forked from External/mage
Bestow rework/fixes (#13973)
* New Bestow test, minor improvements * Partially rework Bestow to not rely on perpetual card modifications * Add Bestow subtype tests, improve PrototypeTest * Fix Subtype existing without required card type * Improve docs, improve aura spell copy target copying check, improve subtype handling * Add additional test * Review improvements * Remove subtype/type check * Consolidate temporary becomeAura into function * Add Enchant Creature ability
This commit is contained in:
parent
95f53fc671
commit
8cd1bec19d
8 changed files with 248 additions and 166 deletions
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@ -6,12 +6,17 @@ import mage.constants.CardType;
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import mage.constants.PhaseStep;
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import mage.constants.SubType;
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import mage.constants.Zone;
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import mage.counters.CounterType;
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import mage.filter.FilterPermanent;
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import mage.filter.predicate.mageobject.NamePredicate;
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import mage.game.permanent.Permanent;
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import org.junit.Assert;
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import org.junit.Test;
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import org.mage.test.player.TestPlayer;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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import java.util.List;
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/**
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* @author LevelX2
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*/
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@ -82,6 +87,7 @@ public class BestowTest extends CardTestPlayerBase {
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assertSubtype("Hopeful Eidolon", SubType.AURA);
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assertType("Hopeful Eidolon", CardType.ENCHANTMENT, true);
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assertType("Hopeful Eidolon", CardType.CREATURE, false);
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assertNotSubtype("Hopeful Eidolon", SubType.SPIRIT);
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}
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/**
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@ -122,59 +128,63 @@ public class BestowTest extends CardTestPlayerBase {
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@Test
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public void bestowEnchantmentBecomesCreature() {
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addCard(Zone.BATTLEFIELD, playerA, "Plains", 4);
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addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion");
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addCard(Zone.BATTLEFIELD, playerA, "Safehold Elite"); // 2/2 creature + Persist to return as a 1/1
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addCard(Zone.HAND, playerA, "Hopeful Eidolon");
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addCard(Zone.BATTLEFIELD, playerB, "Mountain", 1);
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addCard(Zone.HAND, playerB, "Lightning Bolt");
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Hopeful Eidolon using bestow", "Silvercoat Lion");
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castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerB, "Lightning Bolt", "Silvercoat Lion");
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Hopeful Eidolon using bestow", "Safehold Elite");
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castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerB, "Lightning Bolt", "Safehold Elite");
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setStrictChooseMode(true);
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setStopAt(1, PhaseStep.END_TURN);
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execute();
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// because Boon Satyr is no creature on the battlefield, evolve may not trigger
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assertLife(playerA, 20);
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assertLife(playerB, 20);
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assertPermanentCount(playerA, "Silvercoat Lion", 0);
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assertPermanentCount(playerA, "Safehold Elite", 1);
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assertPowerToughness(playerA, "Safehold Elite", 1, 1);
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assertPermanentCount(playerA, "Hopeful Eidolon", 1);
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assertPowerToughness(playerA, "Hopeful Eidolon", 1, 1);
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Permanent hopefulEidolon = getPermanent("Hopeful Eidolon", playerA);
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Assert.assertTrue("Hopeful Eidolon has to be a creature but is not", hopefulEidolon.isCreature(currentGame));
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Assert.assertTrue("Hopeful Eidolon has to be an enchantment but is not", hopefulEidolon.isEnchantment(currentGame));
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assertType("Hopeful Eidolon", CardType.CREATURE, true);
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assertSubtype("Hopeful Eidolon", SubType.SPIRIT);
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assertType("Hopeful Eidolon", CardType.ENCHANTMENT, true);
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assertNotSubtype("Hopeful Eidolon", SubType.AURA);
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}
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/**
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* Test that card cast with bestow will not be tapped, if creatures come
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* into play tapped
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* into play tapped. If it is cast with bestow but the target removed, it should be tapped.
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*/
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@Test
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public void bestowEnchantmentWillNotBeTapped() {
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addCard(Zone.BATTLEFIELD, playerA, "Forest", 6);
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addCustomEffect_TargetDestroy(playerA);
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addCard(Zone.BATTLEFIELD, playerA, "Forest", 10);
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addCard(Zone.BATTLEFIELD, playerA, "Silent Artisan");
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addCard(Zone.HAND, playerA, "Boon Satyr");
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addCard(Zone.HAND, playerA, "Leafcrown Dryad");
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// Enchantment {1}{W}
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// Creatures your opponents control enter the battlefield tapped.
