forked from External/mage
Implemented Game Plan, added new class for Timetwister effects
This commit is contained in:
parent
1dfe0d8d0a
commit
8fb03574e6
10 changed files with 145 additions and 284 deletions
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@ -32,6 +32,7 @@ import mage.abilities.Ability;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.DrawCardAllEffect;
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import mage.abilities.effects.common.ShuffleHandGraveyardAllEffect;
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import mage.abilities.keyword.AftermathAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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@ -39,7 +40,6 @@ import mage.cards.SplitCard;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.SpellAbilityType;
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import mage.constants.Zone;
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import mage.filter.common.FilterNonlandPermanent;
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import mage.filter.common.FilterSpellOrPermanent;
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import mage.game.Game;
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@ -72,7 +72,7 @@ public class CommitMemory extends SplitCard {
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// Aftermath
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// Each player shuffles their hand and graveyard into their library, then draws seven cards.
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((CardImpl) (getRightHalfCard())).addAbility(new AftermathAbility().setRuleAtTheTop(true));
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getRightHalfCard().getSpellAbility().addEffect(new MemoryEffect());
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getRightHalfCard().getSpellAbility().addEffect(new ShuffleHandGraveyardAllEffect());
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Effect effect = new DrawCardAllEffect(7);
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effect.setText(", then draws seven cards");
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getRightHalfCard().getSpellAbility().addEffect(effect);
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@ -120,34 +120,3 @@ class CommitEffect extends OneShotEffect {
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return false;
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}
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}
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class MemoryEffect extends OneShotEffect {
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public MemoryEffect() {
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super(Outcome.Neutral);
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staticText = "Each player shuffles their hand and graveyard into their library";
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}
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public MemoryEffect(final MemoryEffect effect) {
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super(effect);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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for (UUID playerId : game.getState().getPlayersInRange(source.getControllerId(), game)) {
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Player player = game.getPlayer(playerId);
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if (player != null) {
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player.moveCards(player.getHand(), Zone.LIBRARY, source, game);
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player.moveCards(player.getGraveyard(), Zone.LIBRARY, source, game);
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player.shuffleLibrary(source, game);
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}
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}
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return true;
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}
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@Override
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public MemoryEffect copy() {
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return new MemoryEffect(this);
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}
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}
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@ -28,20 +28,15 @@
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package mage.cards.d;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.condition.common.MyTurnCondition;
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import mage.abilities.decorator.ConditionalOneShotEffect;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.DrawCardAllEffect;
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import mage.abilities.effects.common.EndTurnEffect;
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import mage.abilities.effects.common.ShuffleHandGraveyardAllEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.players.Player;
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/**
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*
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@ -50,10 +45,10 @@ import mage.players.Player;
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public class DaysUndoing extends CardImpl {
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public DaysUndoing(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId,setInfo,new CardType[]{CardType.SORCERY},"{2}{U}");
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super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{2}{U}");
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// Each player shuffles their hand and graveyard into their library, then draws seven cards. If it's your turn, end the turn.
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this.getSpellAbility().addEffect(new DaysUndoingEffect());
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this.getSpellAbility().addEffect(new ShuffleHandGraveyardAllEffect());
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Effect effect = new DrawCardAllEffect(7);
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effect.setText(", then draws seven cards");
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this.getSpellAbility().addEffect(effect);
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@ -69,36 +64,3 @@ public class DaysUndoing extends CardImpl {
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return new DaysUndoing(this);
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}
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}
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class DaysUndoingEffect extends OneShotEffect {
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public DaysUndoingEffect() {
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super(Outcome.Neutral);
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staticText = "Each player shuffles their hand and graveyard into their library";
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}
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public DaysUndoingEffect(final DaysUndoingEffect effect) {
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super(effect);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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for (UUID playerId : game.getState().getPlayersInRange(controller.getId(), game)) {
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Player player = game.getPlayer(playerId);
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if (player != null) {
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player.moveCards(player.getHand(), Zone.LIBRARY, source, game);
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player.moveCards(player.getGraveyard(), Zone.LIBRARY, source, game);
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player.shuffleLibrary(source, game);
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}
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}
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return true;
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}
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@Override
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public DaysUndoingEffect copy() {
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return new DaysUndoingEffect(this);
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}
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}
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68
Mage.Sets/src/mage/cards/g/GamePlan.java
Normal file
68
Mage.Sets/src/mage/cards/g/GamePlan.java
Normal file
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@ -0,0 +1,68 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.cards.g;
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import java.util.UUID;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.common.DrawCardAllEffect;
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import mage.abilities.effects.common.ExileSpellEffect;
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import mage.abilities.effects.common.ShuffleHandGraveyardAllEffect;
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import mage.abilities.keyword.AssistAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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/**
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*
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* @author TheElk801
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*/
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public class GamePlan extends CardImpl {
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public GamePlan(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{5}{U}");
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// Assist
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this.addAbility(new AssistAbility());
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// Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Game Plan.
