forked from External/mage
[CLB] Implement Gluntch, the Bestower (#10672)
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Mage.Sets/src/mage/cards/g/GluntchTheBestower.java
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Mage.Sets/src/mage/cards/g/GluntchTheBestower.java
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package mage.cards.g;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.BeginningOfEndStepTriggeredAbility;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.keyword.FlyingAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.*;
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import mage.counters.CounterType;
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import mage.filter.FilterPlayer;
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import mage.filter.predicate.Predicates;
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import mage.filter.predicate.other.PlayerIdPredicate;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.game.permanent.token.TreasureToken;
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import mage.players.Player;
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import mage.target.TargetPermanent;
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import mage.target.TargetPlayer;
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import mage.target.common.TargetControlledCreaturePermanent;
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import java.util.UUID;
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/**
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* @author Susucr
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*/
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public final class GluntchTheBestower extends CardImpl {
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public GluntchTheBestower(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{G}{W}");
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this.supertype.add(SuperType.LEGENDARY);
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this.subtype.add(SubType.JELLYFISH);
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this.power = new MageInt(0);
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this.toughness = new MageInt(5);
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// Flying
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this.addAbility(FlyingAbility.getInstance());
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// At the beginning of your end step, choose a player. They put two +1/+1 counters on a creature they control. Choose a second player to draw a card. Then choose a third player to create two Treasure tokens.
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this.addAbility(new BeginningOfEndStepTriggeredAbility(
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new GluntchTheBestowerEffect(),
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TargetController.YOU,
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false
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));
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}
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private GluntchTheBestower(final GluntchTheBestower card) {
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super(card);
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}
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@Override
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public GluntchTheBestower copy() {
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return new GluntchTheBestower(this);
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}
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}
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class GluntchTheBestowerEffect extends OneShotEffect {
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GluntchTheBestowerEffect() {
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super(Outcome.Neutral);
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this.setText("choose a player. They put two +1/+1 counters on a creature they control. " +
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"Choose a second player to draw a card. Then choose a third player to create two Treasure tokens.");
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}
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private GluntchTheBestowerEffect(final GluntchTheBestowerEffect effect) {
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super(effect);
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}
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@Override
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public GluntchTheBestowerEffect copy() {
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return new GluntchTheBestowerEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller == null) {
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return false;
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}
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//
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// First effect:
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// Choose a player. They put two +1/+1 counters on a creature they control.
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//
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TargetPlayer playerChoice = new TargetPlayer();
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playerChoice.setNotTarget(true);
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playerChoice.setTargetName("a player that will put two +1/+1 counters on a creature they control");
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controller.choose(Outcome.BoostCreature, playerChoice, source, game);
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UUID firstChosenPlayerId = playerChoice.getFirstTarget();
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Player firstChosenPlayer = game.getPlayer(firstChosenPlayerId);
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if (firstChosenPlayerId == null || firstChosenPlayer == null) {
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return false;
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}
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game.informPlayers(firstChosenPlayer.getLogName() + " has been chosen for the first effect.");
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TargetPermanent targetChosenCreature = new TargetControlledCreaturePermanent();
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targetChosenCreature.setNotTarget(true);
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playerChoice.setTargetName("a creature you control to add two +1/+1 counters on it");
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firstChosenPlayer.choose(Outcome.BoostCreature, targetChosenCreature, source, game);
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Permanent chosenCreature = game.getPermanent(targetChosenCreature.getFirstTarget());
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if (chosenCreature != null) {
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chosenCreature.addCounters(CounterType.P1P1.createInstance(2), firstChosenPlayerId, source, game);
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}
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//
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// Second effect:
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// Choose a second player to draw a card.
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//
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FilterPlayer filterNotFirst = new FilterPlayer();
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filterNotFirst.add(Predicates.not(new PlayerIdPredicate(firstChosenPlayerId)));
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playerChoice = new TargetPlayer(filterNotFirst);
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playerChoice.setNotTarget(true);
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playerChoice.setTargetName("a player that will draw a card");
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controller.choose(Outcome.DrawCard, playerChoice, source, game);
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UUID secondChosenPlayerId = playerChoice.getFirstTarget();
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Player secondChosenPlayer = game.getPlayer(secondChosenPlayerId);
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if (secondChosenPlayerId == null || secondChosenPlayer == null) {
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return true;
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}
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game.informPlayers(secondChosenPlayer.getLogName() + " has been chosen for the second effect.");
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secondChosenPlayer.drawCards(1, source, game);
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//
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// Third effect:
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// Choose a third player to create two Treasure tokens.
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//
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FilterPlayer filterNotFirstNorSecond = new FilterPlayer();
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filterNotFirstNorSecond.add(Predicates.not(new PlayerIdPredicate(firstChosenPlayerId)));
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filterNotFirstNorSecond.add(Predicates.not(new PlayerIdPredicate(secondChosenPlayerId)));
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playerChoice = new TargetPlayer(filterNotFirstNorSecond);
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playerChoice.setNotTarget(true);
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playerChoice.setTargetName("a player that will create two Treasure tokens");
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controller.choose(Outcome.DrawCard, playerChoice, source, game);
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UUID thirdChosenPlayerId = playerChoice.getFirstTarget();
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Player thirdChosenPlayer = game.getPlayer(thirdChosenPlayerId);
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if (thirdChosenPlayerId == null || thirdChosenPlayer == null) {
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return true;
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}
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game.informPlayers(thirdChosenPlayer.getLogName() + " has been chosen for the third effect.");
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new TreasureToken().putOntoBattlefield(2, game, source, thirdChosenPlayerId);
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return true;
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}
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}
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@ -270,6 +270,7 @@ public final class CommanderLegendsBattleForBaldursGate extends ExpansionSet {
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cards.add(new SetCardInfo("Giant Ankheg", 233, Rarity.UNCOMMON, mage.cards.g.GiantAnkheg.class));
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cards.add(new SetCardInfo("Githzerai Monk", 20, Rarity.UNCOMMON, mage.cards.g.GithzeraiMonk.class));
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cards.add(new SetCardInfo("Glorious Protector", 695, Rarity.RARE, mage.cards.g.GloriousProtector.class));
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cards.add(new SetCardInfo("Gluntch, the Bestower", 275, Rarity.RARE, mage.cards.g.GluntchTheBestower.class));
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cards.add(new SetCardInfo("Gnoll War Band", 178, Rarity.UNCOMMON, mage.cards.g.GnollWarBand.class));
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cards.add(new SetCardInfo("Goblin Spymaster", 795, Rarity.RARE, mage.cards.g.GoblinSpymaster.class));
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cards.add(new SetCardInfo("Goggles of Night", 74, Rarity.COMMON, mage.cards.g.GogglesOfNight.class));
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