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addCard(Zone.BATTLEFIELD, playerB, "Imposing Sovereign");
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castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerA, "Boon Satyr using bestow", "Silent Artisan");
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Boon Satyr using bestow", "Silent Artisan");
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checkPT("Boon Satyr attached", 1, PhaseStep.BEGIN_COMBAT, playerA, "Silent Artisan", 7, 7);
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castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerA, "Leafcrown Dryad using bestow", "Silent Artisan");
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activateAbility(1, PhaseStep.POSTCOMBAT_MAIN, playerA, "target destroy", "Silent Artisan");
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setStrictChooseMode(true);
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setStopAt(1, PhaseStep.END_TURN);
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execute();
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// because Boon Satyr is no creature on the battlefield, evolve may not trigger
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assertPermanentCount(playerA, "Silent Artisan", 1);
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assertPowerToughness(playerA, "Silent Artisan", 7, 7);
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// because cast with bestow, Boon Satyr may not be tapped
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// Boon Satyr should not be tapped since it resolved as an aura, Leafcrown Dryad resolved as a creature
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assertTapped("Boon Satyr", false);
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assertTapped("Leafcrown Dryad", true);
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}
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@ -271,7 +281,6 @@ public class BestowTest extends CardTestPlayerBase {
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assertHandCount(playerB, "Disdainful Stroke", 1);
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assertPermanentCount(playerA, "Hypnotic Siren", 1);
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// because cast with bestow, Boon Satyr may not be tapped
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assertPermanentCount(playerA, "Silvercoat Lion", 1);
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assertPowerToughness(playerA, "Silvercoat Lion", 3, 3);
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@ -551,4 +560,127 @@ public class BestowTest extends CardTestPlayerBase {
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assertType("Nylea's Emissary", CardType.CREATURE, false);
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assertType("Nylea's Emissary", CardType.ENCHANTMENT, SubType.AURA);
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}
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@Test
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public void testCastBestowFlashRootwaterShaman() {
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addCard(Zone.HAND, playerA, "Nylea's Emissary"); // +3/+3, only an aura if cast with bestow
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addCard(Zone.BATTLEFIELD, playerA, "Forest", 6);
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addCard(Zone.BATTLEFIELD, playerA, "Rootwater Shaman"); //aura spells with enchant creature have flash
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addCard(Zone.BATTLEFIELD, playerA, "Memnite", 1); // 1/1
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castSpell(1, PhaseStep.BEGIN_COMBAT, playerA, "Nylea's Emissary using bestow", "Memnite");
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setStrictChooseMode(true);
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setStopAt(1, PhaseStep.POSTCOMBAT_MAIN);
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execute();
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assertPermanentCount(playerA, "Nylea's Emissary", 1);
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assertPowerToughness(playerA, "Memnite", 4, 4);
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assertType("Nylea's Emissary", CardType.CREATURE, false);
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assertType("Nylea's Emissary", CardType.ENCHANTMENT, SubType.AURA);
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}
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/**
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* Tests that copied bestow works correctly both on the stack and battlefield, including with the creature removed
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*/
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@Test
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public void bestowCopiesTest() {
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addCard(Zone.BATTLEFIELD, playerA, "Tundra", 18);
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addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion");
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addCard(Zone.BATTLEFIELD, playerA, "Overloaded Mage-Ring", 2);
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addCard(Zone.HAND, playerA, "Hopeful Eidolon", 2);
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addCard(Zone.HAND, playerA, "Copy Enchantment");
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addCard(Zone.HAND, playerA, "Mythos of Illuna");
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addCard(Zone.BATTLEFIELD, playerB, "Mountain", 4);
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addCard(Zone.HAND, playerB, "Lightning Blast");
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Hopeful Eidolon using bestow", "Silvercoat Lion");
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activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "{1}, {T}, Sacrifice", "Hopeful Eidolon");
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setChoice(playerA, false);
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waitStackResolved(1, PhaseStep.PRECOMBAT_MAIN);
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Mythos of Illuna", "Hopeful Eidolon"); // Making a token copy of a resolved Bestow aura makes a token creature
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waitStackResolved(1, PhaseStep.PRECOMBAT_MAIN);
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Copy Enchantment"); // Copying a resolved Bestow aura makes a creature
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setChoice(playerA, true);
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setChoice(playerA, "Hopeful Eidolon");
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checkPT("Lion with 2x Hopeful Eidolon attached", 1, PhaseStep.BEGIN_COMBAT, playerA, "Silvercoat Lion", 4, 4);
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checkPermanentCount("Four Hopeful Eidolons resolved", 1, PhaseStep.BEGIN_COMBAT, playerA, "Hopeful Eidolon", 4);
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castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerA, "Hopeful Eidolon using bestow", "Silvercoat Lion");
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activateAbility(1, PhaseStep.POSTCOMBAT_MAIN, playerA, "{1}, {T}, Sacrifice", "Hopeful Eidolon");
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setChoice(playerA, false);
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castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerB, "Lightning Blast", "Silvercoat Lion");
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setStrictChooseMode(true);
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setStopAt(1, PhaseStep.END_TURN);
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execute();
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assertPermanentCount(playerA, "Silvercoat Lion", 0);
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assertPermanentCount(playerA, "Hopeful Eidolon", 6);
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assertTokenCount(playerA, "Hopeful Eidolon", 2);
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FilterPermanent filter = new FilterPermanent();
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filter.add(new NamePredicate("Hopeful Eidolon"));
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List<Permanent> eidolons = currentGame.getBattlefield().getAllActivePermanents(filter, currentGame);
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Assert.assertEquals("Six Eidolons found with filter", 6, eidolons.size());
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for (Permanent p : eidolons){
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Assert.assertTrue("Is Enchantment", p.getCardType(currentGame).contains(CardType.ENCHANTMENT));
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Assert.assertFalse("Is not Aura", p.getSubtype(currentGame).contains(SubType.AURA));
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Assert.assertTrue("Is Creature", p.getCardType(currentGame).contains(CardType.CREATURE));
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Assert.assertTrue("Is Spirit", p.getSubtype(currentGame).contains(SubType.SPIRIT));
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Assert.assertEquals("Is 1 power", 1, p.getPower().getValue());
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Assert.assertEquals("Is 1 toughness", 1, p.getToughness().getValue());
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}
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}
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@Test
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public void testBestowSubtype() {
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addCard(Zone.HAND, playerA, "Hopeful Eidolon", 2); // Spirit when cast as creature, not when cast as aura
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addCard(Zone.BATTLEFIELD, playerA, "Plains", 5);
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addCard(Zone.BATTLEFIELD, playerA, "Waxmane Baku"); // May add a counter on casting a spirit spell
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addCard(Zone.BATTLEFIELD, playerA, "Drogskol Cavalry"); // +2 life whenever another spirit enters
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Hopeful Eidolon using bestow", "Waxmane Baku");
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checkPermanentCounters("Not a Spirit, no KI counters", 1, PhaseStep.BEGIN_COMBAT, playerA, "Waxmane Baku", CounterType.KI, 0);
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checkLife("Not a Spirit, no lifegain", 1, PhaseStep.BEGIN_COMBAT, playerA, 20);
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castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerA, "Hopeful Eidolon");
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setChoice(playerA, true);
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setStrictChooseMode(true);
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setStopAt(1, PhaseStep.END_TURN);
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execute();
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assertPermanentCount(playerA, "Hopeful Eidolon", 2);
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assertPowerToughness(playerA, "Waxmane Baku", 3, 3);
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assertCounterCount(playerA, "Waxmane Baku", CounterType.KI, 1);
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assertLife(playerA, 22);
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}
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@Test
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public void testBestowSBATiming() {
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addCard(Zone.HAND, playerA, "Hopeful Eidolon", 2); // +1/+1
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addCard(Zone.HAND, playerA, "Pyroclasm", 2); // 2 damage
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addCard(Zone.BATTLEFIELD, playerA, "Plateau", 10);
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addCard(Zone.BATTLEFIELD, playerA, "Crusader of Odric");
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addCard(Zone.BATTLEFIELD, playerA, "Memnite");
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addCard(Zone.BATTLEFIELD, playerA, "Eager Cadet");
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Hopeful Eidolon using bestow", "Memnite", true);
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Hopeful Eidolon using bestow", "Eager Cadet");
