[TLA] Implement Invasion Tactics

This commit is contained in:
theelk801 2025-10-29 15:35:03 -04:00
parent 085fe11160
commit 8cd27af5a5
2 changed files with 47 additions and 0 deletions

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@ -0,0 +1,46 @@
package mage.cards.i;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.common.OneOrMoreCombatDamagePlayerTriggeredAbility;
import mage.abilities.effects.common.DrawCardSourceControllerEffect;
import mage.abilities.effects.common.continuous.BoostControlledEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.SubType;
import mage.filter.FilterPermanent;
import mage.filter.common.FilterControlledPermanent;
import java.util.UUID;
/**
* @author TheElk801
*/
public final class InvasionTactics extends CardImpl {
private static final FilterPermanent filter = new FilterControlledPermanent(SubType.ALLY, "Allies you control");
public InvasionTactics(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{4}{G}");
// When this enchantment enters, creatures you control get +2/+2 until end of turn.
this.addAbility(new EntersBattlefieldTriggeredAbility(
new BoostControlledEffect(2, 2, Duration.EndOfTurn)
));
// Whenever one or more Allies you control deal combat damage to a player, draw a card.
this.addAbility(new OneOrMoreCombatDamagePlayerTriggeredAbility(
new DrawCardSourceControllerEffect(1), filter
));
}
private InvasionTactics(final InvasionTactics card) {
super(card);
}
@Override
public InvasionTactics copy() {
return new InvasionTactics(this);
}
}

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@ -93,6 +93,7 @@ public final class AvatarTheLastAirbender extends ExpansionSet {
cards.add(new SetCardInfo("Hog-Monkey", 104, Rarity.COMMON, mage.cards.h.HogMonkey.class)); cards.add(new SetCardInfo("Hog-Monkey", 104, Rarity.COMMON, mage.cards.h.HogMonkey.class));
cards.add(new SetCardInfo("How to Start a Riot", 140, Rarity.COMMON, mage.cards.h.HowToStartARiot.class)); cards.add(new SetCardInfo("How to Start a Riot", 140, Rarity.COMMON, mage.cards.h.HowToStartARiot.class));
cards.add(new SetCardInfo("Iguana Parrot", 56, Rarity.COMMON, mage.cards.i.IguanaParrot.class)); cards.add(new SetCardInfo("Iguana Parrot", 56, Rarity.COMMON, mage.cards.i.IguanaParrot.class));
cards.add(new SetCardInfo("Invasion Tactics", 183, Rarity.UNCOMMON, mage.cards.i.InvasionTactics.class));
cards.add(new SetCardInfo("Island", 283, Rarity.LAND, mage.cards.basiclands.Island.class, NON_FULL_USE_VARIOUS)); cards.add(new SetCardInfo("Island", 283, Rarity.LAND, mage.cards.basiclands.Island.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Island", 288, Rarity.LAND, mage.cards.basiclands.Island.class, FULL_ART_BFZ_VARIOUS)); cards.add(new SetCardInfo("Island", 288, Rarity.LAND, mage.cards.basiclands.Island.class, FULL_ART_BFZ_VARIOUS));
cards.add(new SetCardInfo("Island", 293, Rarity.LAND, mage.cards.basiclands.Island.class, FULL_ART_BFZ_VARIOUS)); cards.add(new SetCardInfo("Island", 293, Rarity.LAND, mage.cards.basiclands.Island.class, FULL_ART_BFZ_VARIOUS));