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287 changed files with 3420 additions and 2315 deletions
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@ -171,6 +171,13 @@ public class GameEvent implements Serializable {
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MANA_PAYED,
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LOSES, LOST, WINS,
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TARGET, TARGETED,
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/* TARGETS_VALID
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targetId id of the spell or id of stack ability the targets were set to
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sourceId = targetId
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playerId controller of the spell or stack ability
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amount not used for this event
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*/
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TARGETS_VALID,
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/* COUNTER
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targetId id of the spell or id of stack ability
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sourceId sourceId of the ability countering the spell or stack ability
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