client/server overhaul - tested on localhost, remote testing pending

This commit is contained in:
BetaSteward 2011-05-24 23:52:26 -04:00
parent ecbd843fb7
commit 892f7cce1b
90 changed files with 4448 additions and 500 deletions

View file

@ -31,10 +31,13 @@ package mage.server.game;
import java.util.UUID;
import mage.game.Game;
import mage.game.GameState;
import mage.MageException;
import mage.interfaces.callback.CallbackException;
import mage.interfaces.callback.ClientCallback;
import mage.server.Session;
import mage.server.SessionManager;
import mage.view.GameView;
import org.apache.log4j.Logger;
/**
*
@ -42,6 +45,7 @@ import mage.view.GameView;
*/
public class ReplaySession implements GameCallback {
private final static Logger logger = Logger.getLogger(ReplaySession.class);
private GameReplay replay;
protected UUID sessionId;
@ -53,8 +57,13 @@ public class ReplaySession implements GameCallback {
public void replay() {
replay.start();
Session session = SessionManager.getInstance().getSession(sessionId);
if (session != null)
session.fireCallback(new ClientCallback("replayInit", replay.getGame().getId(), new GameView(replay.next(), replay.getGame())));
if (session != null) {
try {
session.fireCallback(new ClientCallback("replayInit", replay.getGame().getId(), new GameView(replay.next(), replay.getGame())));
} catch (CallbackException ex) {
logger.fatal("replay init exception", ex);
}
}
}
public void stop() {
@ -72,8 +81,13 @@ public class ReplaySession implements GameCallback {
@Override
public void gameResult(final String result) {
Session session = SessionManager.getInstance().getSession(sessionId);
if (session != null)
session.fireCallback(new ClientCallback("replayDone", replay.getGame().getId(), result));
if (session != null) {
try {
session.fireCallback(new ClientCallback("replayDone", replay.getGame().getId(), result));
} catch (CallbackException ex) {
logger.fatal("replay done exception", ex);
}
}
}
private void updateGame(final GameState state, Game game) {
@ -82,8 +96,13 @@ public class ReplaySession implements GameCallback {
}
else {
Session session = SessionManager.getInstance().getSession(sessionId);
if (session != null)
session.fireCallback(new ClientCallback("replayUpdate", replay.getGame().getId(), new GameView(state, game)));
if (session != null) {
try {
session.fireCallback(new ClientCallback("replayUpdate", replay.getGame().getId(), new GameView(state, game)));
} catch (CallbackException ex) {
logger.fatal("replay update exception", ex);
}
}
}
}