forked from External/mage
fix #13177 (Zurgo and Ojutai)
trigger on combat damage only, regression from #13066
This commit is contained in:
parent
3bfa1443b2
commit
89b2509fa5
1 changed files with 3 additions and 0 deletions
|
|
@ -98,6 +98,9 @@ class ZurgoAndOjutaiTriggeredAbility extends TriggeredAbilityImpl implements Bat
|
|||
|
||||
@Override
|
||||
public boolean checkEvent(DamagedEvent event, Game game) {
|
||||
if (!event.isCombatDamage()) {
|
||||
return false;
|
||||
}
|
||||
Permanent permanent = game.getPermanent(event.getSourceId());
|
||||
Permanent defender = game.getPermanent(event.getTargetId());
|
||||
return permanent != null
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue