Implemented Game Plan, added new class for Timetwister effects

This commit is contained in:
Evan Kranzler 2018-05-24 11:55:00 -04:00
parent 1dfe0d8d0a
commit 8fb03574e6
10 changed files with 145 additions and 284 deletions

View file

@ -32,6 +32,7 @@ import mage.abilities.Ability;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.DrawCardAllEffect;
import mage.abilities.effects.common.ShuffleHandGraveyardAllEffect;
import mage.abilities.keyword.AftermathAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
@ -39,7 +40,6 @@ import mage.cards.SplitCard;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.SpellAbilityType;
import mage.constants.Zone;
import mage.filter.common.FilterNonlandPermanent;
import mage.filter.common.FilterSpellOrPermanent;
import mage.game.Game;
@ -72,7 +72,7 @@ public class CommitMemory extends SplitCard {
// Aftermath
// Each player shuffles their hand and graveyard into their library, then draws seven cards.
((CardImpl) (getRightHalfCard())).addAbility(new AftermathAbility().setRuleAtTheTop(true));
getRightHalfCard().getSpellAbility().addEffect(new MemoryEffect());
getRightHalfCard().getSpellAbility().addEffect(new ShuffleHandGraveyardAllEffect());
Effect effect = new DrawCardAllEffect(7);
effect.setText(", then draws seven cards");
getRightHalfCard().getSpellAbility().addEffect(effect);
@ -120,34 +120,3 @@ class CommitEffect extends OneShotEffect {
return false;
}
}
class MemoryEffect extends OneShotEffect {
public MemoryEffect() {
super(Outcome.Neutral);
staticText = "Each player shuffles their hand and graveyard into their library";
}
public MemoryEffect(final MemoryEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
for (UUID playerId : game.getState().getPlayersInRange(source.getControllerId(), game)) {
Player player = game.getPlayer(playerId);
if (player != null) {
player.moveCards(player.getHand(), Zone.LIBRARY, source, game);
player.moveCards(player.getGraveyard(), Zone.LIBRARY, source, game);
player.shuffleLibrary(source, game);
}
}
return true;
}
@Override
public MemoryEffect copy() {
return new MemoryEffect(this);
}
}

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@ -28,20 +28,15 @@
package mage.cards.d;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.condition.common.MyTurnCondition;
import mage.abilities.decorator.ConditionalOneShotEffect;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.DrawCardAllEffect;
import mage.abilities.effects.common.EndTurnEffect;
import mage.abilities.effects.common.ShuffleHandGraveyardAllEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.game.Game;
import mage.players.Player;
/**
*
@ -50,10 +45,10 @@ import mage.players.Player;
public class DaysUndoing extends CardImpl {
public DaysUndoing(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.SORCERY},"{2}{U}");
super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{2}{U}");
// Each player shuffles their hand and graveyard into their library, then draws seven cards. If it's your turn, end the turn.
this.getSpellAbility().addEffect(new DaysUndoingEffect());
this.getSpellAbility().addEffect(new ShuffleHandGraveyardAllEffect());
Effect effect = new DrawCardAllEffect(7);
effect.setText(", then draws seven cards");
this.getSpellAbility().addEffect(effect);
@ -69,36 +64,3 @@ public class DaysUndoing extends CardImpl {
return new DaysUndoing(this);
}
}
class DaysUndoingEffect extends OneShotEffect {
public DaysUndoingEffect() {
super(Outcome.Neutral);
staticText = "Each player shuffles their hand and graveyard into their library";
}
public DaysUndoingEffect(final DaysUndoingEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
for (UUID playerId : game.getState().getPlayersInRange(controller.getId(), game)) {
Player player = game.getPlayer(playerId);
if (player != null) {
player.moveCards(player.getHand(), Zone.LIBRARY, source, game);
player.moveCards(player.getGraveyard(), Zone.LIBRARY, source, game);
player.shuffleLibrary(source, game);
}
}
return true;
}
@Override
public DaysUndoingEffect copy() {
return new DaysUndoingEffect(this);
}
}

