forked from External/mage
Added extra turn attribute to GameState.
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3 changed files with 14 additions and 2 deletions
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@ -558,10 +558,11 @@ public abstract class GameImpl<T extends GameImpl<T>> implements Game, Serializa
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//20091005 - 500.7
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while (getState().getTurnMods().extraTurn(player.getId())) {
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state.setExtraTurn(true);
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playTurn(player);
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state.setTurnNum(state.getTurnNum() + 1);
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}
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state.setExtraTurn(false);
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player = players.getNext(this);
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}
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}
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