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this.getSpellAbility().addEffect(new ShuffleHandGraveyardAllEffect());
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Effect effect = new DrawCardAllEffect(7);
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effect.setText(", then draws seven cards");
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this.getSpellAbility().addEffect(effect);
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this.getSpellAbility().addEffect(ExileSpellEffect.getInstance());
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}
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public GamePlan(final GamePlan card) {
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super(card);
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}
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@Override
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public GamePlan copy() {
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return new GamePlan(this);
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}
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}
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@ -28,28 +28,24 @@
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package mage.cards.j;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.LoyaltyAbility;
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import mage.abilities.common.PlanswalkerEntersWithLoyalityCountersAbility;
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import mage.abilities.dynamicvalue.common.StaticValue;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.DrawCardSourceControllerEffect;
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import mage.abilities.effects.common.LookLibraryAndPickControllerEffect;
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import mage.abilities.effects.common.ReturnToHandTargetEffect;
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import mage.cards.Card;
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import mage.abilities.effects.common.ShuffleHandGraveyardAllEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.SubType;
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import mage.constants.Outcome;
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import mage.constants.SuperType;
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import mage.constants.Zone;
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import mage.filter.FilterCard;
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import mage.filter.FilterPermanent;
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import mage.filter.common.FilterNonlandPermanent;
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import mage.filter.predicate.permanent.AnotherPredicate;
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import mage.game.Game;
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import mage.players.Player;
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import mage.target.TargetPermanent;
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/**
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@ -65,7 +61,7 @@ public class JaceTheLivingGuildpact extends CardImpl {
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}
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public JaceTheLivingGuildpact(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId,setInfo,new CardType[]{CardType.PLANESWALKER},"{2}{U}{U}");
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super(ownerId, setInfo, new CardType[]{CardType.PLANESWALKER}, "{2}{U}{U}");
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this.addSuperType(SuperType.LEGENDARY);
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this.subtype.add(SubType.JACE);
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@ -83,7 +79,8 @@ public class JaceTheLivingGuildpact extends CardImpl {
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this.addAbility(ability);
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// -8: Each player shuffles their hand and graveyard into their library. You draw seven cards.
