Fix typos, redundant/incorrect dependency additions.

This commit is contained in:
Grath 2025-08-22 23:03:36 -04:00
parent 370ce47303
commit 848ea5a903
6 changed files with 2 additions and 10 deletions

View file

@ -23,7 +23,7 @@ public final class ChromaticLantern extends CardImpl {
// Lands you control have "{T}: Add one mana of any color." // Lands you control have "{T}: Add one mana of any color."
ContinuousEffect effect = new GainAbilityControlledEffect(new AnyColorManaAbility(), Duration.WhileOnBattlefield, StaticFilters.FILTER_LANDS, false); ContinuousEffect effect = new GainAbilityControlledEffect(new AnyColorManaAbility(), Duration.WhileOnBattlefield, StaticFilters.FILTER_LANDS, false);
effect.getDependencyTypes().add(DependencyType.BecomeNonbasicLand); effect.getDependedToTypes().add(DependencyType.BecomeNonbasicLand);
this.addAbility(new SimpleStaticAbility(effect)); this.addAbility(new SimpleStaticAbility(effect));

View file

@ -50,7 +50,7 @@ public final class DuneChanter extends CardImpl {
new AnyColorManaAbility(), Duration.WhileOnBattlefield, new AnyColorManaAbility(), Duration.WhileOnBattlefield,
StaticFilters.FILTER_LANDS, false StaticFilters.FILTER_LANDS, false
); );
effect.getDependencyTypes().add(DependencyType.BecomeNonbasicLand); effect.getDependedToTypes().add(DependencyType.BecomeNonbasicLand);
this.addAbility(new SimpleStaticAbility(effect)); this.addAbility(new SimpleStaticAbility(effect));
// {T}: Mill two cards. You gain 1 life for each land card milled this way. // {T}: Mill two cards. You gain 1 life for each land card milled this way.

View file

@ -28,7 +28,6 @@ public final class LivingLands extends CardImpl {
"lands", filter, Duration.WhileOnBattlefield, false); "lands", filter, Duration.WhileOnBattlefield, false);
effect.getDependedToTypes().add(DependencyType.BecomeNonbasicLand); effect.getDependedToTypes().add(DependencyType.BecomeNonbasicLand);
effect.getDependedToTypes().add(DependencyType.BecomeForest); effect.getDependedToTypes().add(DependencyType.BecomeForest);
effect.getDependencyTypes().add(DependencyType.BecomeCreature);
this.addAbility(new SimpleStaticAbility(effect)); this.addAbility(new SimpleStaticAbility(effect));
} }

View file

@ -27,7 +27,6 @@ public final class LivingPlane extends CardImpl {
new CreatureToken(1, 1, "1/1 creatures"), new CreatureToken(1, 1, "1/1 creatures"),
"lands", filter, Duration.WhileOnBattlefield, false); "lands", filter, Duration.WhileOnBattlefield, false);
effect.getDependedToTypes().add(DependencyType.BecomeNonbasicLand); effect.getDependedToTypes().add(DependencyType.BecomeNonbasicLand);
effect.getDependencyTypes().add(DependencyType.BecomeCreature);
this.addAbility(new SimpleStaticAbility(effect)); this.addAbility(new SimpleStaticAbility(effect));
} }

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@ -29,7 +29,6 @@ public final class NaturesRevolt extends CardImpl {
new CreatureToken(2, 2, "2/2 creatures"), new CreatureToken(2, 2, "2/2 creatures"),
"lands", filter, Duration.WhileOnBattlefield, false); "lands", filter, Duration.WhileOnBattlefield, false);
effect.getDependedToTypes().add(DependencyType.BecomeNonbasicLand); effect.getDependedToTypes().add(DependencyType.BecomeNonbasicLand);
effect.getDependencyTypes().add(DependencyType.BecomeCreature);
this.addAbility(new SimpleStaticAbility(effect)); this.addAbility(new SimpleStaticAbility(effect));
} }

View file

@ -52,11 +52,6 @@ class RealmwrightEffect extends ContinuousEffectImpl {
super(Duration.WhileOnBattlefield, Layer.TypeChangingEffects_4, SubLayer.NA, Outcome.Neutral); super(Duration.WhileOnBattlefield, Layer.TypeChangingEffects_4, SubLayer.NA, Outcome.Neutral);
staticText = "Lands you control are the chosen type in addition to their other types"; staticText = "Lands you control are the chosen type in addition to their other types";
dependendToTypes.add(DependencyType.BecomeNonbasicLand); dependendToTypes.add(DependencyType.BecomeNonbasicLand);
dependencyTypes.add(DependencyType.BecomeMountain);
dependencyTypes.add(DependencyType.BecomeForest);
dependencyTypes.add(DependencyType.BecomeSwamp);
dependencyTypes.add(DependencyType.BecomeIsland);
dependencyTypes.add(DependencyType.BecomePlains);
} }
private RealmwrightEffect(final RealmwrightEffect effect) { private RealmwrightEffect(final RealmwrightEffect effect) {