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checkPT("Memnite P/T", 1, PhaseStep.BEGIN_COMBAT, playerA, "Memnite", 2, 2);
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checkPT("Eager Cadet P/T", 1, PhaseStep.BEGIN_COMBAT, playerA, "Eager Cadet", 2, 2);
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checkPT("Crusader P/T", 1, PhaseStep.BEGIN_COMBAT, playerA, "Crusader of Odric", 3, 3);
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castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerA, "Pyroclasm");
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setStrictChooseMode(true);
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setStopAt(1, PhaseStep.END_TURN);
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execute();
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assertPermanentCount(playerA, "Hopeful Eidolon", 2);
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assertPermanentCount(playerA, "Crusader of Odric", 1);
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assertDamageReceived(playerA, "Crusader of Odric", 2);
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assertGraveyardCount(playerA, 3);
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}
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}
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@ -2,6 +2,7 @@ package org.mage.test.cards.abilities.keywords;
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import mage.MageObject;
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import mage.ObjectColor;
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import mage.abilities.common.EntersBattlefieldAllTriggeredAbility;
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import mage.abilities.common.SpellCastControllerTriggeredAbility;
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import mage.abilities.effects.common.GainLifeEffect;
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import mage.abilities.keyword.HasteAbility;
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@ -9,6 +10,7 @@ import mage.cards.Card;
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import mage.constants.ComparisonType;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import mage.filter.FilterPermanent;
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import mage.filter.FilterSpell;
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import mage.filter.StaticFilters;
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import mage.filter.predicate.Predicate;
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@ -61,14 +63,22 @@ public class PrototypeTest extends CardTestPlayerBase {
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}
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private void makeTester(Predicate<? super MageObject>... predicates) {
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FilterSpell filter = new FilterSpell();
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FilterSpell filterA = new FilterSpell();
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FilterPermanent filterB = new FilterPermanent();
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for (Predicate<? super MageObject> predicate : predicates) {
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filter.add(predicate);
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filterA.add(predicate);
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filterB.add(predicate);
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}
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addCustomCardWithAbility(
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"tester", playerA,
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new SpellCastControllerTriggeredAbility(
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new GainLifeEffect(1), filter, false
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new GainLifeEffect(1), filterA, false
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)
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);
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addCustomCardWithAbility(
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"tester", playerB,
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new EntersBattlefieldAllTriggeredAbility(
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new GainLifeEffect(1), filterB, false
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)
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);
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}
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@ -159,6 +169,7 @@ public class PrototypeTest extends CardTestPlayerBase {
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execute();
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assertLife(playerA, 20 + 1);
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assertLife(playerB, 20 + 1);
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}
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@Test
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@ -174,6 +185,7 @@ public class PrototypeTest extends CardTestPlayerBase {
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execute();
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assertLife(playerA, 20 + 1);
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assertLife(playerB, 20 + 1);
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}
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@Test
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@ -192,6 +204,7 @@ public class PrototypeTest extends CardTestPlayerBase {
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execute();
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assertLife(playerA, 20 + 1);
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assertLife(playerB, 20 + 1);
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}
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@Test
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@ -210,6 +223,7 @@ public class PrototypeTest extends CardTestPlayerBase {
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execute();
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assertLife(playerA, 20 + 1);