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this.addAbility(new LoyaltyAbility(new JaceTheLivingGuildpactEffect(), -8));
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ability = new LoyaltyAbility(new ShuffleHandGraveyardAllEffect(), -8);
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ability.addEffect(new DrawCardSourceControllerEffect(7).setText("You draw seven cards"));
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}
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@ -96,45 +93,3 @@ public class JaceTheLivingGuildpact extends CardImpl {
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return new JaceTheLivingGuildpact(this);
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}
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}
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class JaceTheLivingGuildpactEffect extends OneShotEffect {
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public JaceTheLivingGuildpactEffect() {
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super(Outcome.Neutral);
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staticText = "Each player shuffles their hand and graveyard into their library. You draw seven cards";
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}
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public JaceTheLivingGuildpactEffect(final JaceTheLivingGuildpactEffect effect) {
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super(effect);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null) {
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for (UUID playerId : game.getState().getPlayersInRange(controller.getId(), game)) {
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Player player = game.getPlayer(playerId);
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if (player != null) {
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for (Card card : player.getHand().getCards(game)) {
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card.moveToZone(Zone.LIBRARY, source.getSourceId(), game, true);
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}
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for (Card card : player.getGraveyard().getCards(game)) {
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card.moveToZone(Zone.LIBRARY, source.getSourceId(), game, true);
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}
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player.shuffleLibrary(source, game);
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}
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}
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controller.drawCards(7, game);
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return true;
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}
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return false;
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}
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@Override
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public JaceTheLivingGuildpactEffect copy() {
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return new JaceTheLivingGuildpactEffect(this);
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}
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}
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@ -34,6 +34,7 @@ import mage.abilities.common.LeavesBattlefieldTriggeredAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.ReplacementEffectImpl;
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import mage.abilities.effects.common.ShuffleHandGraveyardAllEffect;
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import mage.abilities.effects.common.continuous.CantCastMoreThanOneSpellEffect;
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import mage.abilities.effects.common.continuous.MaximumHandSizeControllerEffect;
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import mage.abilities.effects.common.continuous.MaximumHandSizeControllerEffect.HandSizeModification;
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@ -56,22 +57,22 @@ import mage.players.Player;
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public class MineMineMine extends CardImpl {
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public MineMineMine(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT},"{4}{G}{G}");
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super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{4}{G}{G}");
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// When Mine, Mine, Mine enters the battlefield, each player puts his or her library into his or her hand.
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this.addAbility(new EntersBattlefieldTriggeredAbility(new MineMineMineDrawEffect()));
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// Players have no maximum hand size and don't lose the game for drawing from an empty library.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD,
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD,
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new MaximumHandSizeControllerEffect(Integer.MAX_VALUE, Duration.WhileOnBattlefield, HandSizeModification.SET, TargetController.ANY)
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.setText("Players have no maximum hand size and don't lose the game for drawing from an empty library")));
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.setText("Players have no maximum hand size and don't lose the game for drawing from an empty library")));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new MineMineMineDontLoseEffect()));
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// Each player can't cast more than one spell each turn.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new CantCastMoreThanOneSpellEffect(TargetController.ANY)));
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// When Mine, Mine, Mine leaves the battlefield, each player shuffles his or her hand and graveyard into his or her library.
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this.addAbility(new LeavesBattlefieldTriggeredAbility(new MineMineMineShuffleEffect(), false));
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this.addAbility(new LeavesBattlefieldTriggeredAbility(new ShuffleHandGraveyardAllEffect(), false));
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}
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public MineMineMine(final MineMineMine card) {
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@ -133,7 +134,7 @@ class MineMineMineDontLoseEffect extends ReplacementEffectImpl {
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public boolean replaceEvent(GameEvent event, Ability source, Game game) {
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return true;
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}
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@Override
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public boolean checksEventType(GameEvent event, Game game) {
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return event.getType() == GameEvent.EventType.DRAW_CARD;
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@ -148,33 +149,3 @@ class MineMineMineDontLoseEffect extends ReplacementEffectImpl {
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return false;
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}
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}
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class MineMineMineShuffleEffect extends OneShotEffect {
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public MineMineMineShuffleEffect() {
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super(Outcome.Neutral);
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staticText = "each player shuffles his or her hand and graveyard into his or her library";
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}
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public MineMineMineShuffleEffect(final MineMineMineShuffleEffect effect) {
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super(effect);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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for (UUID playerId : game.getState().getPlayersInRange(source.getControllerId(), game)) {
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Player player = game.getPlayer(playerId);
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if (player != null) {
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player.moveCards(player.getHand(), Zone.LIBRARY, source, game);
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player.moveCards(player.getGraveyard(), Zone.LIBRARY, source, game);
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player.shuffleLibrary(source, game);
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}
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}
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return true;
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}
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@Override
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public MineMineMineShuffleEffect copy() {
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return new MineMineMineShuffleEffect(this);
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}
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}
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@ -31,13 +31,12 @@ import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.Mode;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.ShuffleHandGraveyardAllEffect;
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import mage.abilities.keyword.EntwineAbility;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.players.Player;
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@ -48,16 +47,16 @@ import mage.players.Player;
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public class TemporalCascade extends CardImpl {
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public TemporalCascade(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId,setInfo,new CardType[]{CardType.SORCERY},"{5}{U}{U}");
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super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{5}{U}{U}");
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// Choose one - Each player shuffles their hand and graveyard into their library;
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this.getSpellAbility().addEffect(new TemporalCascadeShuffleEffect());
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this.getSpellAbility().addEffect(new ShuffleHandGraveyardAllEffect());
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// or each player draws seven cards.
