* Fixed some game locking loops if a player concedes while resolving an effect (e.g. Scry, Discard). Some changes to game log for info about moving cards to library.

This commit is contained in:
LevelX2 2014-05-29 10:27:52 +02:00
parent dad109b88e
commit 8bd3109c87
19 changed files with 43 additions and 44 deletions

View file

@ -98,7 +98,7 @@ public class RevealLibraryPutIntoHandEffect extends OneShotEffect<RevealLibraryP
}
}
while (cards.size() > 1) {
while (player.isInGame() && cards.size() > 1) {
Card card;
if (anyOrder) {
TargetCard target = new TargetCard(Zone.PICK, new FilterCard("card to put on the bottom of your library"));