forked from External/mage
refactor: some code linting (#10624)
* remove obsolete check method * code clean: PermanentImpl * code clean: PlayerImpl * protected constructors in CardImpl
This commit is contained in:
parent
b960b77774
commit
8372c358b2
3 changed files with 155 additions and 210 deletions
|
|
@ -111,23 +111,23 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
|
|||
protected int createOrder;
|
||||
protected boolean legendRuleApplies = true;
|
||||
|
||||
private static final List<UUID> emptyList = Collections.unmodifiableList(new ArrayList<UUID>());
|
||||
private static final List<UUID> emptyList = Collections.unmodifiableList(new ArrayList<>());
|
||||
|
||||
public PermanentImpl(UUID ownerId, UUID controllerId, String name) {
|
||||
protected PermanentImpl(UUID ownerId, UUID controllerId, String name) {
|
||||
super(ownerId, name);
|
||||
this.originalControllerId = controllerId;
|
||||
this.controllerId = controllerId;
|
||||
this.counters = new Counters();
|
||||
}
|
||||
|
||||
public PermanentImpl(UUID id, UUID ownerId, UUID controllerId, String name) {
|
||||
protected PermanentImpl(UUID id, UUID ownerId, UUID controllerId, String name) {
|
||||
super(id, ownerId, name);
|
||||
this.originalControllerId = controllerId;
|
||||
this.controllerId = controllerId;
|
||||
this.counters = new Counters();
|
||||
}
|
||||
|
||||
public PermanentImpl(final PermanentImpl permanent) {
|
||||
protected PermanentImpl(final PermanentImpl permanent) {
|
||||
super(permanent);
|
||||
this.tapped = permanent.tapped;
|
||||
this.flipped = permanent.flipped;
|
||||
|
|
@ -146,7 +146,7 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
|
|||
this.markedLifelink = permanent.markedLifelink;
|
||||
|
||||
for (Map.Entry<String, List<UUID>> entry : permanent.connectedCards.entrySet()) {
|
||||
this.connectedCards.put(entry.getKey(), entry.getValue());
|
||||
this.connectedCards.put(entry.getKey(), new ArrayList<>(entry.getValue()));
|
||||
}
|
||||
if (permanent.dealtDamageByThisTurn != null) {
|
||||
dealtDamageByThisTurn = new HashSet<>(permanent.dealtDamageByThisTurn);
|
||||
|
|
@ -544,12 +544,10 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
|
|||
@Override
|
||||
public boolean untap(Game game) {
|
||||
//20091005 - 701.15b
|
||||
if (tapped) {
|
||||
if (!replaceEvent(EventType.UNTAP, game)) {
|
||||
this.tapped = false;
|
||||
fireEvent(EventType.UNTAPPED, game);
|
||||
return true;
|
||||
}
|
||||
if (tapped && !replaceEvent(EventType.UNTAP, game)) {
|
||||
this.tapped = false;
|
||||
fireEvent(EventType.UNTAPPED, game);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
|
@ -562,12 +560,10 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
|
|||
@Override
|
||||
public boolean tap(boolean forCombat, Ability source, Game game) {
|
||||
//20091005 - 701.15a
|
||||
if (!tapped) {
|
||||
if (!replaceEvent(EventType.TAP, game)) {
|
||||
this.tapped = true;
|
||||
game.fireEvent(new GameEvent(GameEvent.EventType.TAPPED, objectId, source, controllerId, 0, forCombat));
|
||||
return true;
|
||||
}
|
||||
if (!tapped && !replaceEvent(EventType.TAP, game)) {
|
||||
this.tapped = true;
|
||||
game.fireEvent(new GameEvent(GameEvent.EventType.TAPPED, objectId, source, controllerId, 0, forCombat));
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
|
@ -589,12 +585,10 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
|
|||
|
||||
@Override
|
||||
public boolean flip(Game game) {
|
||||
if (!flipped) {
|
||||
if (!replaceEvent(EventType.FLIP, game)) {
|
||||
this.flipped = true;
|
||||
fireEvent(EventType.FLIPPED, game);
|
||||
return true;
|
||||
}
|
||||
if (!flipped && !replaceEvent(EventType.FLIP, game)) {
|
||||
this.flipped = true;
|
||||
fireEvent(EventType.FLIPPED, game);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
|
@ -668,23 +662,18 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
|
|||
|
||||
@Override
|
||||
public boolean phaseIn(Game game, boolean onlyDirect) {
|
||||
if (!phasedIn) {
|
||||
if (!replaceEvent(EventType.PHASE_IN, game)
|
||||
&& (!onlyDirect || !indirectPhase)) {
|
||||
this.phasedIn = true;
|
||||
this.indirectPhase = false;
|
||||
if (!game.isSimulation()) {
|
||||
game.informPlayers(getLogName() + " phased in");
|
||||
if (!phasedIn && !replaceEvent(EventType.PHASE_IN, game) && (!onlyDirect || !indirectPhase)) {
|
||||
this.phasedIn = true;
|
||||
this.indirectPhase = false;
|
||||
game.informPlayers(getLogName() + " phased in");
|
||||
for (UUID attachedId : this.getAttachments()) {
|
||||
Permanent attachedPerm = game.getPermanent(attachedId);
|
||||
if (attachedPerm != null) {
|
||||
attachedPerm.phaseIn(game, false);
|
||||
}
|
||||
for (UUID attachedId : this.getAttachments()) {
|
||||
Permanent attachedPerm = game.getPermanent(attachedId);
|
||||
if (attachedPerm != null) {
|
||||
attachedPerm.phaseIn(game, false);
|
||||
}
|
||||
}
|
||||
fireEvent(EventType.PHASED_IN, game);
|
||||
return true;
|
||||
}
|
||||
fireEvent(EventType.PHASED_IN, game);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
|
@ -696,23 +685,19 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
|
|||
|
||||
@Override
|
||||
public boolean phaseOut(Game game, boolean indirectPhase) {
|
||||
if (phasedIn) {
|
||||
if (!replaceEvent(EventType.PHASE_OUT, game)) {
|
||||
for (UUID attachedId : this.getAttachments()) {
|
||||
Permanent attachedPerm = game.getPermanent(attachedId);
|
||||
if (attachedPerm != null) {
|
||||
attachedPerm.phaseOut(game, true);
|
||||
}
|
||||
if (phasedIn && !replaceEvent(EventType.PHASE_OUT, game)) {
|
||||
for (UUID attachedId : this.getAttachments()) {
|
||||
Permanent attachedPerm = game.getPermanent(attachedId);
|
||||
if (attachedPerm != null) {
|
||||
attachedPerm.phaseOut(game, true);
|
||||
}
|
||||
this.removeFromCombat(game);
|
||||
this.phasedIn = false;
|
||||
this.indirectPhase = indirectPhase;
|
||||
if (!game.isSimulation()) {
|
||||
game.informPlayers(getLogName() + " phased out");
|
||||
}
|
||||
fireEvent(EventType.PHASED_OUT, game);
|
||||
return true;
|
||||
}
|
||||
this.removeFromCombat(game);
|
||||
this.phasedIn = false;
|
||||
this.indirectPhase = indirectPhase;
|
||||
game.informPlayers(getLogName() + " phased out");
|
||||
fireEvent(EventType.PHASED_OUT, game);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
|
@ -804,13 +789,11 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
|
|||
}
|
||||
|
||||
// Losing control of a ring bearer clear its status.
|
||||
public void removeUncontrolledRingBearer(Game game){
|
||||
if(isRingBearer()) {
|
||||
UUID controllerId = beforeResetControllerId;
|
||||
Player controller = controllerId == null ? null : game.getPlayer(controllerId);
|
||||
public void removeUncontrolledRingBearer(Game game) {
|
||||
if (isRingBearer()) {
|
||||
Player controller = beforeResetControllerId == null ? null : game.getPlayer(beforeResetControllerId);
|
||||
String controllerName = controller == null ? "" : controller.getLogName();
|
||||
game.informPlayers(controllerName + " has lost control of " + getLogName() + ". It is no longer a Ring-bearer.");
|
||||
|
||||
this.setRingBearer(game, false);
|
||||
}
|
||||
}
|
||||
|
|
@ -824,7 +807,7 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
|
|||
|
||||
this.getAbilities(game).setControllerId(controllerId);
|
||||
game.getContinuousEffects().setController(objectId, controllerId);
|
||||
// the controller of triggered abilites is always set/checked before the abilities triggers so not needed here
|
||||
// the controller of triggered abilities is always set/checked before the abilities triggers so not needed here
|
||||
game.fireEvent(new GameEvent(GameEvent.EventType.LOST_CONTROL, objectId, null, beforeResetControllerId));
|
||||
game.fireEvent(new GameEvent(GameEvent.EventType.GAINED_CONTROL, objectId, null, controllerId));
|
||||
|
||||
|
|
@ -898,8 +881,8 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
|
|||
this.attachedTo = attachToObjectId;
|
||||
this.attachedToZoneChangeCounter = game.getState().getZoneChangeCounter(attachToObjectId);
|
||||
for (Ability ability : this.getAbilities()) {
|
||||
for (Iterator<Effect> ite = ability.getEffects(game, EffectType.CONTINUOUS).iterator(); ite.hasNext(); ) {
|
||||
ContinuousEffect effect = (ContinuousEffect) ite.next();
|
||||
for (Effect value : ability.getEffects(game, EffectType.CONTINUOUS)) {
|
||||
ContinuousEffect effect = (ContinuousEffect) value;
|
||||
game.getContinuousEffects().setOrder(effect);
|
||||
// It's important to update the timestamp of the copied effect in ContinuousEffects because it does the action
|
||||
for (ContinuousEffect conEffect : game.getContinuousEffects().getLayeredEffects(game)) {
|
||||
|
|
@ -914,7 +897,7 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
|
|||
this.addInfo("attachedTo", null, game);
|
||||
if (this.attachedTo != null) {
|
||||
Permanent attachedToPerm = game.getPermanent(this.getAttachedTo());
|
||||
// If what this permanent is attached to isn't also a permenent, such as a
|
||||
// If what this permanent is attached to isn't also a permanent, such as a
|
||||
// player or card in graveyard, it is important to mention what it is attached
|
||||
// to in the tooltip. The rules let you attach a permanent to any kind of object
|
||||
// or player, although currently the only objects it's possible to attach a
|
||||
|
|
@ -978,8 +961,7 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
|
|||
* @return
|
||||
*/
|
||||
private int doDamage(int damageAmount, UUID attackerId, Ability source, Game game, boolean preventable, boolean combat, boolean markDamage, List<UUID> appliedEffects) {
|
||||
int damageDone = 0;
|
||||
if (damageAmount < 1 || !canDamage(game.getObject(attackerId), game)) {
|
||||
if (damageAmount < 1) {
|
||||
return 0;
|
||||
}
|
||||
DamageEvent event = new DamagePermanentEvent(objectId, attackerId, controllerId, damageAmount, preventable, combat);
|
||||
|
|
@ -987,8 +969,8 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
|
|||
if (game.replaceEvent(event)) {
|
||||
return 0;
|
||||
}
|
||||
int actualDamage = checkProtectionAbilities(event, attackerId, source, game);
|
||||
if (actualDamage < 1) {
|
||||
int actualDamageDone = checkProtectionAbilities(event, attackerId, source, game);
|
||||
if (actualDamageDone < 1) {
|
||||
return 0;
|
||||
}
|
||||
int lethal = getLethalDamage(attackerId, game);
|
||||
|
|
@ -997,22 +979,22 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
|
|||
if (checkWither(event, attacker, game)) {
|
||||
if (markDamage) {
|
||||
// mark damage only
|
||||
markDamage(CounterType.M1M1.createInstance(actualDamage), attacker, true);
|
||||
markDamage(CounterType.M1M1.createInstance(actualDamageDone), attacker, true);
|
||||
} else {
|
||||
Ability damageSourceAbility = null;
|
||||
if (attacker instanceof Permanent) {
|
||||
damageSourceAbility = ((Permanent) attacker).getSpellAbility();
|
||||
}
|
||||
// deal damage immediately
|
||||
addCounters(CounterType.M1M1.createInstance(actualDamage), game.getControllerId(attackerId), damageSourceAbility, game);
|
||||
addCounters(CounterType.M1M1.createInstance(actualDamageDone), game.getControllerId(attackerId), damageSourceAbility, game);
|
||||
}
|
||||
} else {
|
||||
this.damage = CardUtil.overflowInc(this.damage, actualDamage);
|
||||
this.damage = CardUtil.overflowInc(this.damage, actualDamageDone);
|
||||
}
|
||||
}
|
||||
if (this.isPlaneswalker(game)) {
|
||||
int loyalty = getCounters(game).getCount(CounterType.LOYALTY);
|
||||
int countersToRemove = Math.min(actualDamage, loyalty);
