forked from External/mage
Added extra turn attribute to GameState.
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3 changed files with 14 additions and 2 deletions
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@ -113,7 +113,7 @@ class ScionOfDarknessEffect extends OneShotEffect<ScionOfDarknessEffect> {
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if (you.chooseTarget(Outcome.PutCreatureInPlay, target, source, game)) {
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Card card = game.getCard(target.getFirstTarget());
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if (card != null) {
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card.putOntoBattlefield(game, Zone.GRAVEYARD, id, you.getId());
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card.putOntoBattlefield(game, Zone.GRAVEYARD, source.getSourceId(), you.getId());
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return true;
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}
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}
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