forked from External/mage
[OTJ] Implementing "saddle" mechanic (#12012)
* [OTJ] Implement Trained Arynx * implement saddle cost * update saddled effect * add test * add sorcery speed to saddle ability * apply requested changes * [OTJ] Implement Quilled Charger * rework test
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12 changed files with 447 additions and 2 deletions
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@ -160,7 +160,7 @@ public class GameEvent implements Serializable {
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*/
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CREW_VEHICLE,
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/* CREW_VEHICLE
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targetId the id of the creature that crewed a vehicle
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targetId the id of the creature that will crew a vehicle
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sourceId sourceId of the vehicle
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playerId the id of the controlling player
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*/
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@ -176,6 +176,24 @@ public class GameEvent implements Serializable {
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sourceId sourceId of the vehicle
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playerId the id of the controlling player
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*/
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SADDLE_MOUNT,
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/* SADDLE_MOUNT
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targetId the id of the creature that will saddle a mount
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sourceId sourceId of the mount
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playerId the id of the controlling player
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*/
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SADDLED_MOUNT,
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/* SADDLED_MOUNT
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targetId the id of the creature that saddled a mount
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sourceId sourceId of the mount
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playerId the id of the controlling player
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*/
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MOUNT_SADDLED,
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/* MOUNT_SADDLED
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targetId the id of the mount
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sourceId sourceId of the mount
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playerId the id of the controlling player
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*/
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X_MANA_ANNOUNCE,
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/* X_MANA_ANNOUNCE
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mana x-costs announced by players (X value can be changed by replace events like Unbound Flourishing)
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