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@ -0,0 +1,68 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.cards.g;
import java.util.UUID;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.DrawCardAllEffect;
import mage.abilities.effects.common.ExileSpellEffect;
import mage.abilities.effects.common.ShuffleHandGraveyardAllEffect;
import mage.abilities.keyword.AssistAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
/**
*
* @author TheElk801
*/
public class GamePlan extends CardImpl {
public GamePlan(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{5}{U}");
// Assist
this.addAbility(new AssistAbility());
// Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Game Plan.
this.getSpellAbility().addEffect(new ShuffleHandGraveyardAllEffect());
Effect effect = new DrawCardAllEffect(7);
effect.setText(", then draws seven cards");
this.getSpellAbility().addEffect(effect);
this.getSpellAbility().addEffect(ExileSpellEffect.getInstance());
}
public GamePlan(final GamePlan card) {
super(card);
}
@Override
public GamePlan copy() {
return new GamePlan(this);
}
}

View file

@ -28,28 +28,24 @@
package mage.cards.j;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.LoyaltyAbility;
import mage.abilities.common.PlanswalkerEntersWithLoyalityCountersAbility;
import mage.abilities.dynamicvalue.common.StaticValue;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.DrawCardSourceControllerEffect;
import mage.abilities.effects.common.LookLibraryAndPickControllerEffect;
import mage.abilities.effects.common.ReturnToHandTargetEffect;
import mage.cards.Card;
import mage.abilities.effects.common.ShuffleHandGraveyardAllEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.SubType;
import mage.constants.Outcome;
import mage.constants.SuperType;
import mage.constants.Zone;
import mage.filter.FilterCard;
import mage.filter.FilterPermanent;
import mage.filter.common.FilterNonlandPermanent;
import mage.filter.predicate.permanent.AnotherPredicate;
import mage.game.Game;
import mage.players.Player;
import mage.target.TargetPermanent;
/**
@ -65,7 +61,7 @@ public class JaceTheLivingGuildpact extends CardImpl {
}
public JaceTheLivingGuildpact(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.PLANESWALKER},"{2}{U}{U}");
super(ownerId, setInfo, new CardType[]{CardType.PLANESWALKER}, "{2}{U}{U}");
this.addSuperType(SuperType.LEGENDARY);
this.subtype.add(SubType.JACE);
@ -83,7 +79,8 @@ public class JaceTheLivingGuildpact extends CardImpl {
this.addAbility(ability);
// -8: Each player shuffles their hand and graveyard into their library. You draw seven cards.
this.addAbility(new LoyaltyAbility(new JaceTheLivingGuildpactEffect(), -8));
ability = new LoyaltyAbility(new ShuffleHandGraveyardAllEffect(), -8);
ability.addEffect(new DrawCardSourceControllerEffect(7).setText("You draw seven cards"));
}
@ -96,45 +93,3 @@ public class JaceTheLivingGuildpact extends CardImpl {
return new JaceTheLivingGuildpact(this);
}
}
class JaceTheLivingGuildpactEffect extends OneShotEffect {
public JaceTheLivingGuildpactEffect() {
super(Outcome.Neutral);
staticText = "Each player shuffles their hand and graveyard into their library. You draw seven cards";
}
public JaceTheLivingGuildpactEffect(final JaceTheLivingGuildpactEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
for (UUID playerId : game.getState().getPlayersInRange(controller.getId(), game)) {
Player player = game.getPlayer(playerId);
if (player != null) {
for (Card card : player.getHand().getCards(game)) {
card.moveToZone(Zone.LIBRARY, source.getSourceId(), game, true);
}
for (Card card : player.getGraveyard().getCards(game)) {
card.moveToZone(Zone.LIBRARY, source.getSourceId(), game, true);
}
player.shuffleLibrary(source, game);
}
}
controller.drawCards(7, game);
return true;
}
return false;
}
@Override
public JaceTheLivingGuildpactEffect copy() {
return new JaceTheLivingGuildpactEffect(this);
}
}

