInfo("Ultimate Green Goblin", 157, Rarity.RARE, mage.cards.u.UltimateGreenGoblin.class, NON_FULL_USE_VARIOUS));
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package org.mage.test.cards.single.spm;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import org.junit.Test;
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import org.mage.test.player.TestPlayer;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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/**
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*
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* @author Jmlundeen
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*/
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public class TheCloneSagaTest extends CardTestPlayerBase {
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/*
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The Clone Saga
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{3}{U}
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Enchantment - Saga
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(As this Saga enters step, add a lore counter. Sacrifice after III.)
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I -- Surveil 3.
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II -- When you next cast a creature spell this turn, copy it, except the copy isn't legendary.
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III -- Choose a card name. Whenever a creature with the chosen name deals combat damage to a player this turn, draw a card.
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*/
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private static final String theCloneSaga = "The Clone Saga";
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/*
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Ragavan, Nimble Pilferer
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{R}
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Legendary Creature - Monkey Pirate
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Whenever Ragavan, Nimble Pilferer deals combat damage to a player, create a Treasure token and exile the top card of that player's library. Until end of turn, you may cast that card.
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Dash {1}{R}
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2/1
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*/
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private static final String ragavanNimblePilferer = "Ragavan, Nimble Pilferer";
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@Test
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public void testTheCloneSaga() {
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setStrictChooseMode(true);
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addCard(Zone.BATTLEFIELD, playerA, theCloneSaga);
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addCard(Zone.HAND, playerA, ragavanNimblePilferer);
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addCard(Zone.BATTLEFIELD, playerA, "Mountain");
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addTarget(playerA, TestPlayer.TARGET_SKIP);
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setChoice(playerA, "Mountain", 2);
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setChoice(playerA, ragavanNimblePilferer);
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waitStackResolved(1, PhaseStep.PRECOMBAT_MAIN);
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, ragavanNimblePilferer);
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setChoice(playerA, "Cast with no alternative cost");
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attack(3, playerA, ragavanNimblePilferer);
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attack(3, playerA, ragavanNimblePilferer);
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setChoice(playerA, "Whenever a creature with the chosen name", 2);
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setChoice(playerA, "Whenever {this} deals");
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setStopAt(3, PhaseStep.END_TURN);
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execute();
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assertLife(playerB, 20 - 2 - 2);
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assertHandCount(playerA, 1 + 1 + 1); // 1 draw + 2 triggers
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assertPermanentCount(playerA, "Treasure Token", 2);
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}
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}
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