|
||||
int countersToRemove = Math.min(actualDamageDone, loyalty);
|
||||
if (attacker != null && markDamage) {
|
||||
markDamage(CounterType.LOYALTY.createInstance(countersToRemove), attacker, false);
|
||||
} else {
|
||||
|
|
@ -1021,21 +1003,17 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
|
|||
}
|
||||
if (this.isBattle(game)) {
|
||||
int defense = getCounters(game).getCount(CounterType.DEFENSE);
|
||||
int countersToRemove = Math.min(actualDamage, defense);
|
||||
int countersToRemove = Math.min(actualDamageDone, defense);
|
||||
if (attacker != null && markDamage) {
|
||||
markDamage(CounterType.DEFENSE.createInstance(countersToRemove), attacker, false);
|
||||
} else {
|
||||
removeCounters(CounterType.DEFENSE.getName(), countersToRemove, source, game);
|
||||
}
|
||||
}
|
||||
DamagedEvent damagedEvent = new DamagedPermanentEvent(this.getId(), attackerId, this.getControllerId(), actualDamage, combat);
|
||||
damagedEvent.setExcess(actualDamage - lethal);
|
||||
DamagedEvent damagedEvent = new DamagedPermanentEvent(this.getId(), attackerId, this.getControllerId(), actualDamageDone, combat);
|
||||
damagedEvent.setExcess(actualDamageDone - lethal);
|
||||
game.fireEvent(damagedEvent);
|
||||
game.getState().addSimultaneousDamage(damagedEvent, game);
|
||||
damageDone = actualDamage;
|
||||
if (damageDone < 1) {
|
||||
return 0;
|
||||
}
|
||||
UUID sourceControllerId = null;
|
||||
Abilities sourceAbilities = null;
|
||||
attacker = game.getPermanentOrLKIBattlefield(attackerId);
|
||||
|
|
@ -1065,10 +1043,10 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
|
|||
if (attacker != null && sourceAbilities != null) {
|
||||
if (sourceAbilities.containsKey(LifelinkAbility.getInstance().getId())) {
|
||||
if (markDamage) {
|
||||
game.getPermanent(attackerId).markLifelink(damageDone);
|
||||
game.getPermanent(attackerId).markLifelink(actualDamageDone);
|
||||
} else {
|
||||
Player player = game.getPlayer(sourceControllerId);
|
||||
player.gainLife(damageDone, game, source);
|
||||
player.gainLife(actualDamageDone, game, source);
|
||||
}
|
||||
}
|
||||
if (sourceAbilities.containsKey(DeathtouchAbility.getInstance().getId())) {
|
||||
|
|
@ -1080,16 +1058,16 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
|
|||
// Unstable ability - Earl of Squirrel
|
||||
if (sourceAbilities.containsKey(SquirrellinkAbility.getInstance().getId())) {
|
||||
Player player = game.getPlayer(sourceControllerId);
|
||||
new SquirrelToken().putOntoBattlefield(damageDone, game, source, player.getId());
|
||||
new SquirrelToken().putOntoBattlefield(actualDamageDone, game, source, player.getId());
|
||||
}
|
||||
dealtDamageByThisTurn.add(new MageObjectReference(attacker, game));
|
||||
}
|
||||
if (attacker == null) {
|
||||
game.informPlayers(getLogName() + " gets " + damageDone + " damage");
|
||||
game.informPlayers(getLogName() + " gets " + actualDamageDone + " damage");
|
||||
} else {
|
||||
game.informPlayers(attacker.getLogName() + " deals " + damageDone + " damage to " + getLogName());
|
||||
game.informPlayers(attacker.getLogName() + " deals " + actualDamageDone + " damage to " + getLogName());
|
||||
}
|
||||
return damageDone;
|
||||
return actualDamageDone;
|
||||
}
|
||||
|
||||
private static boolean checkWither(DamageEvent event, MageObject attacker, Game game) {
|
||||
|
|
@ -1132,7 +1110,7 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
|
|||
for (MarkedDamageInfo mdi : markedDamage) {
|
||||
Ability source = null;
|
||||
if (mdi.sourceObject instanceof PermanentToken) {
|
||||
/* Tokens dont have a spellAbility. We must make a phony one as the source so the events in addCounters
|
||||
/* Tokens don't have a spellAbility. We must make a phony one as the source so the events in addCounters
|
||||
* can trace the source back to an object/controller.
|
||||
*/
|
||||
source = new SpellAbility(null, ((PermanentToken) mdi.sourceObject).name);
|
||||
|
|
@ -1155,9 +1133,9 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
|
|||
int lethal = Integer.MAX_VALUE;
|
||||
if (this.isCreature(game)) {
|
||||
if (game.getState().getActivePowerInsteadOfToughnessForDamageLethalityFilters().stream().anyMatch(f -> f.match(this, game))) {
|
||||
lethal = Math.min(lethal, power.getValue());
|
||||
lethal = power.getValue();
|
||||
} else {
|
||||
lethal = Math.min(lethal, toughness.getValue());
|
||||
lethal = toughness.getValue();
|
||||
}
|
||||
lethal = Math.max(lethal - this.damage, 0);
|
||||
Card attacker = game.getPermanent(attackerId);
|
||||
|
|
@ -1312,13 +1290,6 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
|
|||
return game.getContinuousEffects().preventedByRuleModification(new StayAttachedEvent(this.getId(), attachment.getId(), source), null, game, silentMode);
|
||||
}
|
||||
|
||||
protected boolean canDamage(MageObject source, Game game) {
|
||||
//noxx: having protection doesn't prevents from dealing damage
|
||||
// instead it adds damage prevention
|
||||
//return (!hasProtectionFrom(source, game));
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean destroy(Ability source, Game game) {
|
||||
return destroy(source, game, false);
|
||||
|
|
@ -1326,7 +1297,7 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
|
|||
|
||||
@Override
|
||||
public boolean destroy(Ability source, Game game, boolean noRegen) {
|
||||
// Only permanets on the battlefield can be destroyed
|
||||
// Only permanents on the battlefield can be destroyed
|
||||
if (!game.getState().getZone(getId()).equals(Zone.BATTLEFIELD)) {
|
||||
return false;
|
||||
}
|
||||
|
|
@ -1337,21 +1308,19 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
|
|||
|
||||
if (!game.replaceEvent(GameEvent.getEvent(GameEvent.EventType.DESTROY_PERMANENT, objectId, source, controllerId, noRegen ? 1 : 0))) {
|
||||
// this means destroy was successful, if object movement to graveyard will be replaced (e.g. commander to command zone) it's still
|
||||
// handled as successful destroying (but not as sucessful "dies this way" for destroying).
|
||||
// handled as successful destroying (but not as successful "dies this way" for destroying).
|
||||
if (moveToZone(Zone.GRAVEYARD, source, game, false)) {
|
||||
if (!game.isSimulation()) {
|
||||
String logName;
|
||||
Card card = game.getCard(this.getId());
|
||||
if (card != null) {
|
||||
logName = card.getLogName();
|
||||
} else {
|
||||
logName = this.getLogName();
|
||||
}
|
||||
if (this.isCreature(game)) {
|
||||
game.informPlayers(logName + " died" + CardUtil.getSourceLogName(game, " by ", source, "", ""));
|
||||
} else {
|
||||
game.informPlayers(logName + " was destroyed" + CardUtil.getSourceLogName(game, " by ", source, "", ""));
|
||||
}
|
||||
String logName;
|
||||
Card card = game.getCard(this.getId());
|
||||
if (card != null) {
|
||||
logName = card.getLogName();
|
||||
} else {
|
||||
logName = this.getLogName();
|
||||
}
|
||||
if (this.isCreature(game)) {
|
||||
game.informPlayers(logName + " died" + CardUtil.getSourceLogName(game, " by ", source, "", ""));
|
||||
} else {
|
||||
game.informPlayers(logName + " was destroyed" + CardUtil.getSourceLogName(game, " by ", source, "", ""));
|
||||
}
|
||||
game.fireEvent(GameEvent.getEvent(GameEvent.EventType.DESTROYED_PERMANENT, objectId, source, controllerId));
|
||||
}
|
||||
|
|
@ -1368,7 +1337,7 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
|
|||
// so the return value of the moveToZone is not taken into account here
|
||||
moveToZone(Zone.GRAVEYARD, source, game, false);
|
||||
Player player = game.getPlayer(getControllerId());
|
||||
if (player != null && !game.isSimulation()) {
|
||||
if (player != null) {
|
||||
game.informPlayers(player.getLogName() + " sacrificed " + this.getLogName() + CardUtil.getSourceLogName(game, source));
|
||||
}
|
||||
game.fireEvent(GameEvent.getEvent(GameEvent.EventType.SACRIFICED_PERMANENT, objectId, source, controllerId));
|
||||
|
|
@ -1593,10 +1562,8 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
|
|||
public boolean removeFromCombat(Game game, boolean withEvent) {
|
||||
if (this.isAttacking() || this.blocking > 0) {
|
||||
return game.getCombat().removeFromCombat(objectId, game, withEvent);
|
||||
} else if (this.isPlaneswalker(game)) {
|
||||
if (game.getCombat().getDefenders().contains(getId())) {
|
||||
game.getCombat().removeDefendingPermanentFromCombat(objectId, game);
|
||||
}
|
||||
} else if (this.isPlaneswalker(game) && game.getCombat().getDefenders().contains(getId())) {
|
||||
game.getCombat().removeDefendingPermanentFromCombat(objectId, game);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
|
@ -1626,11 +1593,7 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
|
|||
|
||||
@Override
|
||||
public List<UUID> getImprinted() {
|
||||
if (this.connectedCards.containsKey("imprint")) {
|
||||
return this.connectedCards.get("imprint");
|
||||
} else {
|
||||
return emptyList;
|
||||
}
|
||||
return this.connectedCards.getOrDefault("imprint", emptyList);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue