forked from External/mage
Fixing issues with Changelings and general problems with creature types (ready to merge) (#7098)
* updated Changelings to use setIsAllCreatureTypes * updated Dr Julius Jumblemorph and Mistform Ultimus to not use changeling * added test for Mistform Ultimus * updated effects which give all creature types to controlled creatures * updated effects which give all creature types to targeted creatures * Update LoseAllCreatureTypesTargetEffect.java * updated effects which give all creature types to attached creatures * Update EgoErasure.java * added another test for changelings * updated two tokens I left out before * updated hasSubtype * updated shareCreatureTypes * fixed an incorrect test * cleaned up some cards which check for shared creature types * added new changeling test * fixed issue with shareCreatureTypes * fixed a text issue * added new tests for subtype effects * various individual card fixes and cleanups * fixed and updated various effects * many more fixes * a few more fixes * added test for One with the Stars * added changeling verify test * updated effects which add additional subtypes * more miscellaneous fixes * added additional test * some fixes for card type checks * updated methods for adding types to make it easier to avoid duplicates and illegal additions * small test update * fixed a recursive loop issue * fixed another error * fixed it for real this time * streamlined type removal process * streamlined subtype set generation
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182 changed files with 2431 additions and 2820 deletions
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@ -247,7 +247,7 @@ public class Spell extends StackObjImpl implements Card {
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// Otherwise effects like evolve trigger from creature comes into play event
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card.getCardType().remove(CardType.CREATURE);
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if (!card.getSubtype(game).contains(SubType.AURA)) {
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card.getSubtype(game).add(SubType.AURA);
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card.addSubType(game, SubType.AURA);
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}
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}
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UUID permId = null;
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@ -271,9 +271,7 @@ public class Spell extends StackObjImpl implements Card {
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Permanent permanent = game.getPermanent(permId);
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if (permanent instanceof PermanentCard) {
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permanent.setSpellAbility(ability); // otherwise spell ability without bestow will be set
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if (!card.getCardType().contains(CardType.CREATURE)) {
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card.addCardType(CardType.CREATURE);
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}
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card.addCardType(CardType.CREATURE);
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card.getSubtype(game).remove(SubType.AURA);
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}
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}
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