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@ -34,6 +34,7 @@ import mage.abilities.common.LeavesBattlefieldTriggeredAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.ReplacementEffectImpl;
import mage.abilities.effects.common.ShuffleHandGraveyardAllEffect;
import mage.abilities.effects.common.continuous.CantCastMoreThanOneSpellEffect;
import mage.abilities.effects.common.continuous.MaximumHandSizeControllerEffect;
import mage.abilities.effects.common.continuous.MaximumHandSizeControllerEffect.HandSizeModification;
@ -56,22 +57,22 @@ import mage.players.Player;
public class MineMineMine extends CardImpl {
public MineMineMine(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT},"{4}{G}{G}");
super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{4}{G}{G}");
// When Mine, Mine, Mine enters the battlefield, each player puts his or her library into his or her hand.
this.addAbility(new EntersBattlefieldTriggeredAbility(new MineMineMineDrawEffect()));
// Players have no maximum hand size and don't lose the game for drawing from an empty library.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD,
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD,
new MaximumHandSizeControllerEffect(Integer.MAX_VALUE, Duration.WhileOnBattlefield, HandSizeModification.SET, TargetController.ANY)
.setText("Players have no maximum hand size and don't lose the game for drawing from an empty library")));
.setText("Players have no maximum hand size and don't lose the game for drawing from an empty library")));
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new MineMineMineDontLoseEffect()));
// Each player can't cast more than one spell each turn.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new CantCastMoreThanOneSpellEffect(TargetController.ANY)));
// When Mine, Mine, Mine leaves the battlefield, each player shuffles his or her hand and graveyard into his or her library.
this.addAbility(new LeavesBattlefieldTriggeredAbility(new MineMineMineShuffleEffect(), false));
this.addAbility(new LeavesBattlefieldTriggeredAbility(new ShuffleHandGraveyardAllEffect(), false));
}
public MineMineMine(final MineMineMine card) {
@ -133,7 +134,7 @@ class MineMineMineDontLoseEffect extends ReplacementEffectImpl {
public boolean replaceEvent(GameEvent event, Ability source, Game game) {
return true;
}
@Override
public boolean checksEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.DRAW_CARD;
@ -148,33 +149,3 @@ class MineMineMineDontLoseEffect extends ReplacementEffectImpl {
return false;
}
}
class MineMineMineShuffleEffect extends OneShotEffect {
public MineMineMineShuffleEffect() {
super(Outcome.Neutral);
staticText = "each player shuffles his or her hand and graveyard into his or her library";
}
public MineMineMineShuffleEffect(final MineMineMineShuffleEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
for (UUID playerId : game.getState().getPlayersInRange(source.getControllerId(), game)) {
Player player = game.getPlayer(playerId);
if (player != null) {
player.moveCards(player.getHand(), Zone.LIBRARY, source, game);
player.moveCards(player.getGraveyard(), Zone.LIBRARY, source, game);
player.shuffleLibrary(source, game);
}
}
return true;
}
@Override
public MineMineMineShuffleEffect copy() {
return new MineMineMineShuffleEffect(this);
}
}