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assertLife(playerB, 20 + 1);
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}
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@Test
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@ -225,6 +239,7 @@ public class PrototypeTest extends CardTestPlayerBase {
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execute();
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assertLife(playerA, 20 + 1);
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assertLife(playerB, 20 + 1);
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}
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@Test
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@ -240,6 +255,7 @@ public class PrototypeTest extends CardTestPlayerBase {
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execute();
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assertLife(playerA, 20 + 1);
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assertLife(playerB, 20 + 1);
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}
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@Test
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@ -1127,12 +1127,10 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
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int actualCount = 0;
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for (Permanent permanent : currentGame.getBattlefield().getAllActivePermanents()) {
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if (permanent instanceof PermanentToken) {
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if (permanent.getControllerId().equals(player.getId())) {
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if (isObjectHaveTargetNameOrAlias(player, permanent, tokenName)) {
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actualCount++;
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}
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}
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if (permanent instanceof PermanentToken
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&& permanent.getControllerId().equals(player.getId())
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&& isObjectHaveTargetNameOrAlias(player, permanent, tokenName)) {
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actualCount++;
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}
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}
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Assert.assertEquals("(Battlefield) Tokens counts for " + player.getName() + " are not equal (" + tokenName + ')', count, actualCount);
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@ -6,14 +6,13 @@ import mage.abilities.SpellAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.costs.Costs;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.effects.ReplacementEffectImpl;
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import mage.abilities.effects.ContinuousEffectImpl;
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import mage.abilities.effects.common.AttachEffect;
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import mage.cards.Card;
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import mage.constants.*;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.events.GameEvent.EventType;
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import mage.game.permanent.Permanent;
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import mage.game.stack.Spell;
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import mage.target.TargetPermanent;
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import mage.target.common.TargetCreaturePermanent;
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import mage.util.CardUtil;
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@ -90,9 +89,9 @@ public class BestowAbility extends SpellAbility {
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TargetPermanent auraTarget = new TargetCreaturePermanent();
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this.addTarget(auraTarget);
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this.addEffect(new AttachEffect(Outcome.BoostCreature));
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Ability ability = new SimpleStaticAbility(new BestowEntersBattlefieldEffect());
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Ability ability = new SimpleStaticAbility(new BestowTypeEffect());
|
||||
ability.setRuleVisible(false);
|
||||
addSubAbility(ability);
|
||||
this.addSubAbility(ability);
|
||||
}
|
||||
|
||||
protected BestowAbility(final BestowAbility ability) {
|
||||
|
|
@ -122,70 +121,65 @@ public class BestowAbility extends SpellAbility {
|
|||
sb.append(" <i>(If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)</i>");
|
||||
return sb.toString();
|
||||
}
|
||||
|
||||
public static void becomeCreature(Permanent permanent, Game game) {
|
||||
// permanently changes to the object
|
||||
if (permanent != null) {
|
||||
MageObject basicObject = permanent.getBasicMageObject();
|
||||
if (basicObject != null) {
|
||||
game.checkStateAndTriggered(); // Bug #8157
|
||||
basicObject.getSubtype().remove(SubType.AURA);
|
||||
basicObject.addCardType(CardType.CREATURE);
|
||||
}
|
||||
permanent.getSubtype().remove(SubType.AURA);
|
||||
permanent.addCardType(CardType.CREATURE);
|
||||
}
|
||||
}
|
||||
|
||||
public static void becomeAura(Card card) {
|
||||
// permanently changes to the object
|
||||
// permanently changes to the object, only use on copies
|
||||
if (card != null) {
|
||||
if (!card.getCardType().contains(CardType.ENCHANTMENT)) {
|
||||
throw new IllegalStateException("Bestow perpetual becomeAura called on non-enchantment card");
|
||||
}
|
||||
card.addSubType(SubType.AURA);
|
||||
card.removeCardType(CardType.CREATURE);
|
||||
card.addCardType(CardType.ENCHANTMENT);
|
||||
card.removeAllCreatureTypes();
|
||||
if (card instanceof Spell) {
|
||||
((Spell) card).addAbilityForCopy(new EnchantAbility(new TargetCreaturePermanent()));
|
||||
} else {
|
||||
card.addAbility(new EnchantAbility(new TargetCreaturePermanent()));
|
||||
}
|
||||
}
|
||||
}
|
||||
public static void becomeAura(Game game, MageObject object) {
|
||||
// temporary changes only
|
||||
if (object != null && object.getCardType(game).contains(CardType.ENCHANTMENT)) {
