remove unnecessary MyTurnHint

This commit is contained in:
theelk801 2025-05-23 07:17:06 -04:00
parent 53247599f4
commit 85d4ca41ba
91 changed files with 54 additions and 232 deletions

View file

@ -1,26 +0,0 @@
package mage.abilities.hint.common;
import mage.abilities.Ability;
import mage.abilities.condition.common.MyTurnCondition;
import mage.abilities.hint.ConditionHint;
import mage.abilities.hint.Hint;
import mage.game.Game;
/**
* @author JayDi85
*/
public enum MyTurnHint implements Hint {
instance;
private static final ConditionHint hint = new ConditionHint(MyTurnCondition.instance, "It's your turn");
@Override
public String getText(Game game, Ability ability) {
return hint.getText(game, ability);
}
@Override
public Hint copy() {
return instance;
}
}

View file

@ -4,7 +4,6 @@ import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.condition.common.MyTurnCondition;
import mage.abilities.decorator.ConditionalContinuousEffect;
import mage.abilities.effects.common.continuous.AddCardTypeSourceEffect;
import mage.abilities.hint.common.MyTurnHint;
import mage.constants.CardType;
import mage.constants.Duration;
@ -17,7 +16,6 @@ public class LivingMetalAbility extends SimpleStaticAbility {
super(new ConditionalContinuousEffect(new AddCardTypeSourceEffect(
Duration.WhileOnBattlefield, CardType.ARTIFACT, CardType.CREATURE
), MyTurnCondition.instance, ""));
this.addHint(MyTurnHint.instance);
}
protected LivingMetalAbility(final LivingMetalAbility ability) {