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Mode mode = new Mode();
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mode.getEffects().add(new TemporalCascadeDrawEffect());
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this.getSpellAbility().getModes().addMode(mode);
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// Entwine {2}
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this.addAbility(new EntwineAbility("{2}"));
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}
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@ -72,42 +71,6 @@ public class TemporalCascade extends CardImpl {
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}
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}
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class TemporalCascadeShuffleEffect extends OneShotEffect {
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public TemporalCascadeShuffleEffect() {
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super(Outcome.Neutral);
|
||||
staticText = "Each player shuffles their hand and graveyard into their library";
|
||||
}
|
||||
|
||||
public TemporalCascadeShuffleEffect(final TemporalCascadeShuffleEffect effect) {
|
||||
super(effect);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean apply(Game game, Ability source) {
|
||||
Player sourcePlayer = game.getPlayer(source.getControllerId());
|
||||
for (UUID playerId: game.getState().getPlayersInRange(sourcePlayer.getId(), game)) {
|
||||
Player player = game.getPlayer(playerId);
|
||||
if (player != null) {
|
||||
for (Card card: player.getHand().getCards(game)) {
|
||||
card.moveToZone(Zone.LIBRARY, source.getSourceId(), game, true);
|
||||
}
|
||||
for (Card card: player.getGraveyard().getCards(game)) {
|
||||
card.moveToZone(Zone.LIBRARY, source.getSourceId(), game, true);
|
||||
}
|
||||
player.shuffleLibrary(source, game);
|
||||
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public TemporalCascadeShuffleEffect copy() {
|
||||
return new TemporalCascadeShuffleEffect(this);
|
||||
}
|
||||
}
|
||||
|
||||
class TemporalCascadeDrawEffect extends OneShotEffect {
|
||||
|
||||
public TemporalCascadeDrawEffect() {
|
||||
|
|
@ -123,11 +86,11 @@ class TemporalCascadeDrawEffect extends OneShotEffect {
|
|||
public boolean apply(Game game, Ability source) {
|
||||
Player sourcePlayer = game.getPlayer(source.getControllerId());
|
||||
game.getState().handleSimultaneousEvent(game); // needed here so state based triggered effects
|
||||
for (UUID playerId: game.getState().getPlayersInRange(sourcePlayer.getId(), game)) {
|
||||
for (UUID playerId : game.getState().getPlayersInRange(sourcePlayer.getId(), game)) {
|
||||
Player player = game.getPlayer(playerId);
|
||||
if (player != null) {
|
||||
player.drawCards(7, game);
|
||||
}
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
|
@ -136,4 +99,4 @@ class TemporalCascadeDrawEffect extends OneShotEffect {
|
|||
public TemporalCascadeDrawEffect copy() {
|
||||
return new TemporalCascadeDrawEffect(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -28,18 +28,13 @@
|
|||
package mage.cards.t;
|
||||
|
||||
import java.util.UUID;
|
||||
import mage.abilities.Ability;
|
||||
import mage.abilities.effects.Effect;
|
||||
import mage.abilities.effects.OneShotEffect;
|
||||
import mage.abilities.effects.common.DrawCardAllEffect;
|
||||