|
||||
object.addSubType(game, SubType.AURA);
|
||||
object.removeCardType(game, CardType.CREATURE);
|
||||
object.removeAllCreatureTypes(game);
|
||||
if (object instanceof Permanent) {
|
||||
((Permanent) object).addAbility(new EnchantAbility(new TargetCreaturePermanent()), object.getId(), game);
|
||||
} else if (object instanceof Spell) {
|
||||
game.getState().addOtherAbility(((Spell) object).getCard(), new EnchantAbility(new TargetCreaturePermanent()));
|
||||
} else if (object instanceof Card) {
|
||||
game.getState().addOtherAbility((Card) object, new EnchantAbility(new TargetCreaturePermanent()));
|
||||
} else {
|
||||
throw new IllegalArgumentException("Bestow temporary becomeAura called on non-Permanent non-Spell object: " + object.getClass().getName());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
class BestowEntersBattlefieldEffect extends ReplacementEffectImpl {
|
||||
class BestowTypeEffect extends ContinuousEffectImpl {
|
||||
|
||||
public BestowEntersBattlefieldEffect() {
|
||||
super(Duration.WhileOnBattlefield, Outcome.Neutral);
|
||||
BestowTypeEffect() {
|
||||
super(Duration.WhileOnBattlefield, Layer.TypeChangingEffects_4, SubLayer.NA, Outcome.Benefit);
|
||||
}
|
||||
|
||||
protected BestowEntersBattlefieldEffect(final BestowEntersBattlefieldEffect effect) {
|
||||
private BestowTypeEffect(final BestowTypeEffect effect) {
|
||||
super(effect);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean checksEventType(GameEvent event, Game game) {
|
||||
return EventType.ENTERS_THE_BATTLEFIELD_SELF == event.getType();
|
||||
public BestowTypeEffect copy() {
|
||||
return new BestowTypeEffect(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean applies(GameEvent event, Ability source, Game game) {
|
||||
return event.getTargetId().equals(source.getSourceId());
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean replaceEvent(GameEvent event, Ability source, Game game) {
|
||||
Permanent bestowPermanent = game.getPermanentEntering(source.getSourceId());
|
||||
if (bestowPermanent == null || !bestowPermanent.hasSubtype(SubType.AURA, game)) {
|
||||
public boolean apply(Game game, Ability source) {
|
||||
Permanent permanent = source.getSourcePermanentIfItStillExists(game);
|
||||
if (permanent == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// change types permanently
|
||||
MageObject basicObject = bestowPermanent.getBasicMageObject();
|
||||
if (basicObject != null && !basicObject.getSubtype().contains(SubType.AURA)) {
|
||||
basicObject.addSubType(SubType.AURA);
|
||||
basicObject.removeCardType(CardType.CREATURE);
|
||||
if (game.getPermanent(permanent.getAttachedTo()) != null){
|
||||
BestowAbility.becomeAura(game, permanent);
|
||||
}
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public BestowEntersBattlefieldEffect copy() {
|
||||
return new BestowEntersBattlefieldEffect(this);
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
|||
|
|
@ -135,6 +135,7 @@ class ReconfigureTypeEffect extends ContinuousEffectImpl {
|
|||
return false;
|
||||
}
|
||||
permanent.removeCardType(game, CardType.CREATURE);
|
||||
permanent.removeAllCreatureTypes(game);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -2670,10 +2670,9 @@ public abstract class GameImpl implements Game {
|
|||
Permanent attachedTo = getPermanent(perm.getAttachedTo());
|
||||
if (attachedTo == null || !attachedTo.getAttachments().contains(perm.getId())) {
|
||||
// handle bestow unattachment
|
||||
Card card = this.getCard(perm.getId());
|
||||
if (card != null && card.isCreature(this)) {
|
||||
if (perm.getAbilities().stream().anyMatch(x -> x instanceof BestowAbility)) {
|
||||
UUID wasAttachedTo = perm.getAttachedTo();
|
||||
perm.attachTo(null, null, this);
|
||||
perm.unattach(this);
|
||||
fireEvent(new UnattachedEvent(wasAttachedTo, perm.getId(), perm, null));
|
||||
} else if (movePermanentToGraveyardWithInfo(perm)) {
|
||||
somethingHappened = true;
|
||||
|
|
@ -2683,11 +2682,9 @@ public abstract class GameImpl implements Game {
|
|||
if (auraFilter instanceof FilterPermanent) {
|
||||
if (!((FilterPermanent) auraFilter).match(attachedTo, perm.getControllerId(), perm.getSpellAbility(), this)
|
||||
|| attachedTo.cantBeAttachedBy(perm, null, this, true)) {
|
||||
Card card = this.getCard(perm.getId());
|
||||
if (card != null && card.isCreature(this)) {
|
||||
if (perm.getAbilities().stream().anyMatch(x -> x instanceof BestowAbility)) {
|
||||
UUID wasAttachedTo = perm.getAttachedTo();
|
||||
perm.attachTo(null, null, this);
|
||||
BestowAbility.becomeCreature(perm, this);
|
||||
perm.unattach(this);
|
||||
fireEvent(new UnattachedEvent(wasAttachedTo, perm.getId(), perm, null));
|
||||
} else if (movePermanentToGraveyardWithInfo(perm)) {
|
||||
somethingHappened = true;
|
||||
|
|
@ -2695,11 +2692,9 @@ public abstract class GameImpl implements Game {
|
|||
}
|
||||
} else if (!auraFilter.match(attachedTo, this) || attachedTo.cantBeAttachedBy(perm, null, this, true)) {
|
||||
// handle bestow unattachment
|
||||
Card card = this.getCard(perm.getId());
|
||||
if (card != null && card.isCreature(this)) {
|
||||
if (perm.getAbilities().stream().anyMatch(x -> x instanceof BestowAbility)) {
|
||||
UUID wasAttachedTo = perm.getAttachedTo();
|
||||
perm.attachTo(null, null, this);
|
||||
BestowAbility.becomeCreature(perm, this);
|
||||
perm.unattach(this);
|
||||
fireEvent(new UnattachedEvent(wasAttachedTo, perm.getId(), perm, null));
|
||||
} else if (movePermanentToGraveyardWithInfo(perm)) {
|
||||
somethingHappened = true;
|
||||
|
|
|
|||
|
|
@ -2061,24 +2061,6 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
|
|||
return color;
|
||||
}
|
||||
|
||||
//20180810 - 701.3d
|
||||
//If an object leaves the zone it's in, all attached permanents become unattached
|
||||
//note that this code doesn't actually detach anything, and is a bit of a bandaid
|
||||
public void detachAllAttachments(Game game) {
|
||||
for (UUID attachmentId : getAttachments()) {
|
||||
Permanent attachment = game.getPermanent(attachmentId);
|
||||
Card attachmentCard = game.getCard(attachmentId);
|
||||
if (attachment != null && attachmentCard != null) {
|
||||
//make bestow cards and licids into creatures
|
||||
//aura test to stop bludgeon brawl shenanigans from using this code
|
||||
//consider adding code to handle that case?
