updated TargetAmount for permanents

This commit is contained in:
Evan Kranzler 2019-09-24 19:45:31 -04:00
parent ed8ce472af
commit 84206205ad
3 changed files with 161 additions and 237 deletions

View file

@ -0,0 +1,150 @@
package mage.target.common;
import mage.MageObject;
import mage.abilities.Ability;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.dynamicvalue.common.StaticValue;
import mage.constants.Zone;
import mage.filter.Filter;
import mage.filter.FilterPermanent;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.target.TargetAmount;
import java.util.Objects;
import java.util.Set;
import java.util.UUID;
import java.util.stream.Collectors;
/**
* @author TheElk801
*/
public abstract class TargetPermanentAmount extends TargetAmount {
protected final FilterPermanent filter;
TargetPermanentAmount(int amount, FilterPermanent filter) {
// 107.1c If a rule or ability instructs a player to choose any number, that player may choose
// any positive number or zero, unless something (such as damage or counters) is being divided
// or distributed among any number of players and/or objects. In that case, a nonzero number
// of players and/or objects must be chosen if possible.
this(new StaticValue(amount), filter);
}
TargetPermanentAmount(DynamicValue amount, FilterPermanent filter) {
super(amount);
this.zone = Zone.ALL;
this.filter = filter;
this.targetName = filter.getMessage();
}
TargetPermanentAmount(final TargetPermanentAmount target) {
super(target);
this.filter = target.filter.copy();
}
@Override
public Filter getFilter() {
return this.filter;
}
@Override
public boolean canTarget(UUID objectId, Game game) {
Permanent permanent = game.getPermanent(objectId);
return permanent != null && filter.match(permanent, game);
}
@Override
public boolean canTarget(UUID objectId, Ability source, Game game) {
if (getMaxNumberOfTargets() > 0 && getTargets().size() >= getMaxNumberOfTargets()) {
return getTargets().contains(objectId);
}
Permanent permanent = game.getPermanent(objectId);
if (permanent == null) {
return false;
}
if (source == null) {
return filter.match(permanent, game);
}
MageObject targetSource = source.getSourceObject(game);
return permanent.canBeTargetedBy(targetSource, source.getControllerId(), game)
&& filter.match(permanent, source.getSourceId(), source.getControllerId(), game);
}
@Override
public boolean canTarget(UUID playerId, UUID objectId, Ability source, Game game) {
return canTarget(objectId, source, game);
}
@Override
public boolean canChoose(UUID sourceId, UUID sourceControllerId, Game game) {
int count = 0;
for (Permanent permanent : game.getBattlefield().getActivePermanents(filter, sourceControllerId, sourceId, game)) {
count++;
if (count >= this.minNumberOfTargets) {
return true;
}
}
return false;
}
@Override
public boolean canChoose(UUID sourceControllerId, Game game) {
int count = 0;
for (Permanent permanent : game.getBattlefield().getActivePermanents(filter, sourceControllerId, game)) {
count++;
if (count >= this.minNumberOfTargets) {
return true;
}
}
return false;
}
@Override
public Set<UUID> possibleTargets(UUID sourceId, UUID sourceControllerId, Game game) {
if (getMaxNumberOfTargets() > 0 && getTargets().size() >= getMaxNumberOfTargets()) {
return getTargets()
.stream()
.collect(Collectors.toSet());
}
MageObject targetSource = game.getObject(sourceId);
return game
.getBattlefield()
.getActivePermanents(filter, sourceControllerId, sourceId, game)
.stream()
.filter(Objects::nonNull)
.filter(permanent -> permanent.canBeTargetedBy(targetSource, sourceControllerId, game))
.map(Permanent::getId)
.collect(Collectors.toSet());
}
@Override
public Set<UUID> possibleTargets(UUID sourceControllerId, Game game) {
if (getMaxNumberOfTargets() > 0 && getTargets().size() >= getMaxNumberOfTargets()) {
return getTargets()
.stream()
.collect(Collectors.toSet());
}
return game
.getBattlefield()
.getActivePermanents(filter, sourceControllerId, game)
.stream()
.map(Permanent::getId)
.collect(Collectors.toSet());
}
@Override
public String getTargetedName(Game game) {
StringBuilder sb = new StringBuilder();
for (UUID targetId : getTargets()) {
Permanent permanent = game.getPermanent(targetId);
if (permanent != null) {
sb.append(permanent.getLogName()).append('(').append(getTargetAmount(targetId)).append(") ");
}
}
return sb.toString();
}
@Override
public abstract TargetPermanentAmount copy();
}