import mage.abilities.effects.common.ExileSpellEffect;
|
||||
import mage.abilities.effects.common.ShuffleHandGraveyardAllEffect;
|
||||
import mage.cards.CardImpl;
|
||||
import mage.cards.CardSetInfo;
|
||||
import mage.constants.CardType;
|
||||
import mage.constants.Outcome;
|
||||
import mage.constants.Zone;
|
||||
import mage.game.Game;
|
||||
import mage.players.Player;
|
||||
|
||||
/**
|
||||
*
|
||||
|
|
@ -48,10 +43,10 @@ import mage.players.Player;
|
|||
public class TimeReversal extends CardImpl {
|
||||
|
||||
public TimeReversal(UUID ownerId, CardSetInfo setInfo) {
|
||||
super(ownerId,setInfo,new CardType[]{CardType.SORCERY},"{3}{U}{U}");
|
||||
super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{3}{U}{U}");
|
||||
|
||||
// Each player shuffles their hand and graveyard into their library, then draws seven cards
|
||||
this.getSpellAbility().addEffect(new TimeReversalEffect());
|
||||
this.getSpellAbility().addEffect(new ShuffleHandGraveyardAllEffect());
|
||||
Effect effect = new DrawCardAllEffect(7);
|
||||
effect.setText(", then draws seven cards");
|
||||
this.getSpellAbility().addEffect(effect);
|
||||
|
|
@ -67,35 +62,3 @@ public class TimeReversal extends CardImpl {
|
|||
return new TimeReversal(this);
|
||||
}
|
||||
}
|
||||
|
||||
class TimeReversalEffect extends OneShotEffect {
|
||||
|
||||
public TimeReversalEffect() {
|
||||
super(Outcome.Neutral);
|
||||
staticText = "Each player shuffles their hand and graveyard into their library, then draws seven cards";
|
||||
}
|
||||
|
||||
public TimeReversalEffect(final TimeReversalEffect effect) {
|
||||
super(effect);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean apply(Game game, Ability source) {
|
||||
Player controller = game.getPlayer(source.getControllerId());
|
||||
for (UUID playerId : game.getState().getPlayersInRange(controller.getId(), game)) {
|
||||
Player player = game.getPlayer(playerId);
|
||||
if (player != null) {
|
||||
player.moveCards(player.getHand(), Zone.LIBRARY, source, game);
|
||||
player.moveCards(player.getGraveyard(), Zone.LIBRARY, source, game);
|
||||
player.shuffleLibrary(source, game);
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public TimeReversalEffect copy() {
|
||||
return new TimeReversalEffect(this);
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
|||
|
|
@ -28,17 +28,12 @@
|
|||
package mage.cards.t;
|
||||
|
||||
import java.util.UUID;
|
||||
import mage.abilities.Ability;
|
||||
import mage.abilities.effects.Effect;
|
||||
import mage.abilities.effects.OneShotEffect;
|
||||
import mage.abilities.effects.common.DrawCardAllEffect;
|
||||
import mage.abilities.effects.common.ShuffleHandGraveyardAllEffect;
|
||||
import mage.cards.CardImpl;
|
||||
import mage.cards.CardSetInfo;
|
||||
import mage.constants.CardType;
|
||||
import mage.constants.Outcome;
|
||||
import mage.constants.Zone;
|
||||
import mage.game.Game;
|
||||
import mage.players.Player;
|
||||
|
||||
/**
|
||||
*
|
||||
|
|
@ -47,10 +42,10 @@ import mage.players.Player;
|
|||
public class Timetwister extends CardImpl {
|
||||
|
||||
public Timetwister(UUID ownerId, CardSetInfo setInfo) {
|
||||
super(ownerId,setInfo,new CardType[]{CardType.SORCERY},"{2}{U}");
|
||||
super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{2}{U}");
|
||||
|
||||
// Each player shuffles their hand and graveyard into their library, then draws seven cards.
