forked from External/mage
* Fixed a problem of defaulting pile setiing in deck editor. Pile setiing is now saved separate for different usages.
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88d8c30b6c
14 changed files with 85 additions and 64 deletions
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@ -43,9 +43,9 @@ import mage.view.CardsView;
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public interface ICardGrid {
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void clearCardEventListeners();
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void addCardEventListener(Listener<Event> listener);
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void drawCards(SortSetting sortSetting, boolean piles);
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void loadCards(CardsView showCards, SortSetting sortSetting, boolean piles, BigCard bigCard, UUID gameId);
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void loadCards(CardsView showCards, SortSetting sortSetting, boolean piles, BigCard bigCard, UUID gameId, boolean merge);
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void drawCards(SortSetting sortSetting);
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void loadCards(CardsView showCards, SortSetting sortSetting, BigCard bigCard, UUID gameId);
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void loadCards(CardsView showCards, SortSetting sortSetting, BigCard bigCard, UUID gameId, boolean merge);
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void refresh();
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int cardsSize();
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}
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