added replace event to putOntoBattlefield call - moved logic for moving cards to putOntoBattlefield

This commit is contained in:
BetaSteward 2012-03-05 09:15:47 -05:00
parent 11a64a1c6a
commit 82f8a7cdee
35 changed files with 50 additions and 75 deletions

View file

@ -92,7 +92,7 @@ class DruidicSatchelEffect extends OneShotEffect<DruidicSatchelEffect> {
token.putOntoBattlefield(1, game, source.getSourceId(), source.getControllerId());
}
if (card.getCardType().contains(CardType.LAND)) {
player.getLibrary().remove(card.getId(), game);
player.getLibrary().getCard(card.getId(), game);
card.putOntoBattlefield(game, Zone.LIBRARY, source.getId(), source.getControllerId());
}
if (!card.getCardType().contains(CardType.CREATURE) && !card.getCardType().contains(CardType.LAND)) {