|
||||
this.getSpellAbility().addEffect(new TimetwisterEffect());
|
||||
this.getSpellAbility().addEffect(new ShuffleHandGraveyardAllEffect());
|
||||
Effect effect = new DrawCardAllEffect(7);
|
||||
effect.setText(", then draws seven cards");
|
||||
this.getSpellAbility().addEffect(effect);
|
||||
|
|
@ -66,34 +61,3 @@ public class Timetwister extends CardImpl {
|
|||
return new Timetwister(this);
|
||||
}
|
||||
}
|
||||
|
||||
class TimetwisterEffect extends OneShotEffect {
|
||||
|
||||
public TimetwisterEffect() {
|
||||
super(Outcome.Neutral);
|
||||
staticText = "Each player shuffles their hand and graveyard into their library";
|
||||
}
|
||||
|
||||
public TimetwisterEffect(final TimetwisterEffect effect) {
|
||||
super(effect);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean apply(Game game, Ability source) {
|
||||
for (UUID playerId : game.getState().getPlayersInRange(source.getControllerId(), game)) {
|
||||
Player player = game.getPlayer(playerId);
|
||||
if (player != null) {
|
||||
player.moveCards(player.getHand(), Zone.LIBRARY, source, game);
|
||||
player.moveCards(player.getGraveyard(), Zone.LIBRARY, source, game);
|
||||
player.shuffleLibrary(source, game);
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public TimetwisterEffect copy() {
|
||||
return new TimetwisterEffect(this);
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
|||
|
|
@ -80,6 +80,7 @@ public class Battlebond extends ExpansionSet {
|
|||
cards.add(new SetCardInfo("Fan Favorite", 46, Rarity.COMMON, mage.cards.f.FanFavorite.class));
|
||||
cards.add(new SetCardInfo("Fertile Ground", 198, Rarity.COMMON, mage.cards.f.FertileGround.class));
|
||||
cards.add(new SetCardInfo("Forest", 254, Rarity.LAND, mage.cards.basiclands.Forest.class, NON_FULL_USE_VARIOUS));
|
||||
cards.add(new SetCardInfo("Game Plan", 35, Rarity.RARE, mage.cards.g.GamePlan.class));
|
||||
cards.add(new SetCardInfo("Generous Patron", 70, Rarity.RARE, mage.cards.g.GenerousPatron.class));
|
||||
cards.add(new SetCardInfo("Greater Good", 201, Rarity.RARE, mage.cards.g.GreaterGood.class));
|
||||
cards.add(new SetCardInfo("Impetuous Protege", 19, Rarity.UNCOMMON, mage.cards.i.ImpetuousProtege.class));
|
||||
|
|
|
|||
|
|
@ -0,0 +1,45 @@
|
|||
package mage.abilities.effects.common;
|
||||
|
||||
import java.util.UUID;
|
||||
import mage.abilities.Ability;
|
||||
import mage.abilities.effects.OneShotEffect;
|
||||
import mage.constants.Outcome;
|
||||
import mage.constants.Zone;
|
||||
import mage.game.Game;
|
||||
import mage.players.Player;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author BetaSteward_at_googlemail.com
|
||||
*/
|
||||
public class ShuffleHandGraveyardAllEffect extends OneShotEffect {
|
||||
|
||||
public ShuffleHandGraveyardAllEffect() {
|
||||
super(Outcome.Neutral);
|
||||
staticText = "each player shuffles their hand and graveyard into their library";
|
||||
}
|
||||
|
||||
public ShuffleHandGraveyardAllEffect(final ShuffleHandGraveyardAllEffect effect) {
|
||||
super(effect);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean apply(Game game, Ability source) {
|
||||
Player controller = game.getPlayer(source.getControllerId());
|
||||
for (UUID playerId : game.getState().getPlayersInRange(controller.getId(), game)) {
|
||||
Player player = game.getPlayer(playerId);
|
||||
if (player != null) {
|
||||
player.moveCards(player.getHand(), Zone.LIBRARY, source, game);
|
||||
player.moveCards(player.getGraveyard(), Zone.LIBRARY, source, game);
|
||||
player.shuffleLibrary(source, game);
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ShuffleHandGraveyardAllEffect copy() {
|
||||
return new ShuffleHandGraveyardAllEffect(this);
|
||||
}
|
||||
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue