forked from External/mage
* Reworked handling of revealed and look at windows. Windows can stay open now and moved to a position and stay there.
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12 changed files with 232 additions and 63 deletions
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@ -445,8 +445,12 @@ public class GameState implements Serializable, Copyable<GameState> {
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return lookedAt.get(playerId);
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}
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public void clearLookedAt(UUID playerId) {
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lookedAt.remove(playerId);
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public void clearRevealed() {
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revealed.clear();
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}
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public void clearLookedAt() {
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lookedAt.clear();
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}
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public Turn getTurn() {
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