Added extra turn attribute to GameState.

This commit is contained in:
LevelX2 2013-09-12 17:18:22 +02:00
parent 09017e7e3a
commit 8e19052d6d
3 changed files with 14 additions and 2 deletions

View file

@ -113,7 +113,7 @@ class ScionOfDarknessEffect extends OneShotEffect<ScionOfDarknessEffect> {
if (you.chooseTarget(Outcome.PutCreatureInPlay, target, source, game)) {
Card card = game.getCard(target.getFirstTarget());
if (card != null) {
card.putOntoBattlefield(game, Zone.GRAVEYARD, id, you.getId());
card.putOntoBattlefield(game, Zone.GRAVEYARD, source.getSourceId(), you.getId());
return true;
}
}