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@ -31,13 +31,12 @@ import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.Mode;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.ShuffleHandGraveyardAllEffect;
import mage.abilities.keyword.EntwineAbility;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.game.Game;
import mage.players.Player;
@ -48,16 +47,16 @@ import mage.players.Player;
public class TemporalCascade extends CardImpl {
public TemporalCascade(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.SORCERY},"{5}{U}{U}");
super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{5}{U}{U}");
// Choose one - Each player shuffles their hand and graveyard into their library;
this.getSpellAbility().addEffect(new TemporalCascadeShuffleEffect());
this.getSpellAbility().addEffect(new ShuffleHandGraveyardAllEffect());
// or each player draws seven cards.
Mode mode = new Mode();
mode.getEffects().add(new TemporalCascadeDrawEffect());
this.getSpellAbility().getModes().addMode(mode);
// Entwine {2}
this.addAbility(new EntwineAbility("{2}"));
}
@ -72,42 +71,6 @@ public class TemporalCascade extends CardImpl {
}
}
class TemporalCascadeShuffleEffect extends OneShotEffect {
public TemporalCascadeShuffleEffect() {
super(Outcome.Neutral);
staticText = "Each player shuffles their hand and graveyard into their library";
}
public TemporalCascadeShuffleEffect(final TemporalCascadeShuffleEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
Player sourcePlayer = game.getPlayer(source.getControllerId());
for (UUID playerId: game.getState().getPlayersInRange(sourcePlayer.getId(), game)) {
Player player = game.getPlayer(playerId);
if (player != null) {
for (Card card: player.getHand().getCards(game)) {
card.moveToZone(Zone.LIBRARY, source.getSourceId(), game, true);
}
for (Card card: player.getGraveyard().getCards(game)) {
card.moveToZone(Zone.LIBRARY, source.getSourceId(), game, true);
}
player.shuffleLibrary(source, game);
}
}
return true;
}
@Override
public TemporalCascadeShuffleEffect copy() {
return new TemporalCascadeShuffleEffect(this);
}
}
class TemporalCascadeDrawEffect extends OneShotEffect {
public TemporalCascadeDrawEffect() {
@ -123,11 +86,11 @@ class TemporalCascadeDrawEffect extends OneShotEffect {
public boolean apply(Game game, Ability source) {
Player sourcePlayer = game.getPlayer(source.getControllerId());
game.getState().handleSimultaneousEvent(game); // needed here so state based triggered effects
for (UUID playerId: game.getState().getPlayersInRange(sourcePlayer.getId(), game)) {
for (UUID playerId : game.getState().getPlayersInRange(sourcePlayer.getId(), game)) {
Player player = game.getPlayer(playerId);
if (player != null) {
player.drawCards(7, game);
}
}
}
return true;
}
@ -136,4 +99,4 @@ class TemporalCascadeDrawEffect extends OneShotEffect {
public TemporalCascadeDrawEffect copy() {
return new TemporalCascadeDrawEffect(this);
}
}
}

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@ -28,18 +28,13 @@
package mage.cards.t;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.DrawCardAllEffect;
import mage.abilities.effects.common.ExileSpellEffect;
import mage.abilities.effects.common.ShuffleHandGraveyardAllEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.game.Game;
import mage.players.Player;
/**
*
@ -48,10 +43,10 @@ import mage.players.Player;
public class TimeReversal extends CardImpl {
public TimeReversal(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.SORCERY},"{3}{U}{U}");
super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{3}{U}{U}");
// Each player shuffles their hand and graveyard into their library, then draws seven cards
this.getSpellAbility().addEffect(new TimeReversalEffect());
this.getSpellAbility().addEffect(new ShuffleHandGraveyardAllEffect());
Effect effect = new DrawCardAllEffect(7);
effect.setText(", then draws seven cards");
this.getSpellAbility().addEffect(effect);
@ -67,35 +62,3 @@ public class TimeReversal extends CardImpl {
return new TimeReversal(this);
}
}
class TimeReversalEffect extends OneShotEffect {
public TimeReversalEffect() {
super(Outcome.Neutral);
staticText = "Each player shuffles their hand and graveyard into their library, then draws seven cards";
}
public TimeReversalEffect(final TimeReversalEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
for (UUID playerId : game.getState().getPlayersInRange(controller.getId(), game)) {
Player player = game.getPlayer(playerId);
if (player != null) {
player.moveCards(player.getHand(), Zone.LIBRARY, source, game);
player.moveCards(player.getGraveyard(), Zone.LIBRARY, source, game);
player.shuffleLibrary(source, game);
}
}
return true;
}
@Override
public TimeReversalEffect copy() {
return new TimeReversalEffect(this);
}
}

