added replace event to putOntoBattlefield call - moved logic for moving cards to putOntoBattlefield

This commit is contained in:
BetaSteward 2012-03-05 09:15:47 -05:00
parent 11a64a1c6a
commit 82f8a7cdee
35 changed files with 50 additions and 75 deletions

View file

@ -101,7 +101,6 @@ class PutCreatureOnBattlefieldEffect extends OneShotEffect<PutCreatureOnBattlefi
if (player.choose(Outcome.PutCreatureInPlay, target, source.getSourceId(), game)) {
Card card = game.getCard(target.getFirstTarget());
if (card != null) {
player.removeFromHand(card, game);
card.putOntoBattlefield(game, Zone.HAND, source.getId(), source.getControllerId());
return true;
}