[DFT] Implement Sab Sunen, Luxa Embodied

This commit is contained in:
theelk801 2025-01-24 12:01:49 -05:00
parent 581eabe686
commit 85e4ba837a
2 changed files with 91 additions and 0 deletions

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@ -0,0 +1,90 @@
package mage.cards.s;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.condition.Condition;
import mage.abilities.decorator.ConditionalOneShotEffect;
import mage.abilities.dynamicvalue.common.CountersSourceCount;
import mage.abilities.effects.common.DrawCardSourceControllerEffect;
import mage.abilities.effects.common.combat.CantAttackBlockUnlessConditionSourceEffect;
import mage.abilities.effects.common.counter.AddCountersSourceEffect;
import mage.abilities.keyword.IndestructibleAbility;
import mage.abilities.keyword.ReachAbility;
import mage.abilities.keyword.TrampleAbility;
import mage.abilities.triggers.BeginningOfFirstMainTriggeredAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.SubType;
import mage.constants.SuperType;
import mage.counters.CounterType;
import mage.game.Game;
import java.util.UUID;
/**
* @author TheElk801
*/
public final class SabSunenLuxaEmbodied extends CardImpl {
public SabSunenLuxaEmbodied(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{G}{U}");
this.supertype.add(SuperType.LEGENDARY);
this.subtype.add(SubType.GOD);
this.power = new MageInt(6);
this.toughness = new MageInt(6);
// Reach
this.addAbility(ReachAbility.getInstance());
// Trample
this.addAbility(TrampleAbility.getInstance());
// Indestructible
this.addAbility(IndestructibleAbility.getInstance());
// Sab-Sunen can't attack or block unless it has an even number of counters on it.
this.addAbility(new SimpleStaticAbility(new CantAttackBlockUnlessConditionSourceEffect(SabSunenLuxaEmbodiedCondition.EVEN)));
// At the beginning of your first main phase, put a +1/+1 counter on Sab-Sunen. Then if it has an odd number of counters on it, draw two cards.
Ability ability = new BeginningOfFirstMainTriggeredAbility(
new AddCountersSourceEffect(CounterType.P1P1.createInstance())
);
ability.addEffect(new ConditionalOneShotEffect(
new DrawCardSourceControllerEffect(2), SabSunenLuxaEmbodiedCondition.ODD,
"then if it has an odd number of counters on it, draw two cards"
));
this.addAbility(ability);
}
private SabSunenLuxaEmbodied(final SabSunenLuxaEmbodied card) {
super(card);
}
@Override
public SabSunenLuxaEmbodied copy() {
return new SabSunenLuxaEmbodied(this);
}
}
enum SabSunenLuxaEmbodiedCondition implements Condition {
EVEN(0),
ODD(1);
private final int parity;
SabSunenLuxaEmbodiedCondition(int parity) {
this.parity = parity;
}
@Override
public boolean apply(Game game, Ability source) {
return CountersSourceCount.ANY.calculate(game, source, null) % 2 == parity;
}
@Override
public String toString() {
return "it has an " + (parity == 0 ? "even" : "odd") + " number of counters on it";
}
}

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@ -65,6 +65,7 @@ public final class Aetherdrift extends ExpansionSet {
cards.add(new SetCardInfo("Riverpyre Verge", 260, Rarity.RARE, mage.cards.r.RiverpyreVerge.class));
cards.add(new SetCardInfo("Rocketeer Boostbuggy", 220, Rarity.UNCOMMON, mage.cards.r.RocketeerBoostbuggy.class));
cards.add(new SetCardInfo("Rugged Highlands", 262, Rarity.COMMON, mage.cards.r.RuggedHighlands.class));
cards.add(new SetCardInfo("Sab-Sunen, Luxa Embodied", 221, Rarity.MYTHIC, mage.cards.s.SabSunenLuxaEmbodied.class));
cards.add(new SetCardInfo("Scoured Barrens", 263, Rarity.COMMON, mage.cards.s.ScouredBarrens.class));
cards.add(new SetCardInfo("Stock Up", 67, Rarity.UNCOMMON, mage.cards.s.StockUp.class));
cards.add(new SetCardInfo("Streaking Oilgorger", 107, Rarity.COMMON, mage.cards.s.StreakingOilgorger.class));