diff --git a/Mage.Sets/src/mage/cards/r/Rupture.java b/Mage.Sets/src/mage/cards/r/Rupture.java new file mode 100644 index 00000000000..d504b53365e --- /dev/null +++ b/Mage.Sets/src/mage/cards/r/Rupture.java @@ -0,0 +1,116 @@ +/* + * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of BetaSteward_at_googlemail.com. + */ +package mage.cards.r; + +import java.util.UUID; +import mage.abilities.Ability; +import mage.abilities.effects.OneShotEffect; +import mage.abilities.effects.common.DamageEverythingEffect; +import mage.abilities.keyword.FlyingAbility; +import mage.cards.CardImpl; +import mage.cards.CardSetInfo; +import mage.constants.CardType; +import mage.constants.Outcome; +import mage.filter.common.FilterControlledCreaturePermanent; +import mage.filter.common.FilterCreaturePermanent; +import mage.filter.predicate.Predicates; +import mage.filter.predicate.mageobject.AbilityPredicate; +import mage.game.Game; +import mage.game.permanent.Permanent; +import mage.players.Player; +import mage.target.common.TargetControlledCreaturePermanent; + +/** + * + * @author L_J + */ +public class Rupture extends CardImpl { + + public Rupture(UUID ownerId, CardSetInfo setInfo) { + super(ownerId,setInfo,new CardType[]{CardType.SORCERY},"{2}{R}"); + + // Sacrifice a creature. Rupture deals damage equal to that creature's power to each creature without flying and each player. + this.getSpellAbility().addEffect(new RuptureEffect()); + } + + public Rupture(final Rupture card) { + super(card); + } + + @Override + public Rupture copy() { + return new Rupture(this); + } +} + +class RuptureEffect extends OneShotEffect { + + private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("creature without flying"); + + static { + filter.add(Predicates.not(new AbilityPredicate(FlyingAbility.class))); + } + + public RuptureEffect() { + super(Outcome.Damage); + staticText = "Sacrifice a creature. Rupture deals damage equal to that creature's power to each creature without flying and each player"; + } + + public RuptureEffect(final RuptureEffect effect) { + super(effect); + } + + @Override + public boolean apply(Game game, Ability source) { + Player player = game.getPlayer(source.getControllerId()); + if (player != null) { + int power = 0; + TargetControlledCreaturePermanent target = new TargetControlledCreaturePermanent(1, 1, new FilterControlledCreaturePermanent("creature to sacrifice"), true); + if (target.canChoose(source.getSourceId(), player.getId(), game)) { + while (!target.isChosen() && target.canChoose(player.getId(), game) && player.canRespond()) { + player.chooseTarget(Outcome.Sacrifice, target, source, game); + } + Permanent permanent = game.getPermanent(target.getFirstTarget()); + if (permanent != null) { + power = permanent.getPower().getValue(); + permanent.sacrifice(source.getSourceId(), game); + } + } + if (power > 0) { + new DamageEverythingEffect(power, filter).apply(game, source); + } + return true; + } + return false; + } + + @Override + public RuptureEffect copy() { + return new RuptureEffect(this); + } +}