forked from External/mage
* Fixed some game locking loops if a player concedes while resolving an effect (e.g. Scry, Discard). Some changes to game log for info about moving cards to library.
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19 changed files with 43 additions and 44 deletions
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@ -98,7 +98,7 @@ public class RevealLibraryPutIntoHandEffect extends OneShotEffect<RevealLibraryP
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}
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}
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while (cards.size() > 1) {
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while (player.isInGame() && cards.size() > 1) {
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Card card;
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if (anyOrder) {
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TargetCard target = new TargetCard(Zone.PICK, new FilterCard("card to put on the bottom of your library"));
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