forked from External/mage
refactor: improved usage of one time turn modifications (skip step, extra turn, etc)
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46 changed files with 222 additions and 190 deletions
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@ -68,7 +68,7 @@ public class SkipNextPlayerUntapStepEffect extends OneShotEffect {
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}
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}
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if (player != null) {
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game.getState().getTurnMods().add(new TurnMod(player.getId(), PhaseStep.UNTAP));
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game.getState().getTurnMods().add(new TurnMod(player.getId()).withSkipStep(PhaseStep.UNTAP));
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return true;
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}
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return false;
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