|
||||
if (attachment.hasSubtype(SubType.AURA, game) && attachmentCard.isCreature(game)) {
|
||||
BestowAbility.becomeCreature(attachment, game);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean moveToZone(Zone toZone, Ability source, Game game, boolean flag, List<UUID> appliedEffects) {
|
||||
Zone fromZone = game.getState().getZone(objectId);
|
||||
|
|
@ -2091,12 +2073,7 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
|
|||
} else {
|
||||
zoneChangeInfo = new ZoneChangeInfo(event);
|
||||
}
|
||||
boolean successfullyMoved = ZonesHandler.moveCard(zoneChangeInfo, game, source);
|
||||
//20180810 - 701.3d
|
||||
if (successfullyMoved) {
|
||||
detachAllAttachments(game);
|
||||
}
|
||||
return successfullyMoved;
|
||||
return ZonesHandler.moveCard(zoneChangeInfo, game, source);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
|
@ -2107,11 +2084,6 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
|
|||
ZoneChangeEvent event = new ZoneChangeEvent(this, source, ownerId, fromZone, Zone.EXILED, appliedEffects);
|
||||
ZoneChangeInfo.Exile zcInfo = new ZoneChangeInfo.Exile(event, exileId, name);
|
||||
|
||||
boolean successfullyMoved = ZonesHandler.moveCard(zcInfo, game, source);
|
||||
//20180810 - 701.3d
|
||||
if (successfullyMoved) {
|
||||
detachAllAttachments(game);
|
||||
}
|
||||
return successfullyMoved;
|
||||
return ZonesHandler.moveCard(zcInfo, game, source);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -20,7 +20,6 @@ import mage.game.MageObjectAttribute;
|
|||
import mage.game.events.CopiedStackObjectEvent;
|
||||
import mage.game.events.ZoneChangeEvent;
|
||||
import mage.game.permanent.Permanent;
|
||||
import mage.game.permanent.PermanentCard;
|
||||
import mage.game.permanent.token.Token;
|
||||
import mage.players.Player;
|
||||
import mage.util.CardUtil;
|
||||
|
|
@ -335,45 +334,39 @@ public class Spell extends StackObjectImpl implements Card {
|
|||
counter(null, /*this.getSpellAbility()*/ game);
|
||||
return false;
|
||||
} else if (this.isEnchantment(game) && this.hasSubtype(SubType.AURA, game)) {
|
||||
boolean bestow = SpellAbilityCastMode.BESTOW.equals(ability.getSpellAbilityCastMode());
|
||||
if (ability.getTargets().stillLegal(ability, game)) {
|
||||
boolean bestow = SpellAbilityCastMode.BESTOW.equals(ability.getSpellAbilityCastMode());
|
||||
if (bestow) {
|
||||
// before put to play:
|
||||
// Must be removed first time, after that will be removed by continous effect
|
||||
// Otherwise effects like evolve trigger from creature comes into play event
|
||||
card.removeCardType(CardType.CREATURE);
|
||||
card.addSubType(game, SubType.AURA);
|
||||
BestowAbility.becomeAura(game, card);
|
||||
}
|
||||
UUID permId;
|
||||
boolean flag;
|
||||
boolean permanentCreated;
|
||||
if (isCopy()) {
|
||||
Token token = CopyTokenFunction.createTokenCopy(card, game, this);
|
||||
// The token that a resolving copy of a spell becomes isn’t said to have been “created.” (2020-09-25)
|
||||
if (token.putOntoBattlefield(1, game, ability, getControllerId(), false, false, null, null, false)) {
|
||||
permId = token.getLastAddedTokenIds().stream().findFirst().orElse(null);
|
||||
flag = true;
|
||||
permanentCreated = true;
|
||||
} else {
|
||||
permId = null;
|
||||
flag = false;
|
||||
permanentCreated = false;
|
||||
}
|
||||
} else {
|
||||
permId = card.getId();
|
||||
MageObjectReference mor = new MageObjectReference(getSpellAbility());
|
||||
game.storePermanentCostsTags(mor, getSpellAbility());
|
||||
flag = controller.moveCards(card, Zone.BATTLEFIELD, ability, game, false, faceDown, false, null);
|
||||
permanentCreated = controller.moveCards(card, Zone.BATTLEFIELD, ability, game, false, faceDown, false, null);
|
||||
}
|
||||
if (flag) {
|
||||
if (permanentCreated) {
|
||||
if (bestow) {
|
||||
// card will be copied during putOntoBattlefield, so the card of CardPermanent has to be changed
|
||||
// TODO: Find a better way to prevent bestow creatures from being effected by creature affecting abilities
|
||||
Permanent permanent = game.getPermanent(permId);
|
||||
if (permanent instanceof PermanentCard) {
|
||||
// after put to play:
|
||||
// restore removed stats (see "before put to play" above)
|
||||
permanent.setSpellAbility(ability); // otherwise spell ability without bestow will be set
|
||||
card.addCardType(CardType.CREATURE);
|
||||
card.getSubtype().remove(SubType.AURA);
|
||||
}
|
||||
permanent.setSpellAbility(ability); // otherwise spell ability without bestow will be set
