forked from External/mage
[OTJ] Implementing "saddle" mechanic (#12012)
* [OTJ] Implement Trained Arynx * implement saddle cost * update saddled effect * add test * add sorcery speed to saddle ability * apply requested changes * [OTJ] Implement Quilled Charger * rework test
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12 changed files with 447 additions and 2 deletions
177
Mage/src/main/java/mage/abilities/keyword/SaddleAbility.java
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177
Mage/src/main/java/mage/abilities/keyword/SaddleAbility.java
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package mage.abilities.keyword;
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import mage.MageInt;
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import mage.MageObject;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.condition.common.SaddledCondition;
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import mage.abilities.costs.Cost;
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import mage.abilities.costs.CostImpl;
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import mage.abilities.effects.ContinuousEffectImpl;
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import mage.abilities.hint.ConditionHint;
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import mage.abilities.hint.Hint;
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import mage.abilities.hint.HintUtils;
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import mage.constants.*;
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import mage.filter.common.FilterControlledCreaturePermanent;
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import mage.filter.predicate.mageobject.AnotherPredicate;
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import mage.filter.predicate.permanent.TappedPredicate;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.permanent.Permanent;
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import mage.target.Target;
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import mage.target.common.TargetControlledCreaturePermanent;
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import java.awt.*;
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import java.util.Objects;
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import java.util.Optional;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public class SaddleAbility extends SimpleActivatedAbility {
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private final int value;
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private static final Hint hint = new ConditionHint(SaddledCondition.instance, "This permanent is saddled");
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public SaddleAbility(int value) {
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super(new SaddleEffect(), new SaddleCost(value));
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this.value = value;
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this.addHint(hint);
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this.setTiming(TimingRule.SORCERY);
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}
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private SaddleAbility(final SaddleAbility ability) {
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super(ability);
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this.value = ability.value;
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}
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@Override
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public SaddleAbility copy() {
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return new SaddleAbility(this);
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}
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@Override
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public String getRule() {
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return "Saddle " + value + " <i>(Tap any number of other creatures you control with total power " +
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value + " or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)</i>";
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}
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}
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class SaddleEffect extends ContinuousEffectImpl {
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SaddleEffect() {
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super(Duration.EndOfTurn, Layer.RulesEffects, SubLayer.NA, Outcome.Benefit);
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}
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private SaddleEffect(final SaddleEffect effect) {
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super(effect);
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}
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@Override
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public SaddleEffect copy() {
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return new SaddleEffect(this);
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}
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@Override
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public void init(Ability source, Game game) {
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super.init(source, game);
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game.fireEvent(GameEvent.getEvent(
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GameEvent.EventType.MOUNT_SADDLED,
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source.getSourceId(),
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source, source.getControllerId()
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));
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Optional.ofNullable(source.getSourcePermanentIfItStillExists(game))
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.ifPresent(permanent -> permanent.setSaddled(true));
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return true;
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}
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}
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class SaddleCost extends CostImpl {
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private static final FilterControlledCreaturePermanent filter
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= new FilterControlledCreaturePermanent("another untapped creature you control");
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static {
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filter.add(TappedPredicate.UNTAPPED);
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filter.add(AnotherPredicate.instance);
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}
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private final int value;
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SaddleCost(int value) {
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this.value = value;
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}
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private SaddleCost(final SaddleCost cost) {
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super(cost);
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this.value = cost.value;
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}
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@Override
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public boolean pay(Ability ability, Game game, Ability source, UUID controllerId, boolean noMana, Cost costToPay) {
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Target target = new TargetControlledCreaturePermanent(0, Integer.MAX_VALUE, filter, true) {
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@Override
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public String getMessage() {
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// shows selected power
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int selectedPower = this.targets.keySet().stream()
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.map(game::getPermanent)
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.filter(Objects::nonNull)
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.map(MageObject::getPower)
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.mapToInt(MageInt::getValue)
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.sum();
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String extraInfo = "(selected power " + selectedPower + " of " + value + ")";
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if (selectedPower >= value) {
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extraInfo = HintUtils.prepareText(extraInfo, Color.GREEN);
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}
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return super.getMessage() + " " + extraInfo;
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}
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};
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// can cancel
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if (target.choose(Outcome.Tap, controllerId, source.getSourceId(), source, game)) {
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int sumPower = 0;
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for (UUID targetId : target.getTargets()) {
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GameEvent event = new GameEvent(GameEvent.EventType.SADDLE_MOUNT, targetId, source, controllerId);
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if (!game.replaceEvent(event)) {
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Permanent permanent = game.getPermanent(targetId);
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if (permanent != null && permanent.tap(source, game)) {
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sumPower += permanent.getPower().getValue();
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}
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}
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}
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paid = sumPower >= value;
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if (paid) {
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for (UUID targetId : target.getTargets()) {
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game.fireEvent(GameEvent.getEvent(GameEvent.EventType.SADDLED_MOUNT, targetId, source, controllerId));
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}
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}
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} else {
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return false;
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}
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return paid;
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}
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@Override
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public boolean canPay(Ability ability, Ability source, UUID controllerId, Game game) {
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int sumPower = 0;
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for (Permanent permanent : game.getBattlefield().getAllActivePermanents(filter, controllerId, game)) {
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sumPower += Math.max(permanent.getPower().getValue(), 0);
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if (sumPower >= value) {
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return true;
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}
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}
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return false;
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}
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@Override
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public SaddleCost copy() {
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return new SaddleCost(this);
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}
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}
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