forked from External/mage
refactor: improved usage of one time turn modifications (skip step, extra turn, etc)
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4554fbc408
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46 changed files with 222 additions and 190 deletions
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@ -30,8 +30,7 @@ public class AdditionalCombatPhaseEffect extends OneShotEffect {
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@Override
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public boolean apply(Game game, Ability source) {
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game.getState().getTurnMods().add(new TurnMod(game.getState().getActivePlayerId(),
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TurnPhase.COMBAT, null, false));
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game.getState().getTurnMods().add(new TurnMod(game.getState().getActivePlayerId()).withExtraPhase(TurnPhase.COMBAT));
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return true;
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}
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}
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