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@ -28,17 +28,12 @@
package mage.cards.t;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.DrawCardAllEffect;
import mage.abilities.effects.common.ShuffleHandGraveyardAllEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.game.Game;
import mage.players.Player;
/**
*
@ -47,10 +42,10 @@ import mage.players.Player;
public class Timetwister extends CardImpl {
public Timetwister(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.SORCERY},"{2}{U}");
super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{2}{U}");
// Each player shuffles their hand and graveyard into their library, then draws seven cards.
this.getSpellAbility().addEffect(new TimetwisterEffect());
this.getSpellAbility().addEffect(new ShuffleHandGraveyardAllEffect());
Effect effect = new DrawCardAllEffect(7);
effect.setText(", then draws seven cards");
this.getSpellAbility().addEffect(effect);
@ -66,34 +61,3 @@ public class Timetwister extends CardImpl {
return new Timetwister(this);
}
}
class TimetwisterEffect extends OneShotEffect {
public TimetwisterEffect() {
super(Outcome.Neutral);
staticText = "Each player shuffles their hand and graveyard into their library";
}
public TimetwisterEffect(final TimetwisterEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
for (UUID playerId : game.getState().getPlayersInRange(source.getControllerId(), game)) {
Player player = game.getPlayer(playerId);
if (player != null) {
player.moveCards(player.getHand(), Zone.LIBRARY, source, game);
player.moveCards(player.getGraveyard(), Zone.LIBRARY, source, game);
player.shuffleLibrary(source, game);
}
}
return true;
}
@Override
public TimetwisterEffect copy() {
return new TimetwisterEffect(this);
}
}

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@ -80,6 +80,7 @@ public class Battlebond extends ExpansionSet {
cards.add(new SetCardInfo("Fan Favorite", 46, Rarity.COMMON, mage.cards.f.FanFavorite.class));
cards.add(new SetCardInfo("Fertile Ground", 198, Rarity.COMMON, mage.cards.f.FertileGround.class));
cards.add(new SetCardInfo("Forest", 254, Rarity.LAND, mage.cards.basiclands.Forest.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Game Plan", 35, Rarity.RARE, mage.cards.g.GamePlan.class));
cards.add(new SetCardInfo("Generous Patron", 70, Rarity.RARE, mage.cards.g.GenerousPatron.class));
cards.add(new SetCardInfo("Greater Good", 201, Rarity.RARE, mage.cards.g.GreaterGood.class));
cards.add(new SetCardInfo("Impetuous Protege", 19, Rarity.UNCOMMON, mage.cards.i.ImpetuousProtege.class));

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@ -0,0 +1,45 @@
package mage.abilities.effects.common;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.game.Game;
import mage.players.Player;
/**
*
* @author BetaSteward_at_googlemail.com
*/
public class ShuffleHandGraveyardAllEffect extends OneShotEffect {
public ShuffleHandGraveyardAllEffect() {
super(Outcome.Neutral);
staticText = "each player shuffles their hand and graveyard into their library";
}
public ShuffleHandGraveyardAllEffect(final ShuffleHandGraveyardAllEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
for (UUID playerId : game.getState().getPlayersInRange(controller.getId(), game)) {
Player player = game.getPlayer(playerId);
if (player != null) {
player.moveCards(player.getHand(), Zone.LIBRARY, source, game);
player.moveCards(player.getGraveyard(), Zone.LIBRARY, source, game);
player.shuffleLibrary(source, game);
}
}
return true;
}
@Override
public ShuffleHandGraveyardAllEffect copy() {
return new ShuffleHandGraveyardAllEffect(this);
}
}