* Reworked some parts of transform handling. Fixes #2396.

This commit is contained in:
LevelX2 2016-09-28 17:02:37 +02:00
parent e57da7598e
commit 86648c7190
157 changed files with 246 additions and 204 deletions

View file

@ -81,7 +81,7 @@ public class BecomesFaceDownCreatureAllEffect extends ContinuousEffectImpl imple
public void init(Ability source, Game game) {
super.init(source, game);
for (Permanent perm: game.getBattlefield().getActivePermanents(filter, source.getControllerId(), source.getSourceId(), game)) {
if (!perm.isFaceDown(game) && !perm.canTransform()) {
if (!perm.isFaceDown(game) && !perm.isTransformable()) {
affectedObjectList.add(new MageObjectReference(perm, game));
perm.setFaceDown(true, game);
// check for Morph