forked from External/mage
* Storm - Fixed handling of countered Storm spells. * Reworked Rebound more rule conform. * Fixed that zone change counter was not raised if a card is moved to stack.
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4b6993f398
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15 changed files with 276 additions and 264 deletions
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@ -101,8 +101,9 @@ public class SpellStack extends ArrayDeque<StackObject> {
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this.remove(stackObject);
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}
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stackObject.counter(sourceId, game);
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if (!game.isSimulation())
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if (!game.isSimulation()) {
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game.informPlayers(counteredObjectName + " is countered by " + sourceObject.getLogName());
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}
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game.fireEvent(GameEvent.getEvent(GameEvent.EventType.COUNTERED, objectId, sourceId, stackObject.getControllerId()));
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} else if (!game.isSimulation()) {
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game.informPlayers(counteredObjectName + " could not be countered by " + sourceObject.getLogName());
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