[CLB] Implemented White Plume Adventurer

This commit is contained in:
Evan Kranzler 2022-05-17 20:18:18 -04:00
parent 4777466b50
commit 86dad5e54f
13 changed files with 524 additions and 9 deletions

View file

@ -0,0 +1,179 @@
package mage.designations;
import mage.abilities.Ability;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.OneShotEffect;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.game.Controllable;
import mage.game.Game;
import mage.game.events.DamagedPlayerBatchEvent;
import mage.game.events.GameEvent;
import mage.target.targetpointer.FixedTarget;
import java.util.Objects;
import java.util.UUID;
/**
* @author TheElk801
*/
public class Initiative extends Designation {
public Initiative() {
super(DesignationType.THE_INITIATIVE, "CLB");
// Whenever one or more creatures a player controls deals combat damage to you, that player takes the initiative.
this.addAbility(new InitiativeDamageTriggeredAbility());
// Whenever you take the initiative and at the beginning of your upkeep, venture into Undercity.
this.addAbility(new InitiativeVentureTriggeredAbility());
}
private Initiative(final Initiative card) {
super(card);
}
@Override
public Initiative copy() {
return new Initiative(this);
}
}
class InitiativeDamageTriggeredAbility extends TriggeredAbilityImpl {
InitiativeDamageTriggeredAbility() {
super(Zone.ALL, new InitiativeTakeEffect());
}
private InitiativeDamageTriggeredAbility(final InitiativeDamageTriggeredAbility ability) {
super(ability);
}
@Override
public InitiativeDamageTriggeredAbility copy() {
return new InitiativeDamageTriggeredAbility(this);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.DAMAGED_PLAYER_BATCH;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (!event.getTargetId().equals(game.getInitiativeId())) {
return false;
}
DamagedPlayerBatchEvent dEvent = (DamagedPlayerBatchEvent) event;
UUID playerId = dEvent
.getEvents()
.stream()
.map(GameEvent::getSourceId)
.map(game::getPermanent)
.filter(Objects::nonNull)
.map(Controllable::getControllerId)
.findFirst()
.orElse(null);
if (playerId == null) {
return false;
}
this.getEffects().setTargetPointer(new FixedTarget(playerId));
return true;
}
@Override
public String getRule() {
return "Whenever one or more creatures a player controls deals combat damage to you, that player takes the initiative.";
}
}
class InitiativeTakeEffect extends OneShotEffect {
InitiativeTakeEffect() {
super(Outcome.Benefit);
}
private InitiativeTakeEffect(final InitiativeTakeEffect effect) {
super(effect);
}
@Override
public InitiativeTakeEffect copy() {
return new InitiativeTakeEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
game.takeInitiative(source, getTargetPointer().getFirst(game, source));
return true;
}
}
class InitiativeVentureTriggeredAbility extends TriggeredAbilityImpl {
InitiativeVentureTriggeredAbility() {
super(Zone.ALL, new InitiativeUndercityEffect());
}
private InitiativeVentureTriggeredAbility(final InitiativeVentureTriggeredAbility ability) {
super(ability);
}
@Override
public InitiativeVentureTriggeredAbility copy() {
return new InitiativeVentureTriggeredAbility(this);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.UPKEEP_STEP_PRE
|| event.getType() == GameEvent.EventType.TOOK_INITIATIVE;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
UUID playerId;
switch (event.getType()) {
case UPKEEP_STEP_PRE:
if (!game.isActivePlayer(game.getInitiativeId())) {
return false;
}
playerId = game.getActivePlayerId();
break;
case TOOK_INITIATIVE:
playerId = event.getPlayerId();
break;
default:
return false;
}
this.getEffects().setTargetPointer(new FixedTarget(playerId));
return true;
}
@Override
public String getRule() {
return "Whenever you take the initiative and at the beginning of your upkeep, venture into Undercity.";
}
}
class InitiativeUndercityEffect extends OneShotEffect {
InitiativeUndercityEffect() {
super(Outcome.Benefit);
}
private InitiativeUndercityEffect(final InitiativeUndercityEffect effect) {
super(effect);
}
@Override
public InitiativeUndercityEffect copy() {
return new InitiativeUndercityEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
game.ventureIntoDungeon(getTargetPointer().getFirst(game, source), true);
return true;
}
}