|
||||
// The continuous effect that makes the permanent an aura doesn't apply until after the permanent has already entered,
|
||||
// so it must be modified manually here first. Same root cause as the Blood Moon problem https://github.com/magefree/mage/issues/4202
|
||||
BestowAbility.becomeAura(game, permanent);
|
||||
}
|
||||
if (isCopy()) {
|
||||
Permanent token = game.getPermanent(permId);
|
||||
|
|
@ -381,7 +374,8 @@ public class Spell extends StackObjectImpl implements Card {
|
|||
return false;
|
||||
}
|
||||
for (Ability ability2 : token.getAbilities()) {
|
||||
if (!bestow || ability2 instanceof BestowAbility) {
|
||||
if (ability2 instanceof SpellAbility && ability2.getTargets().size() == 1) {
|
||||
// Copy aura SpellAbility's targets into the new token's SpellAbility
|
||||
ability2.getTargets().get(0).add(ability.getFirstTarget(), game);
|
||||
ability2.getEffects().get(0).apply(game, ability2);
|
||||
return ability2.resolve(game);
|
||||
|
|
@ -391,24 +385,13 @@ public class Spell extends StackObjectImpl implements Card {
|
|||
}
|
||||
return ability.resolve(game);
|
||||
}
|
||||
if (bestow) {
|
||||
card.addCardType(game, CardType.CREATURE);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
// Aura has no legal target and its a bestow enchantment -> Add it to battlefield as creature
|
||||
if (SpellAbilityCastMode.BESTOW.equals(this.getSpellAbility().getSpellAbilityCastMode())) {
|
||||
if (bestow) {
|
||||
MageObjectReference mor = new MageObjectReference(getSpellAbility());
|
||||
game.storePermanentCostsTags(mor, getSpellAbility());
|
||||
if (controller.moveCards(card, Zone.BATTLEFIELD, ability, game, false, faceDown, false, null)) {
|
||||
Permanent permanent = game.getPermanent(card.getId());
|
||||
if (permanent instanceof PermanentCard) {
|
||||
((PermanentCard) permanent).getCard().addCardType(game, CardType.CREATURE);
|
||||
((PermanentCard) permanent).getCard().removeSubType(game, SubType.AURA);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
return controller.moveCards(card, Zone.BATTLEFIELD, ability, game, false, faceDown, false, null);
|
||||
} else {
|
||||
//20091005 - 608.2b
|
||||
if (!game.isSimulation()) {
|
||||
|
|
@ -585,10 +568,8 @@ public class Spell extends StackObjectImpl implements Card {
|
|||
return cardTypes;
|
||||
}
|
||||
if (SpellAbilityCastMode.BESTOW.equals(this.getSpellAbility().getSpellAbilityCastMode())) {
|
||||
List<CardType> cardTypes = new ArrayList<>();
|
||||
cardTypes.addAll(card.getCardType(game));
|
||||
cardTypes.remove(CardType.CREATURE);
|
||||
return cardTypes;
|
||||
Card modifiedCard = this.getSpellAbility().getSpellAbilityCastMode().getTypeModifiedCardObjectCopy(card, this.getSpellAbility(), game);
|
||||
return modifiedCard.getCardType(game);
|
||||
}
|
||||
return card.getCardType(game);
|
||||
}
|
||||
|
|
@ -600,26 +581,19 @@ public class Spell extends StackObjectImpl implements Card {
|
|||
|
||||
@Override
|
||||
public SubTypes getSubtype(Game game) {
|
||||
// Bestow's changes are non-copiable, and must be reapplied
|
||||
if (SpellAbilityCastMode.BESTOW.equals(this.getSpellAbility().getSpellAbilityCastMode())) {
|
||||
SubTypes subtypes = card.getSubtype(game);
|
||||
if (!subtypes.contains(SubType.AURA)) { // do it only once
|
||||
subtypes.add(SubType.AURA);
|
||||
}
|
||||
return subtypes;
|
||||
Card modifiedCard = this.getSpellAbility().getSpellAbilityCastMode().getTypeModifiedCardObjectCopy(card, this.getSpellAbility(), game);
|
||||
return modifiedCard.getSubtype();
|
||||
}
|
||||
return card.getSubtype(game);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hasSubtype(SubType subtype, Game game) {
|
||||
if (SpellAbilityCastMode.BESTOW.equals(this.getSpellAbility().getSpellAbilityCastMode())) { // workaround for Bestow (don't like it)
|
||||
SubTypes subtypes = card.getSubtype(game);
|
||||
if (!subtypes.contains(SubType.AURA)) { // do it only once
|
||||
subtypes.add(SubType.AURA);
|
||||
}
|
||||
if (subtypes.contains(subtype)) {
|
||||
return true;
|
||||
}
|
||||
if (SpellAbilityCastMode.BESTOW.equals(this.getSpellAbility().getSpellAbilityCastMode())) {
|
||||
Card modifiedCard = this.getSpellAbility().getSpellAbilityCastMode().getTypeModifiedCardObjectCopy(card, this.getSpellAbility(), game);
|
||||
return modifiedCard.hasSubtype(subtype, game);
|
||||
}
|
||||
return card.hasSubtype(subtype, game);
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue