forked from External/mage
[FIC] Implement Amarant Coral
This commit is contained in:
parent
d6d75edf34
commit
8bae73cea3
7 changed files with 130 additions and 172 deletions
50
Mage.Sets/src/mage/cards/a/AmarantCoral.java
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50
Mage.Sets/src/mage/cards/a/AmarantCoral.java
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@ -0,0 +1,50 @@
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package mage.cards.a;
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import mage.MageInt;
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import mage.abilities.common.AttacksEachCombatStaticAbility;
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import mage.abilities.common.DealsDamageToOpponentTriggeredAbility;
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import mage.abilities.effects.common.DamageEachOtherOpponentThatMuchEffect;
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import mage.abilities.keyword.TrampleAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.SubType;
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import mage.constants.SuperType;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class AmarantCoral extends CardImpl {
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public AmarantCoral(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{R}{G}");
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this.supertype.add(SuperType.LEGENDARY);
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this.subtype.add(SubType.HUMAN);
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this.subtype.add(SubType.MONK);
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this.power = new MageInt(5);
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this.toughness = new MageInt(4);
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// Trample
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this.addAbility(TrampleAbility.getInstance());
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// Amarant Coral attacks each combat if able.
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this.addAbility(new AttacksEachCombatStaticAbility());
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// No Mercy -- Whenever Amarant Coral deals combat damage to an opponent, it deals that much damage to each other opponent.
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this.addAbility(new DealsDamageToOpponentTriggeredAbility(
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new DamageEachOtherOpponentThatMuchEffect(), false, true, true
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).withFlavorWord("No Mercy"));
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}
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private AmarantCoral(final AmarantCoral card) {
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super(card);
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}
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@Override
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public AmarantCoral copy() {
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return new AmarantCoral(this);
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}
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}
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@ -1,20 +1,14 @@
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package mage.cards.g;
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import mage.MageInt;
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import mage.MageObject;
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import mage.abilities.Ability;
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import mage.abilities.common.DealsDamageToOpponentTriggeredAbility;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.DamageEachOtherOpponentThatMuchEffect;
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import mage.abilities.keyword.MeleeAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.SubType;
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import mage.game.Game;
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import mage.players.Player;
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import java.util.Objects;
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import java.util.UUID;
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/**
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@ -33,7 +27,9 @@ public final class GrenzosRuffians extends CardImpl {
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this.addAbility(new MeleeAbility());
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// Whenever Grenzo's Ruffians deals combat damage to a opponent, it deals that much damage to each other opponent.
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this.addAbility(new DealsDamageToOpponentTriggeredAbility(new GrenzosRuffiansEffect(), false, true, true));
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this.addAbility(new DealsDamageToOpponentTriggeredAbility(
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new DamageEachOtherOpponentThatMuchEffect(), false, true, true
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));
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}
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private GrenzosRuffians(final GrenzosRuffians card) {
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@ -45,40 +41,3 @@ public final class GrenzosRuffians extends CardImpl {
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return new GrenzosRuffians(this);
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}
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}
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class GrenzosRuffiansEffect extends OneShotEffect {
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GrenzosRuffiansEffect() {
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super(Outcome.Benefit);
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this.staticText = "it deals that much damage to each other opponent";
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}
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private GrenzosRuffiansEffect(final GrenzosRuffiansEffect effect) {
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super(effect);
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}
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@Override
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public GrenzosRuffiansEffect copy() {
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return new GrenzosRuffiansEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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UUID damagedOpponent = this.getTargetPointer().getFirst(game, source);
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int amount = (Integer) getValue("damage");
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MageObject object = game.getObject(source);
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if (object != null && amount > 0 && damagedOpponent != null) {
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for (UUID playerId : game.getOpponents(source.getControllerId())) {
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if (!Objects.equals(playerId, damagedOpponent)) {
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Player opponent = game.getPlayer(playerId);
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if (opponent != null) {
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int dealtDamage = opponent.damage(amount, source.getSourceId(), source, game);
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game.informPlayers(object.getLogName() + " deals " + dealtDamage + " damage to " + opponent.getLogName());
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}
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}
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}
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return true;
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}
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return false;
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}
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}
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@ -1,19 +1,13 @@
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package mage.cards.h;
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import mage.MageInt;
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import mage.MageObject;
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import mage.abilities.Ability;
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import mage.abilities.common.DealsDamageToOpponentTriggeredAbility;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.DamageEachOtherOpponentThatMuchEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.SubType;
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import mage.game.Game;
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import mage.players.Player;
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import java.util.Objects;
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import java.util.UUID;
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/**
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@ -29,7 +23,9 @@ public final class HydraOmnivore extends CardImpl {
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this.toughness = new MageInt(8);
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// Whenever Hydra Omnivore deals combat damage to an opponent, it deals that much damage to each other opponent.
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this.addAbility(new DealsDamageToOpponentTriggeredAbility(new HydraOmnivoreEffect(), false, true, true));
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this.addAbility(new DealsDamageToOpponentTriggeredAbility(
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new DamageEachOtherOpponentThatMuchEffect(), false, true, true
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));
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}
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private HydraOmnivore(final HydraOmnivore card) {
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@ -41,40 +37,3 @@ public final class HydraOmnivore extends CardImpl {
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return new HydraOmnivore(this);
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}
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}
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class HydraOmnivoreEffect extends OneShotEffect {
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HydraOmnivoreEffect() {
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super(Outcome.Benefit);
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this.staticText = "it deals that much damage to each other opponent";
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}
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private HydraOmnivoreEffect(final HydraOmnivoreEffect effect) {
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super(effect);
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}
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@Override
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public HydraOmnivoreEffect copy() {
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return new HydraOmnivoreEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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UUID damagedOpponent = this.getTargetPointer().getFirst(game, source);
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int amount = (Integer) getValue("damage");
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MageObject object = game.getObject(source);
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if (object != null && amount > 0 && damagedOpponent != null) {
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for (UUID playerId : game.getOpponents(source.getControllerId())) {
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if (!Objects.equals(playerId, damagedOpponent)) {
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Player opponent = game.getPlayer(playerId);
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if (opponent != null) {
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int dealtDamage = opponent.damage(amount, source.getSourceId(), source, game);
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game.informPlayers(object.getLogName() + " deals " + dealtDamage + " damage to " + opponent.getLogName());
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}
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}
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}
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return true;
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}
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return false;
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}
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}
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@ -6,18 +6,18 @@ import mage.abilities.common.DealsDamageToOpponentTriggeredAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.condition.Condition;
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import mage.abilities.decorator.ConditionalContinuousEffect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.dynamicvalue.common.SavedDamageValue;
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import mage.abilities.effects.common.DamageEachOtherOpponentThatMuchEffect;
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import mage.abilities.effects.common.DrawCardSourceControllerEffect;
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import mage.abilities.effects.common.continuous.GainAbilitySourceEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.SubType;
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import mage.constants.SuperType;
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import mage.counters.Counter;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import java.util.Objects;
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import java.util.UUID;
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@ -37,12 +37,16 @@ public final class KoseiPenitentWarlord extends CardImpl {
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this.toughness = new MageInt(5);
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// As long as Kosei, Penitent Warlord is enchanted, equipped, and has a counter on it, Kosei has "Whenever Kosei, Penitent Warlord deals combat damage to an opponent, you draw that many cards and Kosei deals that much damage to each other opponent."
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Ability ability = new DealsDamageToOpponentTriggeredAbility(
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new DrawCardSourceControllerEffect(SavedDamageValue.MANY),
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false, true, true
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);
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ability.addEffect(new DamageEachOtherOpponentThatMuchEffect()
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.setText("and {this} deals that much damage to each other opponent"));
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this.addAbility(new SimpleStaticAbility(new ConditionalContinuousEffect(
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new GainAbilitySourceEffect(new DealsDamageToOpponentTriggeredAbility(
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new KoseiPenitentWarlordEffect(), false, true, true
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)), KoseiPenitentWarlordCondition.instance, "as long as {this} is enchanted, equipped, " +
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"and has a counter on it, {this} has \"Whenever {this} deals combat damage to an opponent, " +
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"you draw that many cards and {this} deals that much damage to each other opponent.\""
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new GainAbilitySourceEffect(ability), KoseiPenitentWarlordCondition.instance, "as long as " +
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"{this} is enchanted, equipped, and has a counter on it, {this} has \"Whenever {this} deals combat " +
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"damage to an opponent, you draw that many cards and {this} deals that much damage to each other opponent.\""
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)));
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}
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@ -82,41 +86,3 @@ enum KoseiPenitentWarlordCondition implements Condition {
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.anyMatch(permanent -> permanent.hasSubtype(SubType.AURA, game));
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}
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}
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class KoseiPenitentWarlordEffect extends OneShotEffect {
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KoseiPenitentWarlordEffect() {
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super(Outcome.Benefit);
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staticText = "you draw that many cards and {this} deals that much damage to each other opponent";
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}
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private KoseiPenitentWarlordEffect(final KoseiPenitentWarlordEffect effect) {
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super(effect);
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}
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@Override
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public KoseiPenitentWarlordEffect copy() {
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return new KoseiPenitentWarlordEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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int damage = (Integer) getValue("damage");
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if (controller == null || damage < 1) {
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return false;
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}
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controller.drawCards(damage, source, game);
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UUID damagedOpponentId = getTargetPointer().getFirst(game, source);
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for (UUID opponentId : game.getOpponents(source.getControllerId())) {
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if (opponentId.equals(damagedOpponentId)) {
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continue;
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}
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Player opponent = game.getPlayer(opponentId);
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if (opponent != null) {
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opponent.damage(damage, source, game);
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}
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}
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return true;
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}
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}
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@ -5,13 +5,14 @@ import mage.MageObject;
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import mage.abilities.Ability;
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import mage.abilities.common.DealsDamageToOpponentTriggeredAbility;
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import mage.abilities.common.OneOrMoreCombatDamagePlayerTriggeredAbility;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.condition.Condition;
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import mage.abilities.decorator.ConditionalOneShotEffect;
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import mage.abilities.effects.common.DamageEachOtherOpponentThatMuchEffect;
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import mage.abilities.effects.common.counter.AddCountersSourceEffect;
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import mage.abilities.keyword.MenaceAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.SubType;
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import mage.constants.SuperType;
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import mage.counters.CounterType;
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@ -42,9 +43,10 @@ public final class VincentVengefulAtoner extends CardImpl {
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));
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// Chaos -- Whenever Vincent deals combat damage to an opponent, it deals that much damage to each other opponent if Vincent's power is 7 or greater.
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this.addAbility(new DealsDamageToOpponentTriggeredAbility(
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new VincentVengefulAtonerEffect(), false, true, true
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).withFlavorWord("Chaos"));
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this.addAbility(new DealsDamageToOpponentTriggeredAbility(new ConditionalOneShotEffect(
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new DamageEachOtherOpponentThatMuchEffect(), VincentVengefulAtonerCondition.instance,
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"it deals that much damage to each other opponent if {this}'s power is 7 or greater"
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), false, true, true).withFlavorWord("Chaos"));
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}
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private VincentVengefulAtoner(final VincentVengefulAtoner card) {
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@ -57,42 +59,16 @@ public final class VincentVengefulAtoner extends CardImpl {
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}
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}
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class VincentVengefulAtonerEffect extends OneShotEffect {
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VincentVengefulAtonerEffect() {
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super(Outcome.Benefit);
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staticText = "it deals that much damage to each other opponent if {this}'s power is 7 or greater";
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}
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private VincentVengefulAtonerEffect(final VincentVengefulAtonerEffect effect) {
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super(effect);
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}
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@Override
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public VincentVengefulAtonerEffect copy() {
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return new VincentVengefulAtonerEffect(this);
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}
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enum VincentVengefulAtonerCondition implements Condition {
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instance;
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@Override
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public boolean apply(Game game, Ability source) {
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if (Optional
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return Optional
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.ofNullable(source.getSourcePermanentOrLKI(game))
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.map(MageObject::getPower)
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.map(MageInt::getValue)
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.orElse(0) < 7) {
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return false;
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}
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int amount = (Integer) getValue("damage");
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if (amount < 1) {
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return false;
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}
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UUID targetId = getTargetPointer().getFirst(game, source);
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for (UUID opponentId : game.getOpponents(source.getControllerId())) {
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Optional.ofNullable(opponentId)
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.filter(uuid -> !uuid.equals(targetId))
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.map(game::getPlayer)
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.map(player -> player.damage(amount, source, game));
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}
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return true;
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.filter(x -> x >= 7)
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.isPresent();
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}
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}
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@ -27,6 +27,7 @@ public final class FinalFantasyCommander extends ExpansionSet {
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cards.add(new SetCardInfo("Alphinaud Leveilleur", 140, Rarity.RARE, mage.cards.a.AlphinaudLeveilleur.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Alphinaud Leveilleur", 33, Rarity.RARE, mage.cards.a.AlphinaudLeveilleur.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Altered Ego", 317, Rarity.RARE, mage.cards.a.AlteredEgo.class));
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cards.add(new SetCardInfo("Amarant Coral", 457, Rarity.RARE, mage.cards.a.AmarantCoral.class));
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cards.add(new SetCardInfo("An Offer You Can't Refuse", 267, Rarity.UNCOMMON, mage.cards.a.AnOfferYouCantRefuse.class));
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cards.add(new SetCardInfo("Angel of the Ruins", 229, Rarity.UNCOMMON, mage.cards.a.AngelOfTheRuins.class));
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cards.add(new SetCardInfo("Anger", 289, Rarity.UNCOMMON, mage.cards.a.Anger.class));
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@ -0,0 +1,47 @@
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package mage.abilities.effects.common;
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import mage.abilities.Ability;
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import mage.abilities.effects.OneShotEffect;
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import mage.constants.Outcome;
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import mage.game.Game;
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import java.util.Optional;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public class DamageEachOtherOpponentThatMuchEffect extends OneShotEffect {
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public DamageEachOtherOpponentThatMuchEffect() {
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super(Outcome.Benefit);
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staticText = "it deals that much damage to each other opponent";
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}
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private DamageEachOtherOpponentThatMuchEffect(final DamageEachOtherOpponentThatMuchEffect effect) {
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super(effect);
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}
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@Override
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public DamageEachOtherOpponentThatMuchEffect copy() {
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return new DamageEachOtherOpponentThatMuchEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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int damage = (Integer) getValue("damage");
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if (damage < 1) {
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return false;
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}
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UUID playerId = getTargetPointer().getFirst(game, source);
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for (UUID opponentId : game.getOpponents(source.getControllerId())) {
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if (opponentId.equals(playerId)) {
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continue;
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}
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Optional.ofNullable(opponentId)
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.map(game::getPlayer)
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.ifPresent(player -> player.damage(damage, source, game));
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}